Scene 5
Agent walking down street and looking at a piece of paper. Clown Girl is walking along beside him.
Agent: Are you sure this map will lead us to Dr. Cheapo�s secret lair where she�s keeping the laser?
Clown Girl: Entirely. I made it myself. Wait, you�re going the wrong way. See that squiggly line there? It�s a path not a road.
Agent: (as they change direction and begin heading down a path) Ah. Sorry, I couldn�t tell. The only thing on this map is squiggly lines. So, which one is Dr. Cheapo�s secret lair?
Clown Girl: (pointing to a random squiggly line on the map) That one.
Agent: (sarcastically) I see now. That one is much different from all of the others.
Clown Girl: Of course it is! You don�t really think I�d draw a map where everything is a squiggly lines that all look exactly the same.
Agent: (looking around) Wait, this can�t be right. We�ve just gone in a circle.
Clown Girl: (smiling evilly) No, this exactly right. (draws Nerf Gun) Goodbye, Agent.
Clown Girl fires Nerf Gun and Agent dives out of the way while drawing his own. Agent points gun at Clown Girl.
Agent: Put the gun down or I�ll shoot! Don�t even think of trying to shoot me, you only have one shot left, and you�ll be dead before me!
Clown Girl: You�re bluffing. There�s no way you could have possibly gotten that gun cocked, and even if you have it doesn�t matter. You�re the one who should be putting the gun down.
Agent: How so?
Clown Girl: You�re surrounded, Agent. The moment you pull the trigger one of the other henchmen will shoot.
Agent: Now you�re bluffing.
Clown Girl: Are you willing to take that chance?
Agent: Are you?
Clown Girl blinks in surprise, and Agent uses the opening to do a barrel roll out of the way while cocking his gun. Agent stops rolling and shoots, right when Clown Girl snaps out of her confusion and dodges, then shoots a dart of her own. Then comes a Nerf Gunfight during which Clown Girl manages to sneak away. Then picture fades.

Scene 6 
In the Conditioners office, Agent and the Conditioner.
Conditioner: Any more leads?
Agent: The girl who tipped you off was a spy for Dr. Cheapo; she attacked me, and then managed to get away. Oh, and the scientist who�s working on the case found a hamster in Dr. Cheapo�s lab and believes that she�s trying to turn the world�s population into hamsters.
Conditioner: No, Dr. Cheapo is trying to destroy the world, not turn it into a hamster.
Agent: Actually, I said�. (is interrupted by Conditioner)
Conditioner: What you said doesn�t matter. What matters is finding Dr. Cheapo�s secret lair.
Agent: Wait a minute; I thought you said that you had spies posted around her lab?  
Conditioner: Yes, around her lab, we don�t know where her secret lair is, what we do know is that her laser is in her secret lair.
Agent: But wouldn�t it make sense to keep her laser in her lab?
Conditioner: No, because she knows that we know where it is and have spies on her lab. She also knows that we don�t know where her secret lair is.
Agent: How do you know that she even has a secret lair?
Conditioner: (getting annoyed) Because everyone always has some kind of secret lair!
Agent: I don�t.
Conditioner: You don�t need one, you have a secret identity.
Agent: Do you have one?
Conditioner: Of course I do!
Agent: Then why haven�t you ever mentioned it before?
Conditioner: Because it�s a secret lair! No one, except for me, must ever know of it�s location or even of its existence.
Agent: I know of its existence.
Conditioner: Now because of your idle chatter and questioning of my intellect, we�ve wasted precious time that we don�t have!
Agent: We have lots of time.
Conditioner: No, we don�t! No one in movies ever has lots of time, so I�m now putting you on a time limit. If you don�t solve the case and stop Dr. Cheapo by the time the movie that I�m about to put on is over, then you�re fired as soon as you�re done with this case, so you won�t get paid for it!
Agent: But�..
Conditioner: No! Get out! I don�t want to hear from you again until you�re done with your case, now go!
Agent walks out.
    *Fade*
Scene 7  
Agent along with Agent #2 is lying on the ground by Dr. Cheapo�s lab. Dr. Cheapo�s lab is labeled by a sign that says �Dr. Cheapo�s lab�
Agent: So, this is Dr. Cheapo�s lab.
Agent #2: Yup. This is it. Pretty impressive, isn�t it?
Agent: Not really. It just looks like a fort to me.
Agent #2: That�s because it�s disguised to look like a fort so that no one can find it.
Agent: Where�s the way in?
Agent #2: (incredulously) You�re going in there?
Agent: Well I have to go in if I�m going to find out anything.
Agent #2: No, you have to find the lair if you want to find out anything.
Agent: I�ve got a hunch that the lair is extremely close to the lab.
Agent #2: (blinks) Well that�s a stupid idea. I�m going home. (gets up and walks away, leaving Agent looking confused)
     *Fade*
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