The draft has been set for
Sunday, August 17, 2008 at 7:00pm EASTERN TIME! The draft will take
place on Windows Messenger per email instructions. For questions, email me
at [email protected].
The draft order is set by a
random drawing. The order can be found on the Draft Tracker
Spreadsheet posted on the front page of this site.
The draft will take place in
a snake format (Team #1 through Team #14, then Team #14 through Team #1) and
will consist of 20 rounds.
The target time period for
each pick is 2 minutes so please be efficient.
If you draft a player that
turns out to be injured or that you simply didn’t want, you must wait until
AFTER the draft is completed before changing your pick.
If you happen to
accidentally draft more than the allotted players at one position and no one
notices within a span of 3 picks, you must wait until AFTER the draft to
correct your team.
Roster changes may be made immediately after the draft for a period
of 30 minutes. Afterward, NO roster changes will be allowed until the
first week of Waiver Period transactions.
Players are not eligible for selection until
they have officially enrolled in a qualifying program.
Keepers are in effect for this season.
Each team is allowed to keep three players per the keeper rules below.
If you chose not to keep a player, that player may be replaced at any time
throughout the draft. You will have one "extra" pick at the end of the
draft to complete your roster.
2.Roster Requirements
Each team’s roster will
consist of 20 players/defenses at all times according to the following
breakdown: 4 QB, 5 RB, 5 WR, 3 K, 3 DEF.
All transactions made during
the week must be made position for position (i.e. drop QB to pick up
QB).
If a trade results in an
unofficial roster, your first transaction in the next waiver period must be
made to make your roster whole again.
3.Player and Position Eligibility
Players chosen in the draft
and throughout the season must play for a team in one of the following
conferences: ACC, SEC, Big East, Big 10, Big 12, Pac-10, or Notre
Dame
Players MUST be enrolled at
an eligible school to be considered for the draft (i.e. you can't select a
recruit for keeper purposes)
A player’s position
eligibility for the draft is set based on common knowledge by a majority of
news sources (ESPN, CBS Sportsline, Official Team websites) and by common
knowledge of the league members. If the position is in dispute, the
owning player is responsible for proving otherwise.
Players are eligible at only
the position which they were drafted unless one of the following
circumstances takes place:
i.It
can be documented by news sources that the player has been switched permanently
to another position
ii.A
player receives more reps at another position for two consecutive weeks (i.e.
the Randle El rule)
4.Starting Lineups
The NCFF week begins on
Wednesday night and ends on the following Tuesday. Games played on
Sunday, Monday or Tuesday count for the preceding weekend slate of
games
Each week, managers will
start the following list of players: 2 QB, 3 RB, 3 WR, 2 K, and 2
DEF
A
complete lineup must be set by 11:59:59 am EST on
Saturday, no exceptions
If you fail to set a lineup
in a given week, scoring will be based on the previous week’s
lineup. (note: the auto-lineup rule does not kick-in until the Saturday
deadline. Thus, if you don't specifically declare a player for an
earlier game that week, he is ineligible for that week).
An unlimited amount of
lineup changes can be made before the final deadline except for those
players have already started a game in the current week.
A lineup can be set in the
following ways:
i.Email your lineup to the league listserv before the
deadline
ii.Phone a member of the league before the deadline to confirm your
lineup
If your lineup is not
submitted on-time, your lineup from the previous week will be used to
determine your points. Thus, it is IMPERATIVE that you submit your lineup on-time each and
every week, for your sake, and for the sake of the rest of the
league
If you have a player who
plays before the Saturday deadline, that player must be submitted by the
posted game time through one the established “set lineup” methods described
above.
During the playoffs (which span a two or three week time period), you
must declare by email which game your player will be
starting. More information on playoffs will follow below.
5.Weekly Player Transactions (i.e. Roster Moves)
Each team is limited to
three roster changes (i.e. transactions) per week.
No transaction may result in
an invalid lineup (i.e. you must always drop/add a player at the same
position)
Transactions may be made
during the “Waiver Period” and the “Free-Agent Period”
The first chance to make
transactions each week will take place during the Waiver Period, which
begins at 12PM EST on Wednesday (more on the Waiver process in the next
section)
The “Free Agent Period”
begins once the Waiver Period transactions have been posted to the league
and ends at 11am on Saturday (Note: if you are making any transactions
late in the week and the transaction impacts your starting lineup for that
week, you MUST declare your intentions to start or bench a player involved
in the transaction to the league. It is not the commissioner’s
responsibility to determine what you “meant to do” after the fact.
Also note that if you start a player that is invalid for any reason, you
will receive a zero score for that particular player in the current
week)
Transactions made during the
Free Agent Period are processed on a first come, first serve
basis
Any player not currently on
a team is eligible to be picked up with the following exceptions:
i. The player has been dropped during the current week’s
transaction period (i.e. if Joe Manager drops a player on Wednesday, you can’t
pick him up until the following week’s transaction period)
ii. The player has already played a game in the current
week (i.e. you can’t pick up a player on Friday morning that played in the
Thursday night ESPN game)
A player may NOT be dropped
from your team if that player falls under the following
categories:
i. The player was picked up during the current week’s
waiver/transaction period
ii. The player’s team has already played a game in the
current week
Free Agent Period
transactions (NOT waiver picks) are to be sent to the entire league through the NCFF Yahoo
groups email listserv for everyone to see. Transactions will be
processed on the website as time permits
6.Waiver Period
The deadline to make Waiver
Period transactions each week is 11:59:59 AM EST on Wednesday
The Waiver Period consists
of a three-round “draft” with the waiver priority set by a weekly ranking of
teams (first by overall record, and then by total points scored)
Waiver claims are processed
on straight order (i.e. no “snake” picks). The worst team picks first
in all three rounds of the Waiver Period
You must submit your waiver
claims by email to David Mason at
[email protected]
before this deadline or they will NOT be accepted
Your waiver claims should be
submitted in a format similar to the following:
i.Drop QB1, pick up QB2. If not, pick up QB3, QB4, etc.
ii.Drop RB1, pick up RB2. If not, pick up RB3, RB4,etc
iii.Drop WR1, pick up WR2. If not, pick up WR3, WR4, etc.
You may submit as many
claims on your list as you’d like, but only the first three eligible moves
will be processed in any given week.
If you have made a trade before the Waiver Period that results in an
invalid lineup, your first waiver claim MUST be used to make your lineup
valid again
7.Trades
Trades will be allowed
following the draft and through the trade deadline of October 17, 2008 at
11:59:59 PM EST
Trades must be approved by a
league vote (performed by email). Majority rules, BUT, a total of 5
votes AGAINST the trade must be received in order to overturn the
deal. Managers involved in a trade may not vote.
Since the trades require
processing time by the commissioner, all trades must be made by noon on
Friday to allow for review time by the league (designated as 24 hours or
until a majority is reached) and processing by the commissioner
If a trade will result in you having more than the maximum amount of
players allowed at any one position, you must declare which player you will
be dropping when you submit your trade proposal. Otherwise, the trade
will not be processed.
8.Points/Scoring System
Scoring is based on the
following categories and values:
2 point
conversion (passing, rushing, receiving): 2 points
Passing
Yard: 0.04 points/yard (1 point per 25 passing yards)
Completed Pass: 0.1 points/completed pass (1 point per 10
completions)
Interception: -2 points
Rushing
Yard: 0.06 points/yard (1 point per 16.7 rushing yards)
Rushing
Attempt: 0.2 points/attempt (1 point per 5 carries)
Receiving Yard: 0.08 points/yard (1 point per 12.5 receiving
yards)
Reception: 1 point/reception
FG
Distance: 0.09 points/yard (1 point per 11.1 yards of kicking
distance)
Extra
Point kicking: 1 point
Defensive/Special Teams:
TD (see
notes below for what qualifies): 8 points
Hold to
0-7 points: 10 points
Hold to
8-14 points: 5 points
Hold to
150 total yards of offense: 10 points
Hold to
151-250 total yards offense: 5 points
Hold
conference opponent to 0 points: 5 point bonus
Hold
conference opponent to 150 total yards of offense: 5 bonus points
Turnover
(interception or fumble recovery): 2 points
Sack:
0.5 points
Safety:
5 points
Quarterbacks, Running Backs,
Wide Receivers and Kickers are eligible for all passing, rushing and
receiving stats that they may receive during a game. No player is
eligible for return yards, but all players are eligible for special team TDs
(kick returns)
Defense/Special teams TDs
include both defensive TDs and special teams TDs. Qualifying defensive
TDs include interception returns, fumble returns, and fumble recoveries by
defensive players in the endzone. Special teams TDs include kickoff
returns and punt returns. Fake plays by kickers are NOT special teams
plays. Fake plays are considered offensive plays and are awarded as
offensive scores. For example, if a kicker fakes a field goal and
throws a TD, the kicker and the receiver each get touchdown and yardage
points, but the defense/special teams receive no points.
Points scored against the
Defense/Special teams includes ALL points scored in the game, including
fumble returns, kick returns, etc… The system does not consider how
the points were scored (i.e. only offensive points).
The primary scoring website
will be Fox Sports as these scores were most accurate for scoring last year.
However, the official score for disputes will be the NCAA box scores unless
sufficient proof is submitted to counter these box scores.
If you notice a scoring
discrepancy, please note your complaint to the league and provide
justification. Do not just say (“please recheck my score”).
Scorers will attempt to use common sense in determining if an error took
place (either by the scorer, or the actual box score) to rectify the
situation
Please note the language in
some box scores is not always what it seems. For example, a “TD
recovered in the endzone” for a TD by a player is
typically an offensive team recovering a loose ball in the endzone (not a
defensive play) while a “TD return for a TD”
is typically a defensive or kick return for a TD by the defense or special
teams. Unless it can be shown otherwise, that is the standard which
will be used in scoring.
The team with the most total
points from its starting roster each week wins the matchup. Points are
recorded to the second decimal place
Players accumulate points
for the league Heisman race only if they are in your starting
lineup.
If you receive a player in a trade, he will continue to accumulate
points for the Heisman race from the point at which he was traded (i.e. the
points DO NOT start over).
9.Schedule
Each week you will take on
two or three other owners in the league Head to Head. The highest point total will
win; ties will be recorded as ties. There will be two 7-team
divisions.
Each team will play everyone
in the league two times. See League Schedule and Matchups on the
website
The following is a list of
dates for each week during the season, including playoffs:
REGULAR
SEASON:
Week 1
Games of August 27 - September 2
Week 2
Games of September 3 – September 9
Week 3
Games of September 10 – September 16
Week 4
Games of September 17 – September 23
Week 5
Games of September 24 - September 30
Week 6
Games of October 1 – October 7
Week 7
Games of October 8 – October 14
Week 8
Games of October 15 – October 21
Week 9
Games of October 22 – October 28
Week 10
Games of October 29 - November 4
Week 11
Games of November 5 - November 11
PLAYOFFS:
Wild
Card Round -- November 12 – November 18
Semifinals Round -- November 19 – December 7
National
Championship & Third Place Round -- ‘08-‘09 Bowl Games
10. Playoffs
Six teams will qualify for
the playoffs. The six teams include the two division winners and 4
wild-card teams
Division champions are
determined by the team in each division with the best overall season
record. The tie-breaker for division champs is total
points.
Wild Card teams are chosen
as the 4 remaining teams with the best overall record, regardless of
division. The tie-breaker for wild card teams is total
points.
Each of the 4 wild card
teams will be given a seed based on overall record, and then total
points. The two division winners will also be seeded based on the same
criterion.
For the wild card round, the
#1 seed wild card team will play the #4 seed wild card team, while the #2
wild card team will play the #3 seed wild card team.
The semifinals will be held
during the final 3 weeks of the season, which includes the weekends before
and after Thanksgiving Day, and the weekend of the Conference Championship
games. The #1 seed division winner will play the lowest seed wild card
team and the #2 seed division winner will play the next lowest wild card
team from the previous round.
In the semifinals, participating teams must declare which single game
during that playoff span to start their players. Points are recorded
for one game only. Players must be declared by the start of game-time
for each game, except on Saturday when any lineup changes must be made by
the standard deadline.
11. League
Championship
The two winning teams in the
semifinal round will square off in the League Championship game while the
two losing teams in the semifinals will face off in the Third Place
game.
The League Championship and
Third Place results are determined by all games played during the college
bowl season.
All players must be declared
through one of the “set lineup” methods before the start of any game without
exception.
The team with the highest total points through the Bowl Games will be
declared the winner!
12. The Reward
The NCFF Champion will
receive $300
The NCFF Runner-Up will
receive $160
The NCFF Third Place team
will receive $40
13. Keepers
Beginning at the start of
the '07 season, NCFF became a keeper league
A maximum of three players may be kept each
season consisting of 1 QB, 1 RB, and 1 WR (note: you do not have to keep
three, but you can't keep more than one per position).
The only players eligible to be kept for the
following season are those that were on your roster at the trade deadline of
the previous season. Any player added after the trade dealine of the
previous season will not be eligible as a keeper.
If less than three players are kept, you may
make an additional selection at the end of the next season's draft to fill
your roster. You may fill your missing position at any point during
the draft.
The
deadline to declare keeper picks is 1-week prior to the next season's draft
(for 2008....midnight, August 10th)
Players may be kept until they leave school or
graduate