Acheri
Corrupters and tempters and spreaders of disease, often mistaken for demons (DD, pp. -).
- Court: Unseelie
- Birthrights:
- Enticement: Free Beguiling
trait (which can go over the limit); Two traits up on all Social challenges
related to corruption or temptation (may be used in human Seeming).
- Plague
Spirit: able to turn own shadow into a spirit of disease (character
spends 1 WP and 1 Mana; the Plague Spirit manifests for as many turns as the
acheri has levels of Rank). The Plague Spirit possesses Physical traits and
levels of the Brawl Ability equal to those of the acheri and half as
many Health levels; by touching someone, the spirit afflicts its victim with
symptoms of a chimerical disease (details vary; but at worst the victim will
lose some Physical traits and/or suffer Bashing damage, possibly gaining some
temporary negative Physical or Social traits as well; the total number of traits
lost or gained is limited by the acheri's Rank).
- Frailties: Addiction: All acheri
are prone to excessive behavior and must choose a 2-trait Addiction (as
the Flaw) that grants no Character points and can never be bought off.
- Immunity: Acheri are immune to diseases both magical and mundane.
- Bans: Birthrights fail against those wearing red; May not initiate
Social challenges against the "truly virtuous" (i.e., someone with
a rating of 5 in a conscience-based Morality path or any True Faith)
- Weakness: Cold Iron
- Binding: Acheri love to corrupt mortals and cannot resist their
own inclination to overindulgence. Even knowing the risks, these factors combine
to make many acheri fall prey to their Binding: being bested by a mortal in a
contest of vice. Such acheri become mortal themselves, but watch out: often the
original mortals become acheri in their place.
- Regaining Mana: Mana Stealing, Ravaging, Seductive Ravaging.
- Preferred Disciplines: Chimerstry OR Dementation, Presence
OR Serpentis, Obtenebration OR Thaumaturgy (Path of
Corruption; Path of the Vine of Dionysus).
- Origin: While some acheri stayed on earth (corrupting mortals
is their raison d'être and some found goblin slaves not sufficiently challenging),
most acheri of Earthly Origin were once mortals who usurped the place of acheri
by defeating them in a contest of vice. Earthly acheri tend to have Influence
in fields that allow them to further their work of spreading disease and corruption
(for instance, Church, Health, Street, Underworld).
- Appearance: Acheri of low Rank look like humans bearing the
marks of terrible diseases and may be able to pass as same. Those of higher Rank
are covered by their shadows (unless they send it out), making them
black silhouettes with white or red eyes.
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