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YAZILIM

 

Yazım ve Dilbilgisi (Araçlar menusu)

 

Etkin belgeyi olası yazım, dilbilgisi ve yazma stili hatalarına karşı denetler ve bu hataları düzeltmek için yapılan önerileri görüntüler. Yazım ve dilbilgisi denetimi seçeneklerini ayarlamak için önce Araçlar mönüsünde Seçenekleri , ardından Yazım ve Dilbilgisi sekmesini tıklatın.

Nesne Seç

 

İşaretçiyi seçim okuna dönüştürerek etkin pencerede nesne seçmenizi sağlar. Tek bir nesne seçmek için nesneyi okla tıklatın. Bir veya daha çok nesne seçmek için oku seçmek istediğiniz nesnelerin üzerinde sürük2leyin.

Yazım ve Dilbilgisi (Araçlar mönüsü)

Etkin belgeyi olası yazım, dilbilgisi ve yazma stili hatalarına karşı denetler ve bu hataları düzeltmek için yapılan önerileri görüntüler. Yazım ve dilbilgisi denetimi seçeneklerini ayarlamak için önce Araçlar mönüsünde Seçenekleri , ardından Yazım ve Dilbilgisi sekmesini tıklatın.

Office Yardımcısı

 

Off  Kaydet (Dosya mönüsü)

Etkin dosyayı geçerli dosya adı, yeri ve dosya biçimiyle kaydeder.

içe Yardımcısı, görevlerinizi gerçekleştirirken yardımcı olmak için Yardım konuları ve ipuçları

 

 

AKILLI İÇERİK SİHİRBAZI YARDIMIYLA SUNU OLUŞTURMA

1.       Powerpoint görev bölmesinde yeni sunu kısmında ‘akıllı içerik sihirbazından’ seçeneği tıklanır.Karşımıza bir pencere gelir.

2.       İleri düğmesini tıklayın.

3.       Hangi konuda sunu oluşturulacaksa seçin.Örnek olarak,eğitim sunusunu seçip,ileri düğmesine tıklayın.

4.       Ekran sunusunu seçip,ileri tıklanır.

5.       Penceredeki sunu başlığı ve alt bilgisi girilme de olur.Daha sonra görünüm /üst-alt çizgisi mönüleri tıklanarak girilebilir.İleri düğmesini tıklayın.Son düğmesini tıklayın.

6.       Sunuyu kaydetmek için,Dosya mönüsünden Kaydet seçeneğini tıklayın.

7.       Oluşturduğumuz sunu dosyasına isim verin örnek: Perşembe cuma sunusu…

8.       Kaydet düğmesini tıklayın.

 

 

Sako

Sokoban for Windows

                                                              Release 2.2.5

 

                                       Copyright (c) 1992     Allan B. Liss

 

                                    Internet: [email protected]

                                                             CIS: 76247,642

                                  Snail: P.O. Box 9171, Wilmington DE 19802

 

Sokoban for Windows, Release 2.2.5, is being released as Freeware.

This means that this product may be copied and distributed freely for

non-commercial purposes only.  If you represent a shareware clearing

house, it is assumed that your charges are for media and overhead, so

you may include this product in your catalog.

 

The author makes no guarantees or warrantees regarding the suitability

of this product for any given task.

 

You are looking at the file SOKO.TXT.

 

 

Sokoban is a classic puzzle game in which you assume the role of

an overworked stockboy (stockperson?) in a large warehouse.  To earn

your wages, you must neatly pack a set of crates onto the platforms

provided on each of the increasingly difficult levels.  Pushing heavy

crates around is hard work, so it's in your best interest to

minimize the amount of moving and pushing you do to finish a level.

 

 

Sokoban for Windows is my attempt to port this frustrating game to the

Microsoft Windows 3.x environment.  The game distribution includes:

 

            SOKO.TXT                                you're looking at it

            SOKO.EXE                                 the game

            SOKO.HLP                                 the Windows help file

 

After you run the game, two new files will be created:

 

            SOKO.INI                                  initialization file

            SOKO.SCO                                high score / saved game file

 

The only files absolutely required to run the game are SOKO.EXE and

SOKO.HLP.  Just copy them to the same directory and create a program

item in one of Windows' Program Manager groups.  If you're using OS/2

2.0's WorkPlace Shell, make sure to set KBD_ALTHOME_BYPASS to ON in

the WIN-OS/2 in the program's Settings notebook if you wish to use the

Alt-Home accelerator key.

 

 

The game is not shipped with a score file.  This means that the only

thing you can reasonably do when you load the game is to select "New"

from the Game menu.  The window will fill with the first puzzle.  The

"soko-ban" (Japanese for "warehouse man") is the little red devil

toward the lower right corner, and you move it with the cursor keys

(up, down, left, right).  The mouse is not used.  To complete the

level, you must push all the boxes into the black platform area at the

right of the screen.  If you push a box into a corner (except for in

the platform area), you're stuck and will have to restart the level by

selecting "Undo Level" from the Move menu.  When you've pushed all the

boxes into the platform, you advance to the next level.  Make sure to

save your game when you complete the level!  There's an auto-save

option you can select in case you forget.

 

When you complete all 50 puzzles, you get a cutesy little animation to

stare at for hours and hours with your raster-burned glazzies.

 

Here's what the menu items do:

 

            Game

                             

New                 Start a new game

 

                        Open                Open a previously saved game from

                                               the score file (if you have one)

 

                        Save                 Save the game.  This saves the last

                                               level you succesfully completed

                                               as well as the number of moves and

                                               pushes it took you to complete it.

                                               You can't save a 'level in progress'.

                                               This item is grayed if you have

                                               set the Autosave option or if the

                                               game has been saved already.

 

                        Exit                   ...if you don't like to use Alt-F4.

 

            Move

 

                        Undo last           Take back your last move.  Sometimes

                                               you accidentally push a box one too

                                               many spaces...that's what this is for.

 

                        Undo level         Restart the current level from the

                                               beginning.  For when you've made the

                                               level unsolvable.

 

                        Save position      Save your current position.  This is

                                               handy when you make a set of moves

                                               that you suspect are correct, but

                                               you aren't sure how to proceed.  You

                                               can Restore Position later instead

                                               of restarting the entire level.  Saved

                                               positions are lost when you restart

                                               or advance levels, or when you exit

                                               the game.

 

                        Restore position  See above.

 

            Options

 

                        Autosave           Automatically save the game each time

                                               you successfully complete a level.

 

                        Noise                Enable annoying noises for when you

                                               try to walk through walls, etc.

 

                        Animate            Enable fancy wipes for restarting

                                               levels, etc.  Can be frustrating on

                                               slow machines.

Help

 

                        The usual Windows help.

 

 

 

I will consider working on a version with a level editor if I see

enough demand for it.  If you find bugs or have any suggestions on how

to otherwise improve the game, send me e-mail (the Internet address

gets checked most frequently).

 

 

If you like the game, give a copy to somebody.  If you _really_ like

it, send me money -- this will encourage me to release more free

games.  If you REALLY, REALLY like the game, consider me for a

position on your staff, especially if your company is in the

Northwest.  I'm an systems analyst experienced with applications

development on a variety of platforms

 

 

 

 


           

 

Marzalli ........
 

MARZALLİ PC

Marzalli ........
 

MARZALLİ PC

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