Cell Collision Rpg
Main
Story
Rules
Joining
Roster
Decesed
Index of Stats
Travel Companion
Locations
Battles
Quests and Events
FFAs and Tourneys

Community
Message Board
Chat Room
Links

Affilliates

Staff
-Unknown
-TheStinkeyWoz
-Tural

Disclaimer


Travel Companion

A great deal of the rpg is dependant upon where your character is and how he or she travels from place to place. Traveling itself is explained in the rules, but this page explains how to use locations to your advantage.

Most locations are set up to have access to a portal which leads to larger portals that bring you to the present earth or other such portals. With the very frabic of the universe splitting, such portals can be used to travel between dimensions and time itself. Different portals for different worlds are located around earth and on earth and link to their respective portals in other areas of space, other planets, and other worlds. Some locations may be listed as not having portals for travel back to earth because travel can be done through space or other means, but often, portals are hidden or protected and an event must occur before the portal can be revealed. If you are having trouble understanding what travel through portals is, think of that old show Sliders.

Each location is presented within its propper placement in the locations section. A planet such as Jurai can be found with its travel information in the space-planetary segment. Much like traveling information is available for each location, the name of the location =P, currency, battle conditions, available quests and events, special training, and of course any sub locations are too.

There are over 100 locations within the rpg so use them to your advantage.


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