N game - Ninja - This is one of the neatest games I've ever seen created with Flash. It even LOOKS cool. You're a ninja (couldn't have guessed that) and basically you're just trying to get treasure. It took me a while to learn that not only does treasure=life, but that your life carries over between the set of 5 levels. I've been doing pretty well with the levels, but I don't recommend anyone try to beat level 80 (I'm not up to 80, you can skip around). The last room in level 80 is so effing hard it isn't worth the effort. Many levels aren't, but the ones that are most DEFINATELY are.

Dynasty Street - This hails from the stick action fighting genre. This isn't gory or bloody like most of its predecessors, and it allows the player the use of some weapons, while the weapons are upsettingly limited and near impossible to use. Once you figure out the trick of how to actually fight, the game is a cinch (unless you mess something up, like poorly throwing the only grenade you're given), but it is still enjoyable.

Raiden X - I've never been a big fan of this genre of gaming. It's one of those "you're the only guy with a spaceship/jet that can stop the countless forces against us! Get many weapon upgrades to smear everything in front of you with an unmatched firepower coming from your tiny craft!" type games. Still, this was pretty fun. I'd recommend the purple weapon upgrade with homing missiles, by the way.

Sinjids - Battle Arena This is the sequel to Sinjids - Shadow of the Warrior, but the order in which they are played is irrelevant, as they are practically two different games. BA (battle arena) is pretty much a test of how well you prioritize your funds and skill points to defeat enemies that get progressively more difficult. I was lucky enough to discover my craving for speed and generation (or regeneration) paid off beautifully, but didn't make the game a walkthrough. The final boss is a tricky one. As for STW (Shadow of the Warrior), this was more of an RPG. I spent WAY too much time in the training room and selling little herbs for spare change and by the time I discovered the lower-level battling areas, I could destroy literally everything I came across without taking damage. The advanced chambers required some special purchases and adapted strategy, but my choice for a focus on speed was what made it difficult ultimately, I think. No speciality = easily exploitable weakness in that game. Still fun. Unlike its sequel, you could continue to get experience and gold at your leisure...if you have the patience for it.

Snow Blitz - I expected a Snowcraft remix (see Snowcraft below), but I was surprised to find this one enjoyable and more innovative than I expected. The user is given a great deal of freedom (which leaves someone of my talent to flirt with danger), but there are a few bugs too. Nevertheless, the game works and is beatable while being fun at the same time.

Motherload - This, I think, could almost count as an RPG except you only buy upgrades to your digging craft. This isn't a game that can be done in a short while either. It takes many sittings to start to get anywhere, and if you want to get the motherload (the purpose of the game), you've got a LOT of saving up and spending to do. You can beat it multiple times, and your score gets posted on a neat board (I'm close to being on it myself), but after the first time through, it is less enjoyable. A great way to kill a bit of time. Oh, and don't think too hard about the name of your employer.

Bullet-time Fighting - "Bullet-time" is a phrase that I would assume came to be because of the Matrix, in which the main character can, essentially, move fast enough to see and dodge bullets. This game, in Matrix terms, takes Morpheus and sets him up against as many as 5 Neo's. Everyone is given a pistol with limited shots that do significant damage too. You're also capable of doing a wide variety of martial arts moves that look pretty nifty, some of which are virtually useless (you can run up the side of the screen, but then you eventually have to jump and land amongst the Neo's waiting for you.) While pitting your skills against the maximum number of foes often causes one of them to fall to a part of the screen where they cannot be touched (thus making it impossible to beat), the game is still quite fun. I prefer to use no bullets (but let them), max out my enemy count, and do the whole thing in "bullet-time" speed. Weeee!

Clash N' Slash - This is one of those Asteroids decendents that actually is quite good. It's a simple concept, so even little kids can play it without too much difficulty at all. It's all mouse-based too, which makes shooting a not-quite-so-maddening process.

Imperial Diku - Imperial is a text-game that you play online. Those of you familiar with games such as Diablo and Everquest can simply imagine an only-text version of those games and get a rough idea of what this is like. Those of you who do not know, however, might need further explaining, which can be found by clicking on this link.

20 questions! - This is one of the coolest programs I have ever seen in my life! I mean, you can think of practically anything and it will figure it out within 20 questions, provided that you answer corrctly. Some of your answers it may not agree with, so it might take longer, but of ALL the things I've tried, it has been successful just so long as I answered correctly. At the end, once it has been figured out, it'll let you know which answers you gave that it disagrees with. What fun!

E Chess (internet Chess) - This was just a way to play chess through email that I found once long ago. It's really quite simple. It'll draw out the chessboard and everything in nice pictures and colors and you make your move, and it'll send an email letting the other person know you moved. People all over the world do it, too, and you can have many games going on at once. The biggest downside is that it takes a while for a game to end.

Snowcraft - Good old snowcraft! A simple game where you're given 3 little guys and an army of other little guys and you throw snowballs at eachother. 3 hits knocks them out of the game. I was once so good at it (no kidding) it would go on forever. It takes more strategy than it might seem, but speed alone can get you quite far. Just a mouse game, click and drag stuff. Very simple.

Lord of the Stars - Yes, its an obvious parody of Lord of the Rings, but I still thought it was a clever and fun little game. I've beaten it twice, using both the Ogre and the Elf (Strength and Speed based characters) and it was fun both times. My only problem with it is that I haven't figured out how one is supposed to train magic skills. Maybe I'm a big silly who couldn't figure it out either time through, but it didn't make a huge difference. I guess, by that token, my only other problem with it is that once you get to level 10 or 11 (I don't remember), it is near impossible to gain another level. With only 4 visitable worlds, I'd expect the 4th to yield more experience points, at least considering how difficult the creatures there are, but oh well. Still fun.

Tactics - This is a turn-based strategy game after the fashon of Final Fantasy Tactics, but not as cool. If you want a way to think a bit and waste not a whole lot of time, this is a good option. You have to know the strengths of each of your characters and enemies and use them in such a way as to kill the other team. I found it difficult to differentiate between friend and foe, and the play style took some getting used to as well, but nothing too bad. If they continue working on it, it oculd be a great game.

Battlegrounds - This is a neat little game similar to a basic Warcraft. You build/upgrade a little army of yours and can attack and retreat the enemy position. Unfortunately, your enemy is dumb as a brick, so there isn�t too much need for strategy, but its not that easy either. And once you figure out the tricks to it, its actually quite a simple game if you�ve got the patience for it. I imagine it could be fun even without knowing all the tricks and such.

Wink II - This is a sequel to Wink, which wasn't very good, so don't bother looking for it. I found this to be a cute little game with smooth graphics and such. It isn't particularly challenging once you get the hang of it. You can do the game one of two ways - there is the stealthy sneaky way, which I suppose is what you're supposed to do, or there is the "let's just blast everything in sight" way, which I found to be more fun. Sure, stealth is more my style, but it takes so LONG to do things like that!

Unreal Flash - Seeing as how I am a big fan of Unreal Tournament, when this game came along, I was rather surprised how good it was. I confess that I wasn't impressed with the game when I went through the tutorial. But being the fair, open-minded guy that I am, I gave it a second chance and kept trying. I found that once it got going (and I mean that it wasn't laggy too) it could be quite fun. It isn't perfect, but it can be quite a challenge [hint-try camping in 1v1 battles] or great satisfaction to those who want to bust some quick heads.

The Incredible Machine - This is a game that will forever go down as one of my favorites, even though it has been all but wiped off the face of the earth. There have been several sequels but who knows how long those are going to be around? Originally, the game involved creative physics and logical puzzles, which has since inspired countless other games. There are some you can buy, but the free ones that I find will be listed here: Blueprint, Whizzball, Tube Twist

Slitz - While the graphics aren't great, and the idea simple, this shows potential for being a great two player simultaneous space battle game. Work together to do awesome things! Oh, and you can fly backwards, which makes the game infinately easier.

Bowmaster Preulde - This falls into the category of "defend your castle" style of gaming, where your enemy launches wave after wave of enemy against you in the hope of destroying your castle, taking your flag, and returning. You are supposed to shoot arrows at the incoming army to stop them, but the real fun comes when you start purchasing upgrades. While I prefer to upgrade the types of arrows I can shoot (ranging from explosive to magic that rain electric death from above), you can also purchase units to conquer the castle of your opponent and steal their flag. Efficiency is rewarded too, so mind your aim and your spending!

Turret Defense Type Games - All of the following games are of the same make, and I'm not going to list them in any particular order. There are many more games like these, but I'm only including the ones that I feel are worthwhile. In each of these games, you are given a limited amount of resources to build turrets of various types which will defend your base from an onslaught of enemies. There are advantages and disadvantages to each turret, and strengths and weaknesses in most every enemy that comes along. Some of these are unbeatable, but not all of them. Temple guardian

Bubble Struggle 2 - This is a remake of an old game that I enjoyed when I was a little tyke. Bouncing bubbles, shooting lines upward to destroy them. I felt obligated to add this, since it is a classic.

Maganic Wars Survival - Card games are best played online, because then you dont have to worry about people cheating and stacked decks and all that bothersome math. This is a card game that combines Duel Monsters and Dragonball Z. Unfortunately, the game cheats quite a bit and you don't stand much of a chance when it comes right down to it. Your hit points dont regenerate and the cards your opponent gets are a little too lucky. Go SuperSayin 3 to win!

Monster Master - I like this card game MUCH better because it is possible to pick which cards you have AND which cards your opponent has. The game is quite challenging when you're using the deck they give you, but the real fun comes when you put your own deck together and challenge the computer. My deck is almost COMPLETELY invincible! Woohoo!

Grid 16 - This is a unique style of gaming which I found to be rather fun once in a while. There are 16 easy games, very simple by themselves, which you play at the same time. To be specific, you play one for a few seconds, then it switches you to another one at random. You use only the arrow keys, instructions to play are across the top, but the REAL trick is that the speed continuously increases. The best part of all is that it tells you at the end how your mind works.

Monsters Den - This game is an RPG style where you put together a team with different abilities (or don't, its up to you) to explore and conquer dungeons while fighting teams of enemies. It is a turn-based strategy game that is so difficult that I would almost think it isn't possible on harder difficulty settings. In fact, the easy setting feels about right for beginners and mediocre players.

Portal - A game came out for the playstation 3 or something like that which used a nice physics module where you can open up a portal between any two points and traverse them freely. This is a flash version of that game. Not as flashy (no pun intended), but still quite a bit of fun if you can think like this.
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