EASTERN FRONT TANK LEADER SCENARIOS

 As noted elsewhere I bought Eastern Front Tankleader back in 1989 . I thought the formation-card activation system was interesting but could never get to grips with the rest of the mechanics. Nonetheless, the game has some interesting scenarios and its scale makes it suitable for conversion the to the Talonsoft Campaign system. The scenarios below are all for use with Eastern Front II.  

 

SCENARIO TITLE

BATTLE TYPE AND COMPLEXITY RATING

NOTES

Ambush in the Breslau Forest

Winter 1945

Armoured Breakthrough

USSR v Germany

Complexity: 2

Best played against Soviet AI. This is a desperate fight for the Germans. The bulk of their forces consist of Panzerschrek equipped infantry so they very much have to rely on ambushes from woods and towns to reduce the Soviet armour before it reaches the exit objectives.

Tolochino: The T34

Summer 1941

Armoured Breakthrough

Germany v USSR

Complexity: 2

Best played against Soviet AI. Another tough one for the Germans as their tanks don't have much chance of knocking out the Soviet KVs or T34s. They do have 75mm anti tank guns but these aren't much use in an offensive role.

The Elbe River Blues

Spring 1945

Meeting Engagement

Germany v USSR

Complexity: 3

This is a tank battle pure and simple. The Soviets have the advantage of overwhelming numbers but the German panzer formations are of elite quality which should help redress the balance somewhat.

Battle for the Berlin Seelow Highway

Spring 1945

Meeting Engagement

Germany v USSR

Complexity: 3

Broadly similar to The Elbe River Blues above. This time though the Soviets have IS-IIs which can deal with most German tanks. The Germans have less armour than before so will probably find things more difficult.

The Belikowo Pocket

Spring 1941

Pocket Breakout

USSR v Germany

Complexity: 3

Best played against Soviet AI. It’s easy for the Soviets to win this scenario if they keep their forces together and rely on their KV tanks to demolish the German armour. The time frame is too early for T70s so I’d consider substituting T40s or T26s.

On the Road to Moscow

Autumn 1941

Armoured Breakthrough Germany v USSR

Complexity: 3

The German mobile forces should find it easy to outflank the Soviet infantry positions. However, the Soviets receive KV tank reinforcements which are a much tougher proposition, especially when they sit on the exit objectives.

The Border

Spring 1941

Meeting Engagement

Germany v USSR

Complexity: 3

Not dissimilar to On the Road to Moscow above, but with slightly different forces on both sides. The German mortars seem to be of only marginal value given that the Soviet force is mostly made up of tanks.

Liberating Rostov

Winter 1943

Meeting Engagement

Germany v USSR

Complexity: 3

This strikes me as a pretty grim scenario: An armoured battle in a near featureless frozen wilderness with hills providing the only cover. The Germans have the more powerful force but will have to move fast to exit enough units off the map. The other alternative is to stay and fight it out with the Soviets hoping to accrue enough VPs by destroying enemy units. Risky.

Prokhorovka

7th July 1943

Meeting Engagement

Germany v USSR

Complexity: 3

Best played against Soviet AI. It's difficult to reproduce the fog bound set up from the original scenario, so I haven't tried. The Soviets are mostly positioned in woods, buildings and behind hills. The Germans must advance quickly to capture the victory objectives, but not so much so that they take heavy casualties from the lurking Soviet armour.  

Bridgehead on the Astrika  v1

Summer 1943

Bridgehead

USSR v Germany

Complexity: 4

Best played against Soviet AI. The Germans are dug in but the Soviets have plenty of artillery with which to batter them into submission. The Germans may be reinforced by a Tiger company but shouldn’t count on it. This scenario is a bit of a slogging match for both sides.

Bridgehead on the Astrika v2

Summer 1943

River crossing

USSR v Germany

Complexity: 4

Same forces as v1 but with the victory objectives relocated to the centre of the map.

Bridgehead on the Astrika v3

Summer 1943

River crossing

USSR v Germany

Complexity: 4

Again, same forces as v1 but this time the victory objectives are in the NE section of the map.

A Midsummer's Day Dream

July 1943

Armoured Breakthrough

Germany v USSR

Complexity: 4

Best played against German AI. This is a full on assault by massed German tank forces. The Soviets do get tank reinforcements but initially have to rely on infantry, AT and artillery units to slow the Germans down.

The Thin Red Line

Winter 1942

Recon Attack

Germany v USSR

Complexity: 4

A German recon battalion finds several towns held by Soviet tank units. Both sides quickly pour reinforcements into the area and a mobile battle develops ranging all over the map.

Counterattack on the Chir

Winter 1942

Static Line Defence

USSR v Germany

Complexity: 5

Best played against Soviet AI. It's KV hell for the Germans again as the Soviet behemoths attack their lines with infantry in support. The Germans do get reinforcements, but will they be enough to stop the Soviet rampage?

Summer of '42

Summer 1942

Static Line Defence

USSR v Germany

Complexity: 5

Best played against Soviet AI. This a mass charge by Soviet infantry with some tanks and artillery in support.

 

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