| SCREENSHOTS | ||||||||||||||||||||||||||||||||||||||
| Here are some screenshots produced with the landscaper program. Click on the thumbnails to view larger versions of them. | ||||||||||||||||||||||||||||||||||||||
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| The six screenshots to the right are all of the same fractally generated landscape. The first and second have wireframe on, with no colour and with gradient colour. The third and fourth both have gradient colour on and wireframe off. One has lighting off and the other has lighting on The fourth and fifth are the same as the third and fourth, but they display the sea level in blue at different heights. |
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| These two landscapes demonstrate the effects of the offset and roughness variable. The smooth landscape has an offset of 0.1 and a roughness of 1.5 The spikey landscape has an offset of 1.0 and a roughness of 0.5 |
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| This is the "landscape" generated when the midpoints are not displaced randomly, but are displaced evenly. This is the fractal that the random landscape fractals are based on. |
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| This view was created by using the keyboard controls to rotate the view to an overhead position. The zoom commands were also used. | ||||||||||||||||||||||||||||||||||||||
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| To get a picture of islands I just had to be patient and wait for a nice mountain to appear, then raise the water level. | ||||||||||||||||||||||||||||||||||||||
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