| Computer.
Computer
is an electronic data processing machine which takes the
input, stores the data in its memory then process it with
the help of Arithmetic Logic Unit (A.L.U) under the supervision
of Control Unit (C.U) and then give us the output according
to the instructions (Program).
OR
The
word computer is derived from a Latin word "Computare"
which means to count or to calculate. The computer is
an extension of human mind which can perform several tasks
with a great speed. Computers are just like a dumb servant
who cannot take any decision by itself they only do what
they are told to do so.
|
| Classification
of Computers
GENERAL
PURPOSE COMPUTERS
General
purpose computers are designed to solve a large variety
of problems. The different programs can be used to solve
many problems. Most digital computers are general purpose
computers and used in business and commercial data processing.
SPECIAL
PURPOSE COMPUTERS
A
computer designed for machine control or process control
would be different than a general purpose computer. The
special purpose computers are designed to solve specific
problems. The computer program for solving a specific
problem is built right into the computer. Most analog
computers are special purpose computers. These special
purpose computers are widely used in industrial robotics.
SUPER
COMPUTERS
Large
scientific and research laboratories as well as the government
organizations have extra ordinary demand for processing
data which required tremendous processing speed, memory
and other services which may not be provided with any
other category to meet their needs. Therefore very large
computers used are called Super Computers. These computers
are extremely expensive and the speed is measured in billions
of instructions per seconds (B.I.P.S).
|
| Importance
of Computer
Computer
is important in this contemporary world of human efforts.
The frequent use of computer rapidly changing the nature
of work. Its impact is being felt in industries, banks,
education etc. to solve the complicated and time consuming
problems. Computer can improve the efficiency of an organization.
The business person employing a computer can trim unnecessary
over time reducing dependency upon unreliable person or
outside agencies.
The
importance and capabilities of computer can be discussed
under three heads.
- Speed
- Accuracy
- Reliability
SPEED
Computer
is an electronic data processing machine which can perform
arithmetic and logical operations with very much speed.
It can perform million instructions per second. That would
take a person year to complete. To classify the speed
of different computers the manufacturer has the criteria
of (MIPS) million instructions per second.
ACCURACY
The
computer must process the data accurately. Accuracy is
the prime consideration of installing computer. Computers
are universally accused of making mistakes on bills, statements
and etc. The probability of computer errors are quite
often and traceable.
RELIABILITY
Computer
system are widely accept because of there exceptional
reliability. Computer constantly provide the same accurate
results under all operating conditions.
|
| Types
of Computer
ANALOG
COMPUTERS
Analog
computers are used to process continuous data. Analog
computers represent variables by physical quantities.
Thus any computer which solve problem by translating physical
conditions such as flow, temperature, pressure, angular
position or voltage into related mechanical or electrical
related circuits as an analog for the physical phenomenon
being investigated in general it is a computer which uses
an analog quantity and produces analog values as output.
Thus an analog computer measures continuously. Analog
computers are very much speedy. They produce their results
very fast. But their results are approximately correct.
All the analog computers are special purpose computers.
DIGITAL
COMPUTERS
A
computer which process information represented by combination
of *** or discontinuous data. It is a device for performing
sequence of arithmetic and logical operations, not only
on data but on its ***. Digital computer that is capable
of performing sequences of internally stored instructions
for calculation. Digital computers are not very much fast
but their results are very much accurate. All the digital
computers are general purpose computers.
HYBRID
COMPUTERS
Various
specifically designed computers are with both digital
and analog characteristics combining the advantages of
analog and digital computers when working as a system.
Hybrid computers are being used extensively in process
control system where it is necessary to have a close representation
with the physical world.
The
hybrid system provides the good precision that can be
attained with analog computers and the greater control
that is possible with digital computers, plus the ability
to accept the input data in either form.
CLASSIFICATION
OF COMPUTERS
MAINFRAME
COMPUTERS
The
most expensive, largest and the most quickest or speedy
computer are called mainframe computers. These computers
are used in large companies, factories, organizations
etc. the mainframe computers are the most expensive computers,
they cost more than 20 million rupees. In this computers
150 users are able to work on one C.P.U. The mainframes
are able to process 1 to 8 bits at a time. They have several
hundreds of megabytes of primary storage and operate at
a speed measured in nano second.
MINI
COMPUTERS
Mini
computers are smaller than mainframes, both in size and
other facilities such as speed, storage capacity and other
services. They are versatile that they can be fitted where
ever they are needed. Their speeds are rated between one
and fifty million instructions per second (MIPS). They
have primary storage in hundred to three hundred megabytes
range with direct access storage device.
MICRO
COMPUTERS
These
are the smallest range of computers. They were introduced
in the early 70’s having less storing space and processing
speed. Micro computers of todays are equivalent to the
mini computers of yesterday in terms of performing and
processing. They are also called "computer of a chip"
because its entire circuitry is contained in one tiny
chip. The micro computers have a wide range of applications
including uses as portable computer that can be plugged
into any wall.
DATA
PROCESSING
Data
processing often referred as "D.P" is the process
collecting data together and converting the data into
information. The method used for collecting data may be
manual, semi manual, mechanical or electronic.
Data
processing is a term mostly associated with business and
commercial words. Since computer are being used in the
processing of data. The term E.D.P (Electronic Data Processing)
may also be used.
ELECTRONIC
DATA PROCESSING
Data
processing means transformation of data for producing
meaningful results for carrying out scientific, business
activities. The result of data processing is called "INFORMATION".
The
transformation of data consist of a sequence of operations.
The sequence is called "PROCEDURE". A data processing
is a system which takes data as an input, carries out
the required processing on data and produces the information.
The system is called "MANUAL" when processing
is performed by human beings and "AUTOMATIC"
when machines are used. When computers are used for data
processing.
|
| Compiler
Since
the computer hardware is capable of understanding
only machine level instructions so it is necessary
to convert the instruction of a programme written
in high level language to machine instruction before
the programme can be executed by the computer. This
job is carried out by compiler.
A
compiler is translating programme that translates
the instruction of a high level language into machine
language. A high level programme is called a source
programme. After the source programme has
to be converted into machine language by a compiler.
It is referred to as an object programme.
A
compiler can translate only those programme which
has been written in the language for which the computer
is meant e.g., FORTRAN compiler is only capable
of translating source programme which have been
written in FORTRAN. Each machine requires a separate
compiler for each high level language.
The
compiler analysis each statement in the source programme
and generate a sequence of machine instruction.
As the compiler analysis each statement it uncovers
certain types of errors. Compiler can diagnose the
following kinds of errors in a source programme.
- Illegal
characters.
- Improper
sequence of instruction in a programme.
A
source programme containing an error diagnosed by
compiler will not be compiled into an object programme.
The compiler will print out (display) a suitable message. |
Micro
Computers
The
electronic logic of micro computer is based on a single
printed circuit board which is stored in a case and provided
with a keyboard for data entry and a monitor. The I/O
logic may support a range of peripherals such as printer,
disk, mouse etc. Microcomputer have operating system and
peripheral connectivity to support microcomputers.
|
| Compiler
Since
the computer hardware is capable of understanding only
machine level instructions so it is necessary to convert
the instruction of a programme written in high level language
to machine instruction before the programme can be executed
by the computer. This job is carried out by compiler.
A
compiler is translating programme that translates the
instruction of a high level language into machine language.
A high level programme is called a source programme.
After the source programme has to be converted into machine
language by a compiler. It is referred to as an object
programme.
A
compiler can translate only those programme which has
been written in the language for which the computer is
meant e.g., FORTRAN compiler is only capable of translating
source programme which have been written in FORTRAN. Each
machine requires a separate compiler for each high level
language.
The
compiler analysis each statement in the source programme
and generate a sequence of machine instruction. As the
compiler analysis each statement it uncovers certain types
of errors. Compiler can diagnose the following kinds of
errors in a source programme.
- Illegal
characters.
- Improper
sequence of instruction in a programme.
A source
programme containing an error diagnosed by compiler will
not be compiled into an object programme. The compiler will
print out (display) a suitable message.
| Computer
Languages
Language
is a system for representation and communication
of information or data. Like human beings, a language
or signal is required to communicate between two
persons. Similarly, we cannot obtain any result
by computer without langtage. Computer does not
understand directly what we are communicating with
computer as English or Arabic, it understands only
machine language (binary codes 0-1). Computer translates
English language into machine codes through interpreter
then process instructions and give us the results.
The
computer languages can be divided into two main
levels.
- Machine
language (0-1)
- Symbolic
language (A-Z)
Symbolic
languages are further divide into two main levels
- High-level
language
- Low-level
language
MACHINE
LANGUAGE
Although
computers can be programmed to understand many different
computer language. There is only one language understood
by the computer without using a translation program.
This language is called the machine language or
the machine codes. Machine codes are the fundamental
language of the computer and is normally written
as strings of binary 0-1.
ADVANTAGES
AND LIMITATIONS OF MACHINE LANGUAGE
Programs
written in machine language can be executed very
fast by the computer. This is mainly because machine
instructions are directly understood by the CPU
and no translation of program is required.
However,
writing a program in machine language has several
disadvantage.
MACHINE
DEPENDENT
Because
the internal design of every type of computer is
different from every other type of computer and
needs different electrical signals to operate. The
machine language also is different from computer
to computer.
DIFFICULT
TO PROGRAM
Although
easily used by the computer, machine language is
difficult to program. It is necessary for the programmer
either to memorize the dozens of code number for
the commands in the machine’s instruction set or
to constantly refer to a reference card.
DIFFICULT
TO MODIFY
It
is difficult to correct or modify machine language
programs. Checking machine instructions to locate
errors is difficult as writing them initially.
In
short, writing a program in machine language is
so difficult and time consuming.
SYMBOLIC
LANGUAGES
In
symbolic languages, alphabets are used (a-z). symbolic
languages are further divide into two main levels.
- High
level languages
- Low
level languages
LOW
LEVEL LANGUAGE
A
language which is one step higher than machine language
in human readability is called Assembly Language
or a low-level language. In an assembly language
binary numbers are replaced by human readable symbols
called mnemonics. Thus a low-level language is better
in understanding than a machine language for humans
and almost has the same efficiency as machine language
for computer operation. An assembly language is
a combination of mnemonic, operation codes and symbolic
codes for addresses. Each computer uses and has
a mnemonic code for each instruction, which may
vary from computer to computer. Some of the commonly
used codes are given in the following table.
COMMAND
NAME MNEMONIC
Add
ADD
Subtract
SUB
Multiply
MUL
Compare
Registry CR
Compare
COMP
Branch
Condition BC
Code
Register LR
Move
Characters MVE
Store
Characters STC
Store
Accumulator STA
An
assembly language is very efficient but it is difficult
to work with and it requires good skills for programming.
A program written in an assembly language is translated
into a machine language before execution. A computer
program which translates any assembly language into
its equivalent machine code is known as an assembler.
HIGH
– LEVEL LANGUAGE
A
language is one step higher than low-level languages
in human readability is called high-level language.
High – level languages are easy to understand. They
are also called English oriented languages in which
instruction are given using words. Such as add,
subtract, input, print, etc. high level language
are very easy for programming, programmer prefer
them for software designing that’s why these languages
are also called user’s friendly languages.
Every high level language must be converted into
machine language before execution, therefore every
high level language has its own separate translating
program called compiler or interpreter.
That’s why some time these languages are called
compiler langauges. COBOL, BASIC,
PASCAL, RPG, FORTRAN are some high level languages.
INTERPRETER
An
interpreter is a set of programs which translates
the high-level language into machine acceptable
form. The interpreters are slow in speed as compared
to compilers. The interpreter takes a single line
of the source code, translates that line into object
code and carries it out immediately. The process
is repeated line by line until the whole program
has been translated and run. If the program loops
back to earlier statements, they will be translated
afresh each time round. This means that both the
source program and the interpreter must remain in
the main memory together which may limit the space
available for data. Perhaps the biggest drawback
of an interpreter is the time it takes to translate
and run a program including all the repetition which
can be involved.
|
|
| Disk
Operating System (DOS)
It
is a collection of programs reside on the disk. DOS is
a single user operating system used with microcomputers,
which provides the communication link between user and
hardware. DOS plays a vital role in operation of a computer
system. It facilitates the user to copy, print, delete,
rename etc a file. The DOS contains three main files COMMAND>COM,
IO.SYS, MSDOS.SYS and two types of commands.
- Internal
commands
- External
commands
INTERNAL
COMMANDS
Internal
commands are those which are transferred into the memory
at the time of booting the computer. These commands are
the part of a program called COMMAND.COM. These commands
are always available to the user although they cannot
be displayed, delete, rename. Examples are CLS, TIME,
DATE, COPY, VER.
EXTERNAL
COMMANDS
External
commands are the conventional programs which are reside
on the disk they do not transferred into the memory at
the time of booting the computer. These commands can be
displayed on the screen by taking the directory of a disk.
External commands can be deleted, copy and even rename.
Examples are diskcopy, format, xcopy, chkdsk, diskcomp,
backup.
|
| Errors
Errors
are the mistakes made by the programmer during program
writing. A program relays run perfectly for the first
time and each program needs to be tested to ensure that
it is correct and contains no errors. There are three
types of errors generally encountered.
- Syntax
Error
- Logical
Error
- Run
Time Error
SYNTAX
ERROR
The
syntax of a programming language is the set of rules to
be followed when writing a program in that language. These
rules are similar to the grammar rules of Urdu or English
language. When a program violates these rules, computer
generates a syntax error. Syntax must be correct before
program execution.
LOGICAL
ERROR
These
errors are the most difficult ones to find, if a programmer
enters a sign of multiply instead of addition at the time
of making the program, the answer will not be correct
because interpreter will not be able the detect these
types of errors. A logical error will not stop the execution
of the program but the result will not be accurate.
RUN
TIME ERROR
These
types of errors stop the execution of the program. It
may be due to entering the invalid data at the time of
executing a program. For example, if a program is expecting
the user to enter the numeric data and the user enters
a string data, computer will display an error message.
|
| Input
Devices
Input
devices are used to provide data or information to the
computer. The computer follows the instructions given
to it by and input device. A variety of input devices
are used with the computer depending on the type and purpose
of input information. For example, a keyboard is commonly
used to transfer data or information from human readable
form to machine readable form. Other examples of input
devices are: mouse, joystick, trackball, light pens, digitizers,
scanners, optical character reader (OCR), touch window,
etc.
KEYBOARD
A
keyboard is the most commonly used input device which
helps us in simply keying in required information in a
computer. This information is subsequently stored in the
computer’s memory. A keyboard can be used effectively
to communicate with the computer but considered to be
relatively slow as compared to other input devices. The
keyboard is divided into following divisions:
ALPHABETIC
KEYPAD
These
keys are similar to a standard typewriter and is used
to type general information.
NUMBERIC
KEYPAD
These
keys are used to input numeric data only. These are very
useful in case of large numeric data input because all
numeric keys can be accessed by one hand only. These keys
can also be used as an alternative to the screen navigation
and editing keys.
FUNCTION
KEYS
These
are keys marked as F1 - F12, located normally at the top
of the keyboard. These are special keys provided to a
programmer which allow him to attach special functions
to each key. Each of these function keys are also given
some special function in different packages.
SCREEN
NAVIGATION AND EDITING KEYS
These
keys are provided to move around in the screen. May programs
use these keys to let the user move around the screen
display. In some keyboards these keys are also provided
inside the numeric keypad as alternate keys.
|
| Output
Devices
An
output device is used to display the data or information
that we receive from the computer. An output device can
be used to display or print the intermediate or final
results performed by computer. A variety of output devices
are used with computer. The use of these devices depends
on the type and purpose of output. Some examples of output
devices are: Monitors, Printer, Plotters, Visual display
unit (VDU), liquid crystal display (LCD), etc.
MONITOR
To
display result or output from computer, a T.V like device
is used which is called monitor. The monitors are also
referred as C.R.T (Cathode Ray Tube), V.D.U (Visual Display
Unit). The monitor assist during input from the keyboard,
this display is called a soft copy. The monitor can be
of various kinds, depending on the type of application.
Monitors are categorized into two groups:
- Monochrome
monitors
- Colour
monitors
MONOCHROME
MONITORS
Monochrome
monitors are used specially for text editing purpose.
These monitors can display only one colour. Normally amber,
green or paper white.
COLOUR
MONITORS
Colour
monitors serves a wide range of selection according to
the application. Such as red, green, blue, Enhance Graphic
Array (EGA), Colour Graphic Array (CGA), Video Graphics
Array (VGA), Super Video Graphics Array (SVGA).
|
| A
computer peripheral that puts text or a computer generated
image on paper or on another medium, such as a transparency.
Printer can be categorized in several ways the most common
distinction is IMPACT and NON-IMPACT.
IMPACT
PRINTING
Is
the method used by the conventional type writers. In some
type of impact printing a metal "hammer" embossed
with a character strikes a print ribbon, which presses
the characters image into paper. In other types the hammer
strikes the paper and presses it into the ribbon characters
created through impact printing can be formed by either
a solid font or dot matrix printing mechanism.
NON
– IMPACT PRINTING
Does
not depend on the impact of metal on paper. In fact no
physical contact at all occurs between the printing mechanism
and the paper. The most popular non-impact methods today
utilize thermal transfer, ink-jet.
DOT
MATRIX PRINTER
Any
printer that produces character made up of dots using
a wire pin printed head. The quality of output from a
dot matrix printer depends largely on the number of dots
in the matrix, which might be low enough to show individual
dots or might be high enough to approach the look of fully
formed characters. Dot matrix printers are often categorized
by the number of pins in the printer head typically, 9
or 24.
LINE
PRINTERS
Any
printer that prints one line at one time, as opposed to
one character at a time or one page at a time. Line printer
typically produce the 11 by 17 inch "computer"
printout. They are high speed devices and are often used
with mainframes, minicomputers, or networked machines
rather than with single user system. Types of line printers
include chain printers and band printer.
LASER
PRINTERS
An
electrophotographic printer that is based on the technology
used by photocopiers. A focussed laser beam and a rotating
mirror are used to draw an image of the desired page on
a photosensitive drum. This image is converted on the
drum into an electrostatic charge, which attracts and
holds toner. A piece of electrostatically charged paper
is rolled against the drum, which pulls the toner away
from the drum and onto the paper. Heat is then applied
to fuse the toner to the paper. Finally, the electrified
charge is removed from the drum and the excess toner is
collected. By omitting the final step and repeating only
the toner application and paper handling steps, the printer
can make multiple copies.
DAISY
WHEEL PRINTER
Daisy
wheel printer are some times called letter quality printer
because they are often used to produce attractive correspondence.
The D.W.P is a flat circular device made of metal with
character embossed on it. As this wheel spins at a very
high speed the hammer hits the specific character against
the ribbon which presses against the paper.
THERMAL
TRANSFER PRINTER
It
is a kind of non-impact printer. In electrothermal printing,
characters are burned on to a special paper by heated
rods on a print heat. They transfer ink from a wax-based
ribbon onto plain paper. These printer can support high
quality graphic.
INK
– JET PRINTER
It
is a kind of non-impact spray small dots of electrically
charged ink onto a paper to form images. Ink jet printer
are flexible enough to be used as plotters.
|
| Secondary
Storage Devices
Secondary
storage devices are also called backup storage because
it is used to store data. Volume of data on permanent
basis which can be partially transferred to the primary
storage, when required for data processing. Afterwards
these devices are comparatively cheap and provide greater
space to store the data /instructions are stored on secondary
storage devices in the same binary codes as in primary
storage.
RANDOM
ACCESS DEVICES
Random
Access Devices are those devices on which we can directly
access the data. These devices are comparatively provide
the fast communication.
For
example, hard disk, floppy disk, optical disk.
SEQUENTIAL
ACCESS DEVICES
Sequential
Access Devices are those in which we can access the data
one by one in a sequence. These devices provide slow communication
as compared to Random Access Device.
NEEDS
OF SECONDARY STORAGE DEVICE
The
storage capacity of the primary storage of today’s computer
is not sufficient. To store a large volume of data as
a result additional memory called secondary storage is
needed with most of the computer system.
These
devices also provides the fast communication than I/O
devices. The internal memory of a computer is a volatile
memory. Therefore, we cannot save the data permanently.
In that case we require secondary storage device which
provide the facility to store the data for future use.
FLOPPY
DISK
A
floppy disk, also called simply a diskette or disk, is
a small flexible Mylar disk coated with iron oxide on
which data are stored. The floppy disk has been around
since early 1970s, today it is available in three 3½ inch,
5¼ inch and 8 inch sizes. The 5¼ and 8 inch diskettes
are covered by stiff protective jacket with different
holes. The central big hole called hub ring which is used
to hold by disk drive during rotation. The elongated read
write window is used to read and write data through read/write
head. The small hole next to the hub ring is called index
hole which is used to locating data through computer.
The cut out on the side of the floppy disk is called write
protect notch. If we cover this opening with a piece of
paper then we can’t write data on to disk.
In
small diskette a hard plastic cover and protective metal
is used to protect disk. Before using a disk we have to
format a disk in which disk is divided into tracks and
sectors for storing the data. Diskettes may be double
sided and single sided while the storage capacity become
less or more.
Floppy
diskettes are more convenient to use with microcomputers.
A floppy disk which is a random access device can access
data fast than magnetic tape.
MAGNETIC
TAPE
Magnetic
tape is a sequential access device about one half or one
fourth inch in size and made of Mylar (a plastic material)
coated with a thin layer of iron oxide. Data can be read
and write through a device which is called tape drive.
The read/write head of tape drive which is an electromagnetic
component read, write and erase data from magnetic tape.
Magnetic tape is divided into nine separate strips or
tracks in which eight tracks are used to store data and
ninth track is used for error checking bit.
Magnetic
tape can store large quantities of data therefore they
are erasable, usable and durable secondary storage device.
But it can use with large computers.
| Hard
disk
Hard
disk is a thin circular metal plate coated both
side with a magnetic material. A hard disk pack
consist of a number of disk mounted on central shaft
which rotate at a speed of 2400 rpm or more. In
a hard disk information is stored on both the surfaces
of each disk plate except the upper and the lower
surfaces of the bottom plate which are not used.
Information is recorded on the track of the disk
surfaces in the form of invisible tiny magnetic
spot. The presence of a magnetic spot represent
1 bit and its absence represents 0 bit.
Hard
disk are potentially very high capacity storage
devices typically in the range of 20 megabyte to
1 gigabyte. Data are recorded on the tracks of a
spinning disk surface and read from the surface
by one or more read/write heads. There are two basic
types of disk system.
- Moving
head
- Fixed
head
MOVING
HEAD
The
moving head consist of one read/write head for each
disk surface mounted on an axis and which can be
moved in and out. In this system each read/write
head moves horizontally across the surface of the
disk. So that it is able to access each track individually.
Information stored on the tracks which constitute
a cylindrical shape through the disk pack are therefore
accessed simultaneously.
FIXED
HEAD
In
the fixed head system the axis are non-movable.
A large number of read/write heads are distributed
over the disk surfaces. One head for each track
as a result no head movement is required and therefore
information is accessed more quickly.
|
|
| Flow
Chart
Flow
chart is a symbolic representation of flow of programme.
It can graphically represent data processing procedure
Flow chart serves two purposes, i.e., the planning of
the program structure as an aid in writing the computer
program. Secondly the documentation of the program logic
and work flow for the purpose of the communication with
other person and to recall a program at a later time.
If the program needs to be changed. The second purpose
is very important because it is very difficult to check
the logic of the program.
SYMBOLS
OF FLOW CHART
TERMINAL
The
terminal symbol is used to indicate the beginning, ending
of the program logic flow. It is the first and last symbol
of the flow chart.
INPUT
/ OUTPUT BOX
The
input/output box is used to denote any function of an
input and output in the program. If there is a program
instruction to input or output the data from any I/O device
that step will be indicated on this symbol.
PROCESS
BOX
A
processing symbol is used in a flow chart to represent
arithmetical and data movement instructions.
FLOW
LINES
Flow
lines are used to indicate the flow of operations. The
exact sequence in which the instructions are to be executed.
The flow of flow chart is normally from top to bottom
and left to right.
DECISION
BOX
The
decision box is used in a flow chart to indicate a point
at which a decision has to be made and to branch to one
or more alternative points that is possible during execution.
The appropriate path followed, depends on the result of
the decision.
CONNECTOR
A
flow chart becomes complex, when the number and direction
of flow lines is confusing or it spread over more than
one page. It is useful to utilize the connector symbol
as a substitute for flow lines.
SYSTEM
FLOW CHART
System
Flow Chart is used to describe complete data processing
cycle including the hardware devices and media used. A
System Flow Chart shows flow of data in a system where
and in what form it is received by the system, how it
is input to the computer and what storage media are used
to hold it. The symbol used in system flow chart indicates
the peripherals to be used in data processing procedure,
where output will be produced. System flow chart do not
explain the logic of the programs.
|
| Modes
of Operation
There
are two modes of operation for BASIC. The mode that you
are in determines what BASIC will do with the instruction
you give it. When you start BASIC you receive the OK prompt.
You then have two modes available to you immediately.
DIRECT
MODE
In
the direct mode BASIC acts like a calculator. No line
numbers are required. Direct mode is not of course the
main purpose of BASIC, but it is useful at times particularly
when you are debugging program or short problems in which
you want to perform quick calculation e.g., PRINT 3+4.
INDIRECT
MODE
In
this mode you first put a line number on each statement.
Once you have a program you can run it and get your results.
The indirect mode saves your instructions in the computer
along with their line number, you can execute the program
as many times as you wish simply by typing RUN.
|
|
|