Tutorials/Code
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Alias|Wavefront OBJ model code |
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Dot Product 3 Bump Mapping |
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Tutorial 2 OpenGL Object Hierarchy Tutorial Made by Arturo "IRIX" Montieri |
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Tutorial 1 |
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GTC (Generic Texture Compression) library, works just like the TGA loader. | |
TGA to GTC compressor (refer to the readme.txt for more information). (Updated 5-6-2001) | |
GTC Test Application. | |
Base code, call it a template if you want. (Updated 6-2-2001)
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Font, for printing text on the screen (use with Overlay)
(Updated 02-27-02)
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Quake 3 Arena MD3 Model renderer
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Quake 2 MD2 Model renderer (Updated 7-15-2001)
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Quake PAK loader (loads binary data from PAK file into
an array)
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TGA Texture Loader (See the readme.txt file for more information)
(Updated 2-20-2002)
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Overlay (for drawing mouse cursors, printing text, shameless
plugs, etc)
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Simple (very simple) Logging function
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Copyright
2001 Matt Williams
All Rights Reserved |