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![]() By: Darklord007 I’m sure all of you have fond memories of an RPG. Games like Zelda, Final Fantasy, and Castlevania are all classics. These games weren’t always as respected and adored as they are now though. In the early 80’s, these games sat dejected on shelves being upstaged by the latest Sports or Arcade title, but now those genres have floated into oblivion and other “characters” have taken over. Not anymore do you play the game to get to Level 45, but you play the game to collect all three pieces of the Triforce and save Zelda. That’s what sets the RPG apart other game genres, the rich story line. Today I’m going to tell about that genre that makes you feel like you “are” the story, and it’s own “story line” throughout history. Let’s dive into the “World of the RPG!” ![]() What was the first RPG on a console? There’s some disagreement about that, but most accounts point to Excalibur for the Atari 2600. Excalibur used the Starpath Supercharger add-on, which boosted RAM and provided a small operating system to allow you to load games off cassette tapes so they could have more than one chapter. It had gold pieces, random monster encounters, and a huge old dragon to beat down at the end. Despite all the innovative design, the gaming public really wasn’t ready for Excalibur and it took a fall. The next RPG didn’t come until the NES. Dragon Quest was released as a turn based RPG for the system. It didn’t enjoy any huge success, but it showed that interest was growing for the genre and that gamers were starting to discover the more “sophisticated” side of gaming. That’s what helped Nintendo make their decision in developing one of the first action based RPGs in 1986; Zelda. Shigeru Miamoto (the genius behind all worthwhile RPG games) developed this game. He was “trying to recreate exploring the fields just outside his home in Japan,” he said. Well if his fields were that exciting, I would have liked to live there. The U.S. gamers fell in love with Zelda making it the first game to sell a million carts. But having a great story line wasn’t the only reason Zelda ran off with the public. It was actually a very innovative game too. Besides being the first really successful RPG, it was also the first game with a save feature. This was quite a feat considering that it took up most of the cart anyway. ![]() Then came Final Fantasy. It sold relatively well fringing on being a mega hit. Final Fantasy provided a base for turn based RPGs and encouraged other game companies to follow suit. After a while, more and more strong RPG games became to take shape (Crystallis, Mother, and sequels to Final Fantasy and Zelda all did well). To add to this success, the Gameboy versions of Final Fantasy and Zelda matched their counterparts in sales futher boosting the market for these types of games. Now it was time for RPGs on the SNES to shine. Since game companies had begun to realize that RPGs weren’t just a passing “fad”, heated competition arose to see who could dominate the RPG market. The SNES was built for these types of games. It was slower than it’s counterpart the Genesis, but it had better graphics and great sound. This “slow but beautiful” platform was the perfect setting for more sequels to Nintendo’s Zelda, Enix’s Dragon Quest, and Square’s Final Fantasy. This dynamic duo of games was nearly unstoppable in Japan especially, and it also helped other “new” RPGs on the block such as Earthbound, Chrono Trigger, and Lufia. ![]() Next was the Nintendo 64. Playstation was beginning to gain ground and had already claimed Enix and Square as exclusive second party developers. This was a major hit for Nintendo. It would most likely take away half their sales. As the Playstation flourished, Nintendo planned their next RPG hit. This one would be called Zelda Ocarina of Time. It had Link as an adult and as a boy pitted against the evil Gandorf and ever-sinister Ganon. This was a challenge for Shigeru Miamoto
and the rest of the team at Nintendo. They had to create a 3D RPG
game that could give you the same feel as their 2D counterparts, and still
be able to immerse you in that 3D environment and provide those rich graphics.
Using the C-pad, Nintendo devised an ingenious method of letting you have
up to three items at your fingertips all at once. This button method
is now the standard for all N64 RPGs.
![]() As for the sales of this game, it completely compensated for the 2:1 disadvantage Nintendo had in major development of these types of games. It would help narrow the gap between Nintendo and Sony. During this historical period in time, another RPG came into town, but through an unlikely medium; the almost nonexistent Game Boy. It was called Pokemon. Pokemon, even though I don’t think it was the best, is thought by many people (mainly kids) to be the best RPG. One thing it definitely did do though was to boost the sales of the Game Boy though and encourage Nintendo to keep improving their system. This game single handedly put Nintendo’s sales in videogames above Sony’s. Pokemon to this day is the fastest selling game in history. It was also the first RPG to truly create a “fad”. There are now millions of Pokemon shower doilies, toys, handhelds, models, dog tags, cards; the list goes on and on. ![]() Now after a Zelda Mask of Majora title and Pokemon Red, Blue, Yellow, Gold, Silver, Pinball, Stadium, Puzzle League, and Trading Card League title, RPGs have become synonymous with Nintendo, and there will be many more to come. The next Zelda already looks like a whopper and the next Pokemon is just well, another Pokemon. The future looks bright for the RPG, and the future looks even brighter for Nintendo! - Darklord007 |
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