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Golden Sun 2 Class Guide
(Note: The font is different from all other pages)
(c)2003 by Hinoa4
v 1.0
*--------------------------------*
|Contents: |
| I. History |
| II. Frequently Asked Questions|
| III. How to Use the Charts |
| IV. Class Change Charts |
| A. Classes in Golden Sun |
| B. Imaginary Classes |
| V. Legal BS |
| VI. Acknowedgemets |
| VII. Contact Info |
*--------------------------------*
*----------*
|I. History|
*----------*
v 1.0: Finally, after countless hours, I have a full guide. However, it's not complete, so look for more updates in the future. I also included two fictional class sets. I also don't have stats for the ENTIRE Tamer class set or the Acrobat class (thanks to a few NP screw-up). I also am unsure of someof the Psynergy levels (mainly because they were repeats), so if you can help, please do.
|II. Frequently Asked Questions|
*------------------------------*
Well, I could use a bit of help here... right now, no one's read my FAQ enough to ask me questions, frequently or not.
*--------------------------*
|III. How to Use the Charts|
*--------------------------*
Let's use this example chart for my explination...
()()()()()()()()()()())()()()()()()()()()()()()()()()()()
Class Set: Examples Able: Hinoa4
Class |Required Djinn|HP |PP |ATK|DEF|AGI|LCK
-------+--------------+---+---+---+---+---+---
Class A|NONE |1.0|1.0|1.0|1.0|1.0|1.0
Class B|VFMJ |1.1|0.9|1.3|1.7|0.6|1.0
1:Earth|3:Wind
2:Fire |4:Water
()()()()()()()()()()()()()()()()()()()()()()()()()()()()
Class Set: The name of that grouping of classes; in this case, "Examples."
Able: The people that can become that class. Above, that would be Hinoa4.
Class: The classes of that set. Above, in the class set "Examples," there are two classes, named "Class A" and "Class B."
Required Djinn: The minimum number of Djinn you need to set to that character for him/her to become that class. V means Venus Djinn, F means Mars Djinn, M means Mercury Djinn, and J means Jupiter Djinn. Above, for Hinoa4 to change from Class A to Class B, he needs to set one Djinni of each type to himself.
HP, PP, ATK, DEF, AGI, and LCK: The "stat parameters." What you do is take your "raw stats" (stats that would reflect your character without any class or items whatsoever) and multiply that by the number on the chart after adding on item bonuses. Using the chart above, let's say Hinoa4, as Class A, has 30 HP, 15 PP, 53 ATK, 22 DEF, 20 AGI, and 3 LCK without any items equipped. Since Class A's stat parameters are 1.0 all the way across, his raw stats are the same. If he were to become Class B, his new stats would be (30x1.1=)33 HP, (15x0.9=)13.5 PP, (53x1.3=)68.9 ATK, (22x1.7=)207.4 DEF, (20x0.6=)12 AGI, and (3x1.0=)3 LCK. The game has to round the stats up, so he would actually have 33 HP, 14 PP, 69 ATK, 208 DEF, 12 AGI, and 3 LCK. (By the way, ATK=Attack, DEF=Defense, AGI=Agility, and LCK=Luck.)
Psynergies: Below the stat parameter chart is the Psynergy chart. It lists the Psynergies learned within that class set and the level it is learned at. As you can see above, Hinoa4, as either Class A or Class B, will learn the Psynergy "Earth" at L1, "Fire" at L2, "Wind" at L3, and "Water" at L4. A Psynergy name in all capital letters indicates one that can be used inside or outside of battle.
It is best if you view this in a non-proportional font (like Courier). Otherwise, the tables I wasted 7 or so hours of my time on won't look very good.
*----------------*
|IV. Class Charts|
*----------------*
[[[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]]
[A. Classes in the Golden Sun games]
[[[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]]
Class Set: Squire Able: Felix, Isaac
Class |Required Djinn|HP |PP |ATK|DEF|AGI|LCK
-------+--------------+---+---+---+---+---+---
Squire |NONE |1.1|0.8|1.1|1.0|1.1|1.0
Knight |VV |1.3|0.9|1.2|1.1|1.2|1.0
Gallant|VVVV |1.5|1.0|1.3|1.2|1.3|1.0
Lord |VVVVVV |1.7|1.1|1.4|1.3|1.4|1.0
Slayer |VVVVVVVV |1.9|1.2|1.5|1.4|1.5|1.0
1:CURE |10:CURE WELL |24:Mother Gaia*
2:Quake |13:Ragnarok** |26:POTENT CURE
4:Earthquake|14:Quake Sphere|42:Stone Spire
6:Spire |19:REVIVE* |50:Grand Gaia*
7:Gaia* |20:Clay Spire |
* Class must be Gallant or higher.
** Changes to Odyssey for Lord class and higher in Lost Age.
Class Set: Flame User Able: Jenna
Class |Required Djinn|HP |PP |ATK|DEF|AGI|LCK
-----------+--------------+---+---+---+---+---+---
Flame User |NONE |1.0|1.2|1.0|1.0|1.2|0.9
Witch |FF |1.1|1.3|1.1|1.1|1.3|0.9
Hex |FFFF |1.3|1.4|1.2|1.2|1.4|0.9
Fire Master|FFFFFF |1.5|1.5|1.3|1.3|1.5|0.9
Justice |FFFFFFFF |1.7|1.6|1.4|1.4|1.6|0.9
1:Flare |10:Impair |26:Serpent Fume
5:Fume |16:HEALING AURA*|33:COOL AURA*
6:Flare Wall|18:Flare Storm |41:Searing Beam
7:Beam |21:Cycle Beam |47:Dragon Fume
9:AURA* |23:Debilitate |
* Class must be Hex or higher.
Class Set: Guard Able: Garet
Class |Required Djinn|HP |PP |ATK|DEF|AGI|LCK
--------+--------------+---+---+---+---+---+---
Guard |NONE |1.1|0.8|1.0|1.1|0.7|1.0
Soldier |FF |1.3|0.9|1.1|1.2|0.8|1.0
Warrior |FFFF |1.5|1.0|1.2|1.3|0.9|1.0
Champion|FFFFFF |1.7|1.1|1.3|1.4|1.0|1.0
Hero |FFFFFFFF |1.9|1.2|1.4|1.5|1.1|1.0
1:Flare | 9:Impair* |22:Eruption
3:Guard* |12:Heat Wave**|26:Debilitate*
4:Fire |14:Fireball |36:Inferno
6:Flare Wall|15:Protect* |48:Pyroclasm
8:Volcano |18:Flare Storm|
* Class must be Warrior or higher.
** Changes to Liquifier for Champion class or higher in Lost
Age.
Class set: Wind Seer Able: Sheba, Ivan
Class |Djinn Required|HP |PP |ATK|DEF|AGI|LCK
---------+--------------+---+---+---+---+---+---
Wind Seer|NONE |0.8|1.4|0.8|0.9|1.3|1.1
Magician |JJ |0.9|1.5|0.9|1.0|1.4|1.1
Mage |JJJJ |1.1|1.6|1.0|1.1|1.5|1.1
Magister |JJJJJJ |1.3|1.7|1.1|1.2|1.6|1.1
Sorcerer |JJJJJJJJ |1.5|1.8|1.2|1.3|1.7|1.1
1:WHIRLWIND|12:Sleep |22:Resist**
4:Ray |14:Storm Ray |26:Shine Plasma
5:Impact* |17:Bind |36:Destruct Ray
6:Ward** |18:Tornado |44:Tempest
8:Plasma |21:High Impact*|50:Spark Plasma
* Class must be Magician or higher.
** Class must be Mage or higher.
Class set: Mariner Able: Piers
Class |Djinn Required|HP |PP |ATK|DEF|AGI|LCK
---------+--------------+---+---+---+---+---+---
Mariner |NONE |1.1|0.9|1.0|1.0|0.9|1.2
Privateer|MM |1.3|1.0|1.1|1.1|1.0|1.2
Commander|MMMM |1.5|1.1|1.2|1.1|1.1|1.2
Captain |MMMMMM |1.7|1.2|1.3|1.2|1.2|1.2
Admiral |MMMMMMMM |1.9|1.3|1.4|1.3|1.3|1.2
1:FROST | 8:Tundra |24:Glacier
2:PLY |12:Diamond Dust**|30:Break
4:Cool |13:Restore |35:PURE PLY
5:CURE POISON|17:PLY WELL |48:Megscool
6:AVOID* |21:Supercool |
* Class must be Privateer or higher.
** Changes to Diamond Berg for Captain class and higher.
Class set: Water Seer Able: Mia
Class |Djinn Required|HP |PP |ATK|DEF|AGI|LCK
----------+--------------+---+---+---+---+---+---
Water Seer|NONE |0.9|1.3|0.9|1.0|0.8|1.3
Scribe |MM |1.0|1.4|1.0|1.1|0.9|1.3
Cleric |MMMM |1.2|1.5|1.1|1.2|1.0|1.3
Paragon |MMMMMM |1.4|1.6|1.2|1.3|1.1|1.3
Angel |MMMMMMMM |1.6|1.7|1.3|1.4|1.2|1.3
1:PLY | 9:Tundra |24:Glacier
2:FROST |13:Restore |30:Break
4:Ice |16:PLY WELL |34:PURE PLY
5:CURE POISON|17:Ice Horn |42:Ice Missile
8:WISH* |22:WISH WELL*|46:PURE WISH*
*Class must be Cleric or higher.
Class set: Swordsman (Venus) Able:Felix, Isaac, Piers, Mia
|Djinn Required|
Class |Flx,Isc|Prs,Mia|HP |PP |ATK|DEF|AGI|LCK
-----------+-------+-------+---+---+---+---+---+---
V.Swordsman|M |N/A |1.0|0.9|1.1|1.1|0.9|1.2
V.Defender |MM |N/A |1.2|1.0|1.2|1.2|1.0|1.2
V.Cavalier |MMMM |VVVVVV |1.4|1.1|1.3|1.3|1.1|1.2
Guardian |Mx6,V |Vx7,M |1.7|1.3|1.4|1.4|1.3|1.2
Protector |Mx7,Vx2|N/A |1.9|1.3|1.4|1.3|1.3|1.2
1:PLY* |11:Cutting Edge**|22:WISH WELL***
4:Thorn |13:Restore |30:Break
5:CURE POISON|14:Briar |34:PURE PLY*
6:AVOID* |16:PLY WELL* |36:Nettle
8:WISH*** |19:REVIVE |46:PURE WISH***
* Class must be V.Defender or higher.
** Changes to Plume Edge for Guardian class and higher in Lost Age.
*** Class must be V.Cavalier or higher.
Class set: Swordsman (Mars) Able: Jenna, Garet, Piers, Mia
|Djinn Required|
Class |Jen,Gar|Prs,Mia|HP |PP |ATK|DEF|AGI|LCK
-----------+-------+-------+---+---+---+---+---+---
M.Swordsman|M |N/A |1.0|0.9|1.1|1.1|0.9|1.2
M.Defender |MM |N/A |1.2|1.0|1.2|1.2|1.0|1.2
M.Cavalier |MMMM |??? |1.4|1.1|1.3|1.3|1.1|1.2
Luminier |Mx6,F |??? |1.7|1.3|1.4|1.4|1.3|1.2
Radiant |Mx7,Fx2|N/A |1.9|1.3|1.4|1.3|1.3|1.2
1:PLY* |10:Mad Blast |22:WISH WELL***
2:Blast A |11:Cutting Edge**|30:Break
3:Guard |13:Restore |34:PURE PLY*
5:CURE POISON|15:Protect |36:Fiery Blast
6:AVOID* |16:PLY WELL* |46:PURE WISH***
8:WISH*** |
* Class must be M.Defender or higher.
** Changes to Plume Edge for Luminier class and higher in Lost Age.
*** Class must be M.Cavalier or higher.
Class set: Apprentice Able: Felix, Isaac, Sheba, Ivan
|Djinn Required|
Class |Flx,Isc|Sba,Ivn|HP |PP |ATK|DEF|AGI|LCK
-------------+-------+-------+---+---+---+---+---+---
Apprentice |J |N/A |1.0|1.2|1.1|1.0|1.2|0.9
V.Illusionist|JJ |N/A |1.2|1.3|1.2|1.1|1.3|0.9
V.Enchanter |JJJJ |VVVVVV |1.4|1.4|1.3|1.2|1.4|0.9
V.Conjurer |Jx6,V |Vx7,J |1.7|1.6|1.4|1.3|1.6|0.9
V.War Adept |Jx7,Vx2|N/A |1.9|1.7|1.5|1.4|1.7|0.9
1:Delude |14:Sleep |24:Mother Gaia
5:Impact* |17:Haunt |25:Enfeeble
6:Ward* |20:Curse |31:Drain
7:Gaia |21:High Impact*|39:Psy Drain
9:Weaken |22:Resist* |54:Grand Gaia
11:Astral Blast**|
* Class must be V.Enchanter or higher.
** Changes to Thunder Mine for V.Conjurer class and higher in Lost Age.
Class set: Page Able: Jenna, Garet, Sheba, Ivan
|Djinn Required|
Class |Jen,Gar|Shb,Ivn|HP |PP |ATK|DEF|AGI|LCK
-------------+-------+-------+---+---+---+---+---+---
Page |J |N/A |1.0|1.2|1.1|1.0|1.2|0.9
M.Illusionist|JJ |N/A |1.2|1.3|1.2|1.1|1.3|0.9
M.Enchanter |JJJJ |FFFFFF |1.4|1.4|1.3|1.2|1.4|0.9
M.Conjurer |Jx6,F |Fx7,J |1.7|1.6|1.4|1.3|1.6|0.9
M.War Adept |Jx7,Fx2|N/A |1.9|1.7|1.5|1.4|1.7|0.9
1:Delude |11:Astral Blast**|??:Resist
3:Guard* |14:Sleep |25:Enfeeble
5:Impact*|15:Protect* |31:Drain
6:Ward |21:High Impact* |39:Psy Drain
8:Volcano|22:Eruption |48:Pyroclasm
9:Weaken |
* Class must be M.Enchanter or higher.
** Changes to Thunder Mine for M.Conjurer class and higher in Lost Age.
Class set: Brute Able: Felix, Isaac, Jenna, Sheba
|Djinn Required|
Class |Flx,Isc|Jen,Grt|HP |PP |ATK|DEF|AGI|LCK
----------+-------+-------+---+---+---+---+---+---
Brute |F |V |1.0|0.7|1.2|0.9|1.1|0.7
Ruffian |FF |VV |1.2|0.8|1.3|1.0|1.2|0.7
Savage |FFFF |VVVV |1.4|0.9|1.4|1.1|1.3|0.7
Barbarian |FFFFF |VVVVV |1.6|1.0|1.5|1.2|1.4|0.7
Berserker |Fx6,V |Vx6,F |1.8|1.1|1.6|1.3|1.5|0.7
Chaos Lord|Fx7,Vx2|Vx7,Fx2|2.0|1.2|1.7|1.4|1.6|0.7
1:GROWTH |16:Nova |24:Curse
6:Blast B |17:Haunt |28:Wild Growth
7:Spire* |19:Revive* |29:Condemn
9:Impair* |20:Clay Spire*|40:Supernova
12:Mad Growth |23:Debilitate*|42:Stone Spire*
13:Planet Diver**|
* Class must be Savage or higher.
** Changes to Planetary for Beserker class and higher in Lost Age.
Class set: Hermit Able: Sheba, Ivan, Piers, Mia
|Djinn Required|
Class |Shb,Ivn|Prs,Mia|HP |PP |ATK|DEF|AGI|LCK
-------+-------+-------+---+---+---+---+---+---
Hermit |M |J |0.8|1.4|0.8|0.9|1.3|1.2
Elder |MM |JJ |0.9|1.5|0.9|1.0|1.4|1.2
Scholar|MMMM |JJJJ |1.1|1.6|1.0|1.1|1.5|1.2
Savant |MMMMM |JJJJJ |1.3|1.7|1.1|1.2|1.6|1.2
Sage |Mx6,J |Jx6,M |1.5|1.8|1.2|1.3|1.7|1.2
Wizard |Mx7,Jx2|Jx7,Mx2|1.7|1.9|1.3|1.4|1.8|1.2
1:Impact|21:High Impact |31:Drain
6:Prism |22:Hail Prism |39:Psy Drain
8:Plasma|24:WISH WELL* |46:PURE WISH*
12:WISH* |26:Shine Plasma|50:Spark Plasma
18:Bind |30:Break |52:Freeze Prism
* Class must be Scholar or higher.
Class set: Samurai Able: Felix, Isaac, Jenna, Garet
|Djinn Required|
Class |Flx,Isc|Jen,Grt|HP |PP |ATK|DEF|AGI|LCK
-------+-------+-------+---+---+---+---+---+---
Samurai|Fx4,Jx3|Vx4,Jx3|1.9|1.3|1.5|1.4|1.4|0.9
Ronin |Fx5,Jx4|Vx5,Jx4|2.1|1.4|1.6|1.5|1.5|0.9
3:Guardian |15:Protector |27:Magic Shield
5:Demon Spear |18:Demon Night**|33:Helm Splitter***
6:Rockfall |21:Angel Spear |40:Quick Strike
8:Lava Shower |22:Molten Bath |48:Magma Storm
10:Magic Shell |24:Rockslide |54:Avalanche
12:Dragon Cloud*|
* Changes to Epicenter for Ronin class.
** Changes to Thorny Grave for Ronin class.
*** Changes to Skull Splitter for Ronin class.
Class set: White Mage Able: Sheba, Ivan, Piers, Mia
|Djinn Required|
Class |Shb,Ivn|Prs,Mia|HP |PP |ATK|DEF|AGI|LCK
----------+-------+-------+---+---+---+---+---+---
White Mage|Mx4,Vx3|Jx4,Vx3|1.5|1.8|1.3|1.3|1.5|1.3
Pure Mage |Mx5,Vx4|Jx5,Vx4|1.7|1.9|1.4|1.4|1.6|1.3
1:CURE POISON|13:Restore |31:Resist
6:Prism |17:REVIVE |37:Blunt
8:Plasma |22:Hail Prism |46:PURE WISH
9:Ward |24:WISH WELL |50:Spark Plasma
11:Dull |26:Shine Plasma|52:Freeze Prism
12:WISH |
Class set: Seer (Mercury) Able: Felix, Isaac, Piers, Mia
|Djinn Required|
Class |Flx,Isc|Prs,Mia|HP |PP |ATK|DEF|AGI|LCK
---------+-------+-------+---+---+---+---+---+---
M.Seer |N/A |V |0.9|1.3|0.9|0.9|1.1|1.0
M.Diviner|N/A |VV |1.1|1.4|1.0|1.0|1.2|1.0
M.Shaman |MMMMMM |VVVV |1.2|1.5|1.1|1.1|1.3|1.0
M.Druid |Mx7,V |Vx6,M |1.5|1.7|1.3|1.3|1.5|1.0
M.Oracle |N/A |Vx7,Mx2|1.7|1.8|1.4|1.4|1.6|1.0
1:CURE |12:Mad Growth |26:POTENT CURE
2:Froth |13:Restore |29:Wild Growth
3:GROWTH |14:Froth Sphere|30:Break
5:CURE POISON|19:REVIVE* |40:Froth Spiral
8:WISH* |22:WISH WELL* |46:PURE WISH
10:CURE WELL |
* Class must be M.Shaman or higher.
Class set: Seer (Jupiter) Able: Felix, Isaac, Sheba, Ivan
|Djinn Required|
Class |Flx,Isc|Shb,Ivn|HP |PP |ATK|DEF|AGI|LCK
---------+-------+-------+---+---+---+---+---+---
J.Seer |N/A |V |0.9|1.3|0.9|0.9|1.1|1.0
J.Diviner|N/A |VV |1.1|1.4|1.0|1.0|1.2|1.0
J.Shaman |JJJJJJ |VVVV |1.2|1.5|1.1|1.1|1.3|1.0
J.Druid |Jx7,V |Vx6,J |1.5|1.7|1.3|1.3|1.5|1.0
J.Oracle |N/A |Vx7,Jx2|1.7|1.8|1.4|1.4|1.6|1.0
1:CURE |10:CURE WELL |23:Resist*
2:Bolt |12:Mad Growth|26:POTENT CURE
3:GROWTH |18:Bind |29:Wild Growth
6:Flash Bolt|19:REVIVE* |31:Drain
7:Ward* |22:Blue Bolt |39:Psy Drain
* Class must be J.Shaman or higher.
Class set: Dragoon Able: Felix, Isaac, Jenna, Garet
|Djinn Required|
Class |Flx,Isc|Jen,Grt|HP |PP |ATK|DEF|AGI|LCK
-------+-------+-------+---+---+---+---+---+---
Dragoon|MMMFFF |MMMVVV |1.6|1.3|1.4|1.4|1.1|1.3
Templar|Mx4,Fx4|Mx4,Vx4|1.8|1.4|1.5|1.5|1.2|1.3
Paladin|Mx5,Fx4|Mx5,Vx4|2.0|1.5|1.6|1.6|1.3|1.3
1:PLY |10:Mad Blast |22:WISH WELL
2:Blast A |11:Cutting Edge*|27:Fiery Blast
4:Thorn |13:Restore |34:PURE PLY
5:CURE POISON|16:PLY WELL |36:Nettle
6:AVOID |17:Briar |46:PURE WISH
8:WISH |
* Changes to Plume Edge for Templar class and higher.
Class set: Ninja Able: Felix, Isaac, Jenna, Garet
|Djinn Required|
Class |Flx,Isc|Jen,Grt|HP |PP |ATK|DEF|AGI|LCK
-------+-------+-------+---+---+---+---+---+---
Ninja |JJJFFF |JJJVVV |1.6|1.4|1.5|1.2|1.7|0.8
Diciple|Jx4,Fx4|Jx4,Vx4|1.8|1.5|1.6|1.3|1.8|0.8
Master |Jx5,Fx4|Jx5,Vx4|2.0|1.6|1.7|1.4|1.9|0.8
1:GALE |15:Punji Trap |31:Annihilation
4:Punji |16:Cluster Bomb|36:Punji Strike
6:Fire Bomb |18:Typhoon |40:Carpet Bomb
7:Mist |21:Shuriken |44:Hurricane
8:Thunderclap |26:Thunderbolt |50:Thunderhead
12:Death Plunge*|
* Changes to Death Leap for Diciple class and higher.
Class set: Pilgrim (Water) Able: Jenna, Garet, Piers, Mia
|Djinn Required|
Class |Jen,Grt|Prs,Mia|HP |PP |ATK|DEF|AGI|LCK
----------+-------+-------+---+---+---+---+---+---
W.Pilgrim |N/A |F |0.9|1.2|0.9|1.0|1.2|1.2
W.Wanderer|N/A |FF |1.1|1.3|1.0|1.1|1.3|1.2
W.Ascetic |MMMMMM |FFFF |1.2|1.4|1.1|1.2|1.4|1.2
Water Monk|Mx7,F |Fx6,M |1.5|1.6|1.3|1.4|1.6|1.2
Guru |N/A |Fx7,Mx2|1.7|1.7|1.4|1.5|1.7|1.2
1:DOUSE |12:Drench |30:Deluge
5:CURE POISON|13:Restore |34:Break
6:Prism |20:Hail Prism|46:PURE WISH*
8:Volcano* |22:Eruption* |48:Pyroclasm*
9:WISH* |24:WISH WELL*|52:Freeze Prism
* Class must be W.Ascetic or higher.
Class set: Pilgrim (Fire) Able: Jenna, Garet, Sheba, Ivan
|Djinn Required|
Class |Jen,Grt|Sba,Ivn|HP |PP |ATK|DEF|AGI|LCK
----------+-------+-------+---+---+---+---+---+---
F.Pilgrim |N/A |F |0.9|1.2|0.9|1.0|1.2|1.2
F.Wanderer|N/A |FF |1.1|1.3|1.0|1.1|1.3|1.2
F.Ascetic |JJJJJJ |FFFF |1.2|1.4|1.1|1.2|1.4|1.2
Fire Monk |Jx7,F |Fx6,J |1.5|1.6|1.3|1.4|1.6|1.2
Protector |N/A |Fx7,Jx2|1.7|1.7|1.4|1.5|1.7|1.2
1:Slash |18:Bind |33:Drain
6:Ward* |22:Eruption* |41:Psy Drain
8:Volcano* |24:Resist* |48:Pyroclasm*
9:Plasma |26:Shine Plasma|50:Spark Plasma
10:Wind Slash|30:Sonic Slash |
* Class must be F.Ascetic or higher.
Class set: Medium Able: Sheba, Ivan, Piers, Mia
|Djinn Required|
Class |Shb,Ivn|Prs,Mia|HP |PP |ATK|DEF|AGI|LCK
-----------+-------+-------+---+---+---+---+---+---
Medium |VVVMMM |VVVJJJ |1.3|1.7|1.2|1.2|1.5|0.9
Conjurer |Vx4,Mx4|Vx4,Jx4|1.5|1.8|1.3|1.3|1.6|0.9
C.Dark Mage|Vx5,Mx4|Vx5,Jx4|1.7|1.9|1.4|1.4|1.7|0.9
1:Bolt |14:Froth Sphere|26:POTENT CURE
2:Froth |17:Haunt |29:Condemn
3:CURE |19:Revive |31:Drain
6:Flash Bolt|20:Curse |36:Psy Drain
10:CURE WELL |22:Blue Bolt |40:Froth Spiral
Class set: Ranger Able: Sheba, Ivan, Piers, Mia
|Djinn Required|
Class |Shb,Ivn|Prs,Mia|HP |PP |ATK|DEF|AGI|LCK
-------+-------+-------+---+---+---+---+---+---
Ranger |FFFMMM |FFFJJJ |1.3|1.6|1.2|1.2|1.6|1.2
Bard |Fx4,Mx4|Fx4,Jx4|1.5|1.7|1.3|1.3|1.7|1.2
Warlock|Fx5,Mx4|Fx5,Jx4|1.7|1.8|1.4|1.4|1.8|1.2
1:Slash |12:Drench |??:Deluge
2:DOUSE |18:Bind |33:Drain
6:Ward |22:Eruption |34:Break
8:Volcano |24:Resist |41:Psy Drain
10:Wind Slash|30:Sonic Slash|48:Pyroclasm
Class set: Pierrot Able: Allv
NOTE: THE CHARACTER YOU WANT TO BECOME A PIERROT MUST HAVE THE MYSTERIOUS CARD EQUIPPED.
| Djinn Required |
Class |Flx/Isc|Jen/Gar|Shb/Ivn|Prs/Mia|HP |PP |ATK|DEF|AGI|LCK
-----------+-------+-------+-------+-------+---+---+---+---+---+---
Pierrot |NONE |NONE |NONE |NONE |1.0|0.8|1.0|1.1|1.3|1.2
Harlequin |JFM |JVM |VFM |VFJ |1.3|1.0|1.1|1.2|1.4|1.2
Punchinello|JJFFMM |JJVVMM |VVFFMM |VVFFJJ |1.6|1.1|1.3|1.3|1.5|1.2
Acrobat |(JFM)x3|(JVM)x3|(VFM)x3|(VFJ)x3|???|???|???|???|???|???
3:Baffle Card|15:Flame Card |29:Backstab*
5:Juggle |17:Heat Juggle |33:Bramble Card
8:AVOID |22:Fire Breath |37:Fiery Juggle
10:Sword Card |25:Thunder Card|46:Frost Card
13:Sabre Dance|27:Death Card |
* Class must be Punchinello or higher.
Class set: Tamer Able: All
NOTE: THE CHARACTER YOU WANT TO BECOME A TAMER MUST HAVE THE TRAINER'S WHIP EQUIPPED.
| Djinn Required |
Class |Flx/Isc|Jen/Gar|Shb/Ivn|Prs/Mia|HP |PP |ATK|DEF|AGI|LCK
-----------+-------+-------+-------+-------+---+---+---+---+---+---
Tamer |NONE |NONE |NONE |NONE |???|???|???|???|???|???
Trainer |JFM |JVM |VFM |VFJ |???|???|???|???|???|???
Beastkeeper|JJFFMM |JJVVMM |VVFFMM |VVFFJJ |???|???|???|???|???|???
Beast Lord |(JFM)x3|(JVM)x3|(VFM)x3|(VFJ)x3|???|???|???|???|???|???
|Tamer |Trainer |Beastkeeper |Beast Lord
--+-----------+-----------+------------+-------------
1|Wild Wolf |Orc |Dinox |Troll
5|CURE POISON|CURE POISON|CURE POISON |CURE POISON
6|Impact |Impact |Impact |Impact
7|-----------|Pixie |Faery |Weird Nymph
10|Whiplash |Whiplash |Whiplash |Whiplash
??|Salamander |Cerberus |Chimera |Macetail
13|Restore |Restore |Restore |Restore
15|-----------|-----------|Elder Wood |Estre Wood
20|Emu |Harpy |Gryphon |Minotaurus
22|High Impact|High Impact|High Impact |High Impact
24|-----------|-----------|------------|Succubus
28|-----------|-----------|Lich |Phoenix
32|-----------|Wyvern |Blue Dragon |Fire Dragon
38|-----------|-----------|------------|Manticore
45|Roc |Grand Golem|Living Armor|Ghost Soldier
Class Set: Dark Mage Able: All
NOTE: THE CHARACHTER YOU WANT TO BECOME A DARK MAGE MUST HAVE THETOMEGATHERICON EQUIPPED.
| Djinn Required |
Class |Flx/Isc|Jen/Gar|Shb/Ivn|Prs/Mia|HP |PP |ATK|DEF|AGI|LCK
----------+-------+-------+-------+-------+---+---+---+---+---+---
Dark Mage |NONE |NONE |NONE |NONE |0.8|1.4|0.8|0.9|1.4|0.9
Crypt Lord|JFM |JVM |VFM |VFJ |1.0|1.6|1.0|1.1|1.5|0.9
Necrolyte |JJFFMM |JJVVMM |VVFFMM |VVFFJJ |1.3|1.7|1.2|1.2|1.6|0.9
Necromage |(JFM)x3|(JVM)x3|(VFM)x3|(VFJ)x3|1.6|1.9|1.3|1.3|1.7|0.9
1:Call Zombie |22:Fiery Abyss|33:Poison Flow
9:Raging Inferno|24:Curse |39:Psy Drain
17:Haunt |26:Call Demon*|47:Call Dullahan**
19:REVIVE |29:Condemn |53:Dire Inferno
20:Fire Puppet |31:Drain |
* Class must be Necrolyte or higher.
** Class must be Necromage AND you must have defeated Dullahan.
[[[[[[[[[[[]]]]]]]]]]]
[B. Imaginary Classes]
[[[[[[[[[[[]]]]]]]]]]]
Class set: Sailor Able: N/A Type: Jupiter (Wind)
Class |Djinn Required|HP |PP |ATK|DEF|AGI|LCK
--------+--------------+---+---+---+---+---+---
Sailor |NONE |0.9|1.2|0.9|1.0|1.2|1.0
Deckhand|JJ |1.0|1.3|1.0|1.1|1.3|1.0
Helmsman|JJJJ |1.2|1.4|1.1|1.2|1.4|1.0
Mate |JJJJJJ |1.4|1.5|1.2|1.3|1.5|1.0
Skipper |JJJJJJJJ |1.6|1.6|1.3|1.4|1.6|1.0
1:GALE |11:Astral Blast***|25:Weaken*
2:Bolt |12:Mist |26:Shine Plasma
4:Weaken* |17:Bind |37:Blunt**
5:Dull** |18:Typhoon |44:Hurricane
6:Flash Bolt|22:Blue Bolt |50:Spark Plasma
8:Plasma |
* Class must be Deckhand or higher.
** Class must be Helmsman or higher.
*** Changes to Thunder Mine for Mate class and higher.
Class set: Earth Seer Able: N/A Type: Venus (Earth)
Class |Djinn Required|HP |PP |ATK|DEF|AGI|LCK
------------+--------------+---+---+---+---+---+---
Earth Seer |NONE |0.9|1.0|0.9|0.8|1.2|1.1
Spellcaster |VV |1.1|1.1|1.0|0.9|1.3|1.1
Earth Mage |VVVV |1.3|1.2|1.1|1.0|1.4|1.1
Archmage |VVVVVV |1.5|1.3|1.2|1.1|1.5|1.1
Earth Master|VVVVVVVV |1.7|1.4|1.3|1.2|1.6|1.1
1:CURE |12:Mad Growth |26:POTENT CURE
2:GROWTH |13:Ragnarok** |29:Wild Growth
4:Punji |15:Punji Trap |36:Punji Strike
7:Gaia* |19:REVIVE* |54:Grand Gaia
10:CURE WELL|24:Mother Gaia*|
* Class must be Earth Mage or higher.
** Changes to Odyssey for Archmage class or higher.
*-----------*
|V. Legal BS|
*-----------*
v
All this information is courtesy of Nintendo Power. At least, everything but the introduction, the two made-up classes, the ASCII "art," and the sarcasm...
Golden Sun and Golden Sun: The Lost Age are (c)2001-2003 Nintendo Co., Ltd. and Camelot.This FAQ may only be posted by Age of the Adepts. If you want to have this FAQ on your website, e-mail me (see below for my address).
*--------------------*
|VI. Acknowledgements|
*--------------------*
Nintendo Power for most of my info.
Camelot for making these great games, and Nintendo for publishing them.
You-- you read this far, didn't you? :D
*-----------------*
|VII. Contact Info|
*-----------------*
If you have something you'd like me to change about this FAQ, or if you have an imaginary class you want me to add, e-mail me at [email protected].
The parts of this FAQ that aren't already copyrighted are now (c)2003 by Hinoa4.
Well, that was great, wasn't it? |
Links
Ncity
Zelda Hideout
The Cube Site
Gaming Central
|