US TAC MOD review |
First of all I must confess that I really don't like mods that much. Most of the mods do little else than add a million new guns to a game that already has so many. My usual problem is that the makers tend to make the aiming WAY to easy, and thus giving RS a little too much Quake feel. We saw it in the otherwise very good WWII mod with the tommygun. But a couple of days ago I saw that the US TAC MOD had arrived, and after reading about it I decided to download it. It's pretty large, 26 MB in all. I've been playing it pretty much since then. The US TAC MOD not only offers new weapons, but also uniforms, wound textures and a lot of other things. The new weapon models are stunningly beautiful, as are the uniforms. (My favorite is the DEA) If you click the picture you'll notice the AMAZING weapon model. Everything looks really sweet. ...Also be sure to check this model. Some of the weapons have flashlights attached to them. The lightbeam is done pretty nice, good idea to implement that. I really can't say the same about the laser dot target, it looks totally out of place. However, I think they did it for fun. Here we have a pic of a frantic firefight in the small map, Store Back. Look closely at the cool uniforms. In my humble opinion they actually outdid the graphics from the original game by FAR. Check this picture of some really polished boots. And see how nice they're tied. The weapons are many, and all of them are extremely well made. Great idea to offer anti-terror teams the ability to use a stinger missile ! It's great fun to take out a small shack with. Of course it's not a weapon you'll use 'for real' in a multiplayer game. Another screenshot of a DEA agent ready for action. ...And another Headshot. Works every time?? Take it from a guy who doesn't really like mods; this is the best thing that has happened to ROGUE SPEAR in a very long time. When I played this the first time, I had a hard time making sense of the long wait for BLACK THORN. I give it 5 out of 5 Reviewed by CABAL Go to their page by clicking |
The impact of the stinger. |
Stinger at the ready. Look right in the picture. The shotgun-mounted flashlight. |
A picture of one of the reticules. |
The FN-P90 |
Sleep tight, sweet prince. |
Mod review update: 10/16 - 2001 After playing US TAC for more than 40+ hours, about half being multiplayer with my brother, I will allow myself to point out a few things that I think needs attention. The Ingram MAC 11 is too good a weapon. I think that the makers should tone down the aim ability and cancel the 'zoom' function. It's simply too good a gun even at long distances. The General Electric super-gun should be taken out completely. I can see that the makers have chosen to make US TAC a sub-machine and short-gun oriented mod, and this is OK regarding the theme. However a normal rifle or carbine SHOULD be able to outperform the subs, when moving outdoors. But still, these are minor problems(for me) regarding the amazing work and talent we have seen here. Remember, Redstorm made the same mistakes(PDW, anyone?). I want to thank all the RS mod-makers for spending so much of their time making 'add-ons' like this. ------------------------------------------------------- |
Mod Review update: 10/19 - 2001 I've played US TAC on the Zone with about 6-7 others. Works like a charm. Anti-tank rockets flew to the left and right, guns buzzing and the wound textures really adds something. Without being too violent. Some of the best online gaming I've had in a long time. Look right for some pics. Oh, come on...They're ok, right? |