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Alias|Wavefront OBJ model code
Based on Nate Robins OBJ code.



Dot Product 3 Bump Mapping
Shows how to do DOT3 bump mapping on OpenGL.



Tutorial 2
OpenGL Object Hierarchy Tutorial
Made by Arturo "IRIX" Montieri


Tutorial 1
Just your basic tutorial, setting up windows for OpenGL, and drawing a triangle.


GTC
GTC (Generic Texture Compression) library, works just like the TGA loader.
GTC Compressor
TGA to GTC compressor (refer to the readme.txt for more information). (Updated 5-6-2001)
GTC Test Applicaion
GTC Test Application.
Base
Base code, call it a template if you want. (Updated 6-2-2001)
Font
Font, for printing text on the screen (use with Overlay) (Updated 02-27-02)
MD3
Quake 3 Arena MD3 Model renderer
MD2
Quake 2 MD2 Model renderer (Updated 7-15-2001)
PAK
Quake PAK loader (loads binary data from PAK file into an array)
TGA
TGA Texture Loader (See the readme.txt file for more information) (Updated 2-20-2002)
Overlay
Overlay (for drawing mouse cursors, printing text, shameless plugs, etc)
Log
Simple (very simple) Logging function

Copyright 2001 Matt Williams
All Rights Reserved
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