Yu Yu Hakusho (SEGA)


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   TIPS
=======
1.  Use fast moves no matter how weak they are
2.  When dizzy, press any buttons rapidly
3.  Charge your magic oftenly.
4.  SPECIAL MOVES can only be used when your life bar is in half and magic is full (2 letters are blinking beside your bars to tell you that its OK to use your move.
5.  If you want to change your team color in the tournament, hold start/A/B/C while selecting your team, then press up or down.

============
    ENDINGS
============
1.  Super moves ending - finish hardest mode without continue
2.  Combos ending - finish hardest mode with continue
3.  Battle 2- finish hard mode without continue
4.  Battle 1- finish hard mode with continue
5.  Credits/Staff - finish normal mode

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    SECRET
===========
Finish the 1Player game and a new option will appear.


============================
      BASIC CONTROLS / SKILLS
============================
u = up button = jump
d = down button = kneel
f = left / right button = forward
b = left / right button = backward
A = A Button = strong attack
B = B Button = weak attack
C = C Button = block
X = X Button = ff / bb = dash
Y = Y Button = C+u = change axis
Z =  Z Button = ff / bb = dash
A+B+C = reduce enemy's magic
C+B = evade
ff / bb = dash
C+u = change axis
uu = double jump
hold A/B = charge magic
f+A (close) = throw enemy


* = can be executed in air                        tr = tap rapidly


~~~~~~~~~~~~~~~
      URAMESHI
~~~~~~~~~~~~~~~
MOVES               * df holdA/B/C (press b to conserve ray gun)
                           - dd A/B/C (tr)
                           - A/B (tr)
SPECIAL             - fdf A
QUICK COMBOS - throw, Z, dd A
                           - throw, Z, A/B (tr)
                           - throw, df A
                           - f+B, special
TIPS                    - Use dd A/B/C a lot, sometimes, if you get 5-6 hits, his bar will charge a bit
                           - You can conserve his ray gun during his special by tapping b
                           - When you are with Genkai/Chuu/Urameshi (human controlled), trap the enemy between you then A(tr)

~~~~~~~~~~~~~~~
      KUWABARA
~~~~~~~~~~~~~~~
MOVES               * A+B
                           - df A/B
                           - dd A/B
                           - du A/B/C
SPECIAL             - ddf A
QUICK COMBOS - du C, f+A+B
                           - f+A, dd A
TIPS                   - his throw attacks are good
                           - his A+B+C can hit enemies

~~~~~~~~~~~~~~~
       KURAMA
~~~~~~~~~~~~~~~
MOVES               - A+B
                           - du A/B
                           - df A/B
                           - dd A/B/C
SPECIAL             - fdfd A
QUICK COMBOS - d+B, d+B, f+B, A+B
                           - dd C, f+A
                           - throw, Z, f+A, df A
TIPS                   - Karama has no air moves
                          - whenever you push an enemy, df A will always come in handy

~~~~~~~~~~~~~~~
           HIEI
~~~~~~~~~~~~~~~
MOVES              * df A/B
                          - A+B
                          - dd A/B, then A/B
                          - ffff
SPECIAL            - dfdf A
QUICK COMBOS- throw, A+B
                          - throw, u+A, df A
TIPS                  - turn your back on the enemy before you use dd A/B
                          - df A/B works effectively in air, also try dfu A
                          - you  can control his special, press C to lose control of it
                          - you'll speed up if you hit yourself with your special, but...

~~~~~~~~~~~~~~~~
         GENKAI
~~~~~~~~~~~~~~~~
MOVES               * f+A
                           - df hold A/B/C (press b to conserve)
                           * du A/B
                           - dd A/B
                           * A/B (tr)
SPECIAL             - fdf A
QUICK COMBOS - throw, u+f, *f+A
                           - throw, Z, dd A/B
                           - u+f, A, A/B (tr)
                           -.u+f, A, A/B (tr), dd B
                           -. u+f, A, A+B, *du A/B
                           - throw, df A
TIPS                   - *f+A works best on corners of th screen, then *f+A (tr)
                           - use dd B to drive away enemies quickly
                           - When you are with Genkai/Chuu/Urameshi (human controlled), trap your enemy between you then A (tr)

~~~~~~~~~~~~~~~
           JIN
~~~~~~~~~~~~~~~
MOVES               * du A/B
                           * df A/B
                           * uu (tr), then X/Z
SPECIAL             - dd A+B
QUICK COMBOS * A, df B
                           - d+B, d+B, A, df B
TIPS                   - du A/B works best in air
                           - df B is fast and good.

~~~~~~~~~~~~~~~
         CHUU
~~~~~~~~~~~~~~~
MOVES               - df hold A/B/C (press b to conserve)
                           * dd A/B
                           * A (tr)
                           - A/B (tr)
                           - A+B
SPECIAL             - d, d+f, f, f+u, A
QUICK COMBOS - f A, dd B
                           - jump+A, A (tr)
                           - throw, df A
                           - jump+A, dd B
                           - throw, Z, A (tr)
TIPS                   - use dd B to keep away enemies
                           - his combos are easy and powerful

~~~~~~~~~~~~~~
         SENSUI
~~~~~~~~~~~~~~
MOVES               * df A/B/C
                           - A+B (counter attack)
                           - d+A+B (counter attack)
                           - dd A/B
SPECIAL             - ddf A/B
QUICK COMBOS - A, dd A/B
                           - throw, df A/B/C
                           - d+B, d+B, A, dd B
TIPS                   - you can control his special, up or down
                           - his magicbar is like 3x larger than any of the other players, so you can use his special provided that your life is in half and your magic is less than 2/3.

~~~~~~~~~~~~~~
        ITSUKI
~~~~~~~~~~~~~~
MOVES               - df A/B
                           - du A/B/C
                           * dd A/B/C (in land: tap A to hit, hold B to cure)
SPECIAL             - dd A+B
QUICK COMBOS - d+B, d+B, A, df B
                           - throw, f+A
                           - jump +A, dd B
                           - throw, jump+A, dd A/B
                           - throw, u+B, B, u+A
TIPS                   - heal if you have time
                           - his heal affctsboth axis, as long as they are sprinkled with the light
                           - use a lot of his easy and strong combos
                           - whenever you and your friend is in trouble, use his special, charcge a bit, then heal.

~~~~~~~~~~~~~~
  TOGURO (ototo)
~~~~~~~~~~~~~~
MOVES               - A+B
                           - df A/B
                           * dd A/B
                           - d+A (in air, close to enemy)
SPECIAL             - fdfd A
QUICK COMBOS - throw, jump, d+A
                           - d+B, d+B, f+B, df B
                           - throw, A, A+B
TIPS                   - You can parry any raygun with his A+B move
                          - df B is REALLY strong when you hit the enemy twice (2 HIT)

~~~~~~~~~~~~~
TOGURO (ani)
~~~~~~~~~~~~~
MOVES               - A+B
                           * df A/B/C
                           - du A/B/C
                           - dd A/B/C
SPECIAL             - fdfd A
QUICK COMBOS - throw, dd A
                           - throw, Z, dd C
                           - d+B, d+B, B, A
TIPS                   - dd C makes enemy dizzy
                           - you can control his df A/B with up or down buttons
                           - gefore using his special move, make sure that you are not facing the enemy.  In that way, you can get a MAX HIT.

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