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YAZILIM
Yazım ve
Dilbilgisi (Araçlar menusu)
Etkin belgeyi
olası yazım, dilbilgisi ve yazma stili hatalarına karşı denetler ve bu hataları
düzeltmek için yapılan önerileri görüntüler. Yazım ve dilbilgisi denetimi
seçeneklerini ayarlamak için önce Araçlar mönüsünde Seçenekleri , ardından Yazım
ve Dilbilgisi sekmesini tıklatın.
Nesne Seç
İşaretçiyi
seçim okuna dönüştürerek etkin pencerede nesne seçmenizi sağlar. Tek bir nesne
seçmek için nesneyi okla tıklatın. Bir veya daha çok nesne seçmek için oku
seçmek istediğiniz nesnelerin üzerinde sürük2leyin.
Yazım ve
Dilbilgisi (Araçlar mönüsü)
Etkin belgeyi
olası yazım, dilbilgisi ve yazma stili hatalarına karşı denetler ve bu hataları
düzeltmek için yapılan önerileri görüntüler. Yazım ve dilbilgisi denetimi
seçeneklerini ayarlamak için önce Araçlar mönüsünde Seçenekleri , ardından Yazım
ve Dilbilgisi sekmesini tıklatın.
Office
Yardımcısı
Off Kaydet
(Dosya mönüsü)
Etkin dosyayı
geçerli dosya adı, yeri ve dosya biçimiyle kaydeder.
içe Yardımcısı,
görevlerinizi gerçekleştirirken yardımcı olmak için Yardım konuları ve ipuçları
AKILLI İÇERİK SİHİRBAZI
YARDIMIYLA SUNU OLUŞTURMA
1.
Powerpoint görev bölmesinde yeni sunu
kısmında ‘akıllı içerik sihirbazından’ seçeneği tıklanır.Karşımıza bir pencere
gelir.
2.
İleri düğmesini
tıklayın.
3.
Hangi konuda sunu oluşturulacaksa seçin.Örnek olarak,eğitim sunusunu
seçip,ileri düğmesine tıklayın.
4.
Ekran sunusunu seçip,ileri tıklanır.
5.
Penceredeki sunu başlığı ve alt bilgisi girilme de olur.Daha sonra
görünüm /üst-alt çizgisi
mönüleri tıklanarak girilebilir.İleri düğmesini tıklayın.Son düğmesini tıklayın.
6.
Sunuyu kaydetmek için,Dosya mönüsünden Kaydet seçeneğini tıklayın.
7.
Oluşturduğumuz sunu dosyasına isim verin örnek: Perşembe cuma
sunusu…
8.
Kaydet düğmesini
tıklayın.
Sako
Sokoban for
Windows
Release 2.2.5
Copyright (c) 1992 Allan B. Liss
Internet: [email protected]
CIS: 76247,642
Snail: P.O. Box 9171, Wilmington DE 19802
Sokoban for
Windows, Release 2.2.5, is being released as Freeware.
This means that
this product may be copied and distributed freely for
non-commercial
purposes only. If you represent a shareware clearing
house, it is
assumed that your charges are for media and overhead, so
you may include
this product in your catalog.
The author makes
no guarantees or warrantees regarding the suitability
of this product
for any given task.
You are looking
at the file SOKO.TXT.
Sokoban is a
classic puzzle game in which you assume the role of
an overworked
stockboy (stockperson?) in a large warehouse. To earn
your wages, you
must neatly pack a set of crates onto the platforms
provided on each
of the increasingly difficult levels. Pushing heavy
crates around is
hard work, so it's in your best interest to
minimize the
amount of moving and pushing you do to finish a level.
Sokoban for
Windows is my attempt to port this frustrating game to the
Microsoft
Windows 3.x environment. The game distribution includes:
SOKO.TXT
you're looking at it
SOKO.EXE
the game
SOKO.HLP
the Windows help file
After you run
the game, two new files will be created:
SOKO.INI
initialization file
SOKO.SCO
high score / saved game file
The only files
absolutely required to run the game are SOKO.EXE and
SOKO.HLP. Just
copy them to the same directory and create a program
item in one of
Windows' Program Manager groups. If you're using OS/2
2.0's WorkPlace
Shell, make sure to set KBD_ALTHOME_BYPASS to ON in
the WIN-OS/2 in
the program's Settings notebook if you wish to use the
Alt-Home
accelerator key.
The game is not
shipped with a score file. This means that the only
thing you can
reasonably do when you load the game is to select "New"
from the Game
menu. The window will fill with the first puzzle. The
"soko-ban" (Japanese
for "warehouse man") is the little red devil
toward the lower
right corner, and you move it with the cursor keys
(up, down, left,
right). The mouse is not used. To complete the
level, you must
push all the boxes into the black platform area at the
right of the
screen. If you push a box into a corner (except for in
the platform
area), you're stuck and will have to restart the level by
selecting "Undo
Level" from the Move menu. When you've pushed all the
boxes into the
platform, you advance to the next level. Make sure to
save your game
when you complete the level! There's an auto-save
option you can
select in case you forget.
When you
complete all 50 puzzles, you get a cutesy little animation to
stare at for
hours and hours with your raster-burned glazzies.
Here's what the
menu items do:
Game
New Start a new game
Open Open a previously saved game from
the score file (if you have one)
Save Save the game. This saves the last
level you succesfully completed
as well as the number of moves
and
pushes it took you to complete
it.
You can't save a 'level in
progress'.
This item is grayed if you have
set the Autosave option or if the
game has been saved already.
Exit ...if you don't like to use
Alt-F4.
Move
Undo last Take back your last move. Sometimes
you accidentally push a box one
too
many spaces...that's what this is
for.
Undo level Restart the current level from the
beginning. For when you've made
the
level unsolvable.
Save position Save your current position. This is
handy when you make a set of
moves
that you suspect are correct, but
you aren't sure how to proceed.
You
can Restore Position later
instead
of restarting the entire level.
Saved
positions are lost when you
restart
or advance levels, or when you
exit
the game.
Restore position See above.
Options
Autosave Automatically save the game each time
you successfully complete a level.
Noise Enable annoying noises for when you
try to walk through walls, etc.
Animate Enable fancy wipes for restarting
levels, etc. Can be frustrating
on
slow machines.
Help
The usual Windows help.
I will consider
working on a version with a level editor if I see
enough demand
for it. If you find bugs or have any suggestions on how
to otherwise
improve the game, send me e-mail (the Internet address
gets checked
most frequently).
If you like the
game, give a copy to somebody. If you _really_ like
it, send me
money -- this will encourage me to release more free
games. If you
REALLY, REALLY like the game, consider me for a
position on your
staff, especially if your company is in the
Northwest. I'm
an systems analyst experienced with applications
development on a
variety of platforms
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