MUWA Glossary

 

  1. Time: The temporal dimension as percieved by the player.

  2. X, Y, and Z dimension: The first, second, and third dimension respectively.

  3. Alpha-Phi dimension: The greek letters from Alpha to Phi will be our 4'th through 27'th spatial dimensions respectively.

  4. Player: User that plays the game, interact with the game and the program

  5. Phase (deprecated!): Player's position in the Alpha dimension. This phrase should be "Position" instead.

  6. Phase shift (deprecated!): The changing of a Player's Phase. This phrase should be "Movement" instead.