The Story of "Dreamcast Debug Handler"

and the

"A.G.E. - Demo"
(Alles Ganz Einfach - everything's f...cking easy)

(by Skywalker of Realworld Technology / Hitmen)
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Hello everyone !

This is the story about the first known Dreamcast development hack by Skywalker of RealWorld Technology / Hitmen.

After 5 months of reversing and development we are proud to present YOU the ultimate hardware for the dreamcast called

"Dreamcast Debug Handler"
(DDH)


 








The hardware is currently an interface beetween a Host (PC/Amiga,...) and the Dreamcast itself, but its designed even to run standalone on the DC to give you the builtin functions without the need of a Host. All functions are menu driven on the DC like an "A*tion R*play" on other consoles.

(This is the main menu of DDH)






Functions in the main menu:

Boot game (quick)        :    Boot up without original Dreamcast animation stuff.
Boot game (normal)      :    Just boot up...
Enter handler                :    Establishes link to host (link establish is available anywhere within the DDH menues by just
                                           starting the host program).
Preferences                   :    Enter preferences menu.

Some useful information is also displayed here:

Media type                    :    Type of inserted CD.
Memcard #0                  :    Free blocks/total blocks of the first VMU inserted in Controller #1.
Config                           :    Status of loaded configfile from VMU (ok / not ok).
Patchlist                        :    Status of loaded custom patchfile from VMU (ok / not ok - number of patches loaded).

There are many features which can be easily de/activated within the Preferences menu of the DDH.

(This is the Preferences menu)







These are the settings you can change on your Dreamcast:

Country protection        :    Guess what...

GD debug screen           :    Enable the internal GD debug screen on the main menu (see picture later).
                                            (only available on japanese systems right now).

Display bootpicture       :    Display an initial bootpicture at startup.

Do patches on boot       :    Perform various patches on bootup (internal and custom patches).

Start game -> Handler   :    Enables the jump-into-handler routine after pressing "start game" on the DC main-menu.

Ingame control              :    Patching games for unlimited lives is fun :)....

Quick startup                 :    Just does the necessary steps and boot without displaying the menu...

RTS/VBR adress           :    Internal info.

Patch setting number /
File patchadress /
Directory Sector           :    Used for boot stuff.

Receive patchlist          :    Get your personal patches from the host and store them on the VMU.

Apply patches now       :    Perform the patches right now.

Reflash handler             :    Internal usage.

Exit preferences            :    Back to main menu.
 

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