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While the character's statistics represent their physical and mental being, their skills represent their ability to apply those statistics to certain tasks. Each skill's level comes in the form of a percentage, generally between 1% and 90%, with the higher number indicating a better chance at success using the skill. Each primary skill has a set of sub-skills, each with its own percentage, that represents a character's specialization in certain areas.
Firearms
Small Guns - One-hand projectile weapons such as pistols and machine guns.
Large Guns - Two-hand and gyro-mounted projectile weapons like shotguns, assault rifles, and rail-guns.
Launch Weapons - Ground-to-air and ground-to-ground explosive weapons such as mortars and grenade launchers.
Energy Pistols - One-hand energetic weapons such as laser and nano-pistols.
Energy Rifles - Two-hand and gyro-mounted energetic weapons like ion rifles and laser cannons.
Mounted Weapons - All manner of vehicle and ground mounted weapons.
Melee Weapons
Throwing Weapons - Any thrown weapons from shirukens to grenades.
Edged Weapons - Hand-held blades of all sizes.
Blunt Weapons - Hand-held clubs and maces of all kinds.
Staffs/Polearms - Two-hand poles and spears.
Whips - Any length of material used to entangle or cause damage.
Unarmed Combat
Various Fighting Styles (Unfinished) - Mobius will have both similar and very different types of martial arts styles than Earth . . . I just have to make them up.
Vehicle Operation
Motorcycle - Two-wheeled land-based motor vehicles.
Car - Three, four, or more-wheeled land-based vehicles.
Hovercycle - Small one or two person low-to-mid altitude vehicles such as hoverbikes, gravcycles, and ion sleds.
Hovercar - Large, multi-passenger low-to-high altitude vehicles such as gravcars and skimmers.
Fixed-Wing - High altitude capable aircraft incapable of vertical take off and landing.
VTOL - High altitude capable aircraft capable of vertical take off and landing.
LTA - Lighter Than Air craft such as blimps.
Sailboat - Water vehicles using wind for propulsion.
Motorboat - Water vehicles using motorized propulsion.
Submarine - Any vehicle capable of underwater operation.
Engineering
Vehicle Mechanics - The building, repair, and sophisticated operation of vehicular mechanics.
Electronics - The building, repair, and sophisticated operation of electronic devices.
Demolitions - The setting, placement, and dismantling of explosives.
Computer Sciences
Operation - The manipulation of various programs.
Programming - The creation of new and modification of existing programs.
Hacking - The forceful entry and manipulation of computer systems.
Repair - Restoring broken hardware and software.
Medicine
First Aid - Quick field patching of physical wounds.
Surgery - Intensive repair of biological maladies.
Bionetics - Understanding and implanting of bionetic units, as well as programming and downloading new bionetic programs.
Science/Knowledge
Various Sciences and Fields of Knowledge (Unfinished)
Magic
Sorcery - Casting offensive, defensive, and other helpful spells.
Conjuring - Creating or modifying new matter, as well as summoning creatures and spirits.
Illusion - Casting of mind-bending illusions.
Social . . . um, Stuff
Etiquette - The ability to function properly in a social setting.
Bluff - Representing an alternate view of reality.
Negotiation - The skill of bartering and compromising.
Intimidation - Getting others to do your bidding through shows of force.
Interrogation - Extracting information from an uncooperative individual.
Physical . . . um, Stuff, too
Stealth - The art of not being seen.
Athletics - Strenuous physical acts requiring great strength and endurance.
Acrobatics - Strenuous physical acts requiring great ability and agility.
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