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Description
1 or 2 Ts guard bridge room and 3-4 go water. The 2 Ts at the bridge room can throw assorted grenades through double doors (not immediately - make a delay to wait for CTs to be in range) in order to divert the CTs' attention to the DDs. The 3 Ts rushing water must *NEVER* step in the water, as it creates the possibility of their position being compromised by splashing sounds. Make certain they remain on the hard, outer edges of the waterway. As they make their way toward either bomb site, the 2 Ts guarding bridge room give them cover from CTs that may attempt to snipe them from their side of the bridge. One of the 2 Ts should be designated as a watch, in case the CTs try to rush the double doors while they provide bridge cover.
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