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A much more refined Earl as compared to the low poly mesh previously seen. Obviously a little clothing is required, as well as shoes and a slight tweaking of the mouthal region. The sun glasses were modelled from a flat plane and extruded a small amount for a little depth, which I think look pretty good. I'm surprised at how well his knees turned out too :)
This is the medium poly version of Earl
I exported quickly to Bryce 3D. After a quick smoothing and material job,
he looks quite good. I'm surprised at how well rendered the picture is,
considering there are no soft shadows or any sort of radiosity techniques
employed in the Bryce 3D render engine. It reminds of a possible Lightwave
scene, the type with a single modelled object in the middle of white space.
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Copyright Michael Balzer 2000-2002
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