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~~~~~~~~~~~~~~~ URAMESHI ~~~~~~~~~~~~~~~ MOVES * df holdA/B/C (press b to conserve ray gun) - dd A/B/C (tr) - A/B (tr) SPECIAL - fdf A QUICK COMBOS - throw, Z, dd A - throw, Z, A/B (tr) - throw, df A - f+B, special TIPS - Use dd A/B/C a lot, sometimes, if you get 5-6 hits, his bar will charge a bit - You can conserve his ray gun during his special by tapping b - When you are with Genkai/Chuu/Urameshi (human controlled), trap the enemy between you then A(tr)
~~~~~~~~~~~~~~~ KUWABARA ~~~~~~~~~~~~~~~ MOVES * A+B - df A/B - dd A/B - du A/B/C SPECIAL - ddf A QUICK COMBOS - du C, f+A+B - f+A, dd A TIPS - his throw attacks are good - his A+B+C can hit enemies
~~~~~~~~~~~~~~~ KURAMA ~~~~~~~~~~~~~~~ MOVES - A+B - du A/B - df A/B - dd A/B/C SPECIAL - fdfd A QUICK COMBOS - d+B, d+B, f+B, A+B - dd C, f+A - throw, Z, f+A, df A TIPS - Karama has no air moves - whenever you push an enemy, df A will always come in handy
~~~~~~~~~~~~~~~ HIEI ~~~~~~~~~~~~~~~ MOVES * df A/B - A+B - dd A/B, then A/B - ffff SPECIAL - dfdf A QUICK COMBOS- throw, A+B - throw, u+A, df A TIPS - turn your back on the enemy before you use dd A/B - df A/B works effectively in air, also try dfu A - you can control his special, press C to lose control of it - you'll speed up if you hit yourself with your special, but...
~~~~~~~~~~~~~~~~ GENKAI ~~~~~~~~~~~~~~~~ MOVES * f+A - df hold A/B/C (press b to conserve) * du A/B - dd A/B * A/B (tr) SPECIAL - fdf A QUICK COMBOS - throw, u+f, *f+A - throw, Z, dd A/B - u+f, A, A/B (tr) -.u+f, A, A/B (tr), dd B -. u+f, A, A+B, *du A/B - throw, df A TIPS - *f+A works best on corners of th screen, then *f+A (tr) - use dd B to drive away enemies quickly - When you are with Genkai/Chuu/Urameshi (human controlled), trap your enemy between you then A (tr)
~~~~~~~~~~~~~~~ JIN ~~~~~~~~~~~~~~~ MOVES * du A/B * df A/B * uu (tr), then X/Z SPECIAL - dd A+B QUICK COMBOS * A, df B - d+B, d+B, A, df B TIPS - du A/B works best in air - df B is fast and good.
~~~~~~~~~~~~~~~ CHUU ~~~~~~~~~~~~~~~ MOVES - df hold A/B/C (press b to conserve) * dd A/B * A (tr) - A/B (tr) - A+B SPECIAL - d, d+f, f, f+u, A QUICK COMBOS - f A, dd B - jump+A, A (tr) - throw, df A - jump+A, dd B - throw, Z, A (tr) TIPS - use dd B to keep away enemies - his combos are easy and powerful
~~~~~~~~~~~~~~ SENSUI ~~~~~~~~~~~~~~ MOVES * df A/B/C - A+B (counter attack) - d+A+B (counter attack) - dd A/B SPECIAL - ddf A/B QUICK COMBOS - A, dd A/B - throw, df A/B/C - d+B, d+B, A, dd B TIPS - you can control his special, up or down - his magicbar is like 3x larger than any of the other players, so you can use his special provided that your life is in half and your magic is less than 2/3.
~~~~~~~~~~~~~~ ITSUKI ~~~~~~~~~~~~~~ MOVES - df A/B - du A/B/C * dd A/B/C (in land: tap A to hit, hold B to cure) SPECIAL - dd A+B QUICK COMBOS - d+B, d+B, A, df B - throw, f+A - jump +A, dd B - throw, jump+A, dd A/B - throw, u+B, B, u+A TIPS - heal if you have time - his heal affctsboth axis, as long as they are sprinkled with the light - use a lot of his easy and strong combos - whenever you and your friend is in trouble, use his special, charcge a bit, then heal.
~~~~~~~~~~~~~~ TOGURO (ototo) ~~~~~~~~~~~~~~ MOVES - A+B - df A/B * dd A/B - d+A (in air, close to enemy) SPECIAL - fdfd A QUICK COMBOS - throw, jump, d+A - d+B, d+B, f+B, df B - throw, A, A+B TIPS - You can parry any raygun with his A+B move - df B is REALLY strong when you hit the enemy twice (2 HIT)
~~~~~~~~~~~~~ TOGURO (ani) ~~~~~~~~~~~~~ MOVES - A+B * df A/B/C - du A/B/C - dd A/B/C SPECIAL - fdfd A QUICK COMBOS - throw, dd A - throw, Z, dd C - d+B, d+B, B, A TIPS - dd C makes enemy dizzy - you can control his df A/B with up or down buttons - gefore using his special move, make sure that you are not facing the enemy. In that way, you can get a MAX HIT. |
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