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Penzance/Madron Scout Group. |
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Inter-Patrol Challenge. |
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The following challenge is not only fun for the Scouts, but is also a good way for you to assess their general knowledge of basic Scouting skills. It takes about an hour to complete (depending upon their capabilities), but will require some preparation work by yourself beforehand, plus time to set up and clear away afterwards.
Team Numbers. Teams must be a minimum of 4.
Equipment The equipment you will need is as follows :
3 Scout staves per Patrol Decent ropes for lashings, plus old rope which you don't mind losing. 1 Tin can per Patrol (half full of water) Pens / Pencils and paper per Patrol Matches (3 live, and many used ones per Patrol) Instruction / Answer sheets (as detailed)
Introduction for Leaders.
Each Patrol is given the first set of instructions / question sheet, which direct them to do certain things, answer certain questions and go to a certain place. When they reach the next place they will then receive their next set of instructions, questions and certain items of equipment, but only if they have completed the task given to them in the previous instructions and answered the questions on that sheet (how fully the questions need to be answered is up to you).
The Instruction / Question sheets here refer to the locations as location A, B, C, etc. as we do not know where your locations will be. A good idea is to verbally tell the Scouts where the locations are when you give them the appropriate pieces of paper.
Giving them the instructions in sealed envelopes also adds to the mystery and fun and you may also write the next location details on the envelope - perhaps using a simple map and grid system. The number of leaders you will need will depend upon how far apart the locations are. Outdoor locations are best, especially as fire is involved in one of the tasks.
You may also need a leader to oversee various parts of the challenge to ensure there is no cheating (if you have a shortage a leaders, you could double up on the locations i.e. make A and D the same place, B and E the same place etc.)
The following are the instructions and questions which should be given to the Scouts at each point. The various answers are at the end, though you can of course substitute your own Questions and Answers to suit whatever knowledge or skills you are assessing. |
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START / Instruction Sheet One.
(Equipment : You now have 3 staves and 3 lashing ropes)
Using 3 Scout Staves and Square lashings construct a framework as shown. |
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1A What is the 5 letter name for the rhythmic flow of blood around the body?
1B What 3 things are needed to help stop external bleeding?
1C What do you call someone who has been injured in a road accident?
1D What is the difference in the treatment for a burn and for a scald?
1E Should you warm a hypothermia victim up quickly or slowly? |
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LOCATION A / Instruction Sheet Two.
Carrying a different member of the Patrol on the frame you have made, proceed to location B. At location B you will be given your next set of instructions, provided that :
Everyone in the Patrol has been carried at least once
Your lashings are still intact (if they come lose then you must do them again)
You have answered the following questions : |
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2A Starting at North, and working clockwise, what are the 16 main points of the compass?
2B Name the 3 types of North (think of a map and compass)
2C What is the equivalent bearings for these points of the compass :
North East South West South West 2D To what points of the compass do these bearings relate :
112.5 degrees 315 degrees 337.5 degrees |
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LOCATION B / Instruction Sheet Three.
(Equipment : You now have a half full Tin can and some old rope) |
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At last you can stop carrying one of your Patrol. But you still need the frame - place the Tin Can on the floor and the frame around it - Once you have done this you are not allowed to touch the can again. This is because it is full of Radioactive waste, and your frame is now a Radioactive Material Transporter. Without touching the can or spilling any waste, tie the can to the transporter so that it is tied to each spar (as shown left).
Take the transporter and waste to Location C, where you will be given your final set of instructions. You will only get your instructions if the frame does not touch the floor and no waste is spilled on the way, and you must also complete the following questions : |
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3A Answer the following questions using the 24 hour clock What time does News at Ten start? What is 15 hours past midnight? What is 13 hours before midnight? 3B Name the 4 main Scout Awards? 3C Morse and Semaphore are types of what? 3D Name the 5 main training sections in Scouting, including the correct collective name (such as a Scout TROOP) 3E Trench, Alter, Star and Reflector are all types of what?
LOCATION C / Instruction Sheet Four. (Equipment : You now have 3 live, and a number of dead matches)
The ropes on your transporter are now also radioactive, so you cannot touch them (you can only touch the spars). Still taking care not to let the frame or the waste touch the floor, take your waste and transporter to location D. At location D you must deposit your Radioactive canister - but as you cannot touch the ropes, you must use the matches to burn through the ropes used to tie the canister to the frame - deposit the canister on the floor with letting the frame touch the floor, spilling any waste or touching the ropes. Once this is done undo your frame and take the ropes and spars to the finish point at Location E. Once you reach location E you will have finished - provided you complete the following :
Answer the following : |
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4A Write down the following:
The Scout Motto The Scout Promise The Scout Laws |
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Answers to questions:
1A PULSE
1B Pressure (applied to the wound), Elevation (above the heart), Re-assurance (to lower blood pressure).
1C An Ambulance.
1D There is little real difference. Remove any latent sources of heat such as scalding wet clothing, molten plastic etc & cool the wound for 10 minutes. Hospitalise serious cases.
1E Slowly. (Quickly draws blood from the heart and vital organs)
2A N, NNE, NE, ENE, E, ESE, SE, SSE, S, SSW, SW, WSW, W, WNW, NW, NNW.
2B Magnetic, True and Grid.
2C 45 degrees, 180 degrees, 247.5 degrees.
2D ESE, NW, NNW.
3A 22:00, 15:00, 11:00.
3B Scout Award, Explorer Award, Pathfinder Award & Chief Scouts Award.
3C Communications CODES.
3D Beaver Colony, Cub Pack, Scout Troop, Explorer Unit, Scout Network.
3E Fires.
4A If you don't know the answers, how do you expect the Scouts to! |
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Copyright PZ/Madron 2002 |
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