SQUADLEADER SCENARIOS
The classic
infantry combat game from Avalon Hill. It features twelve scenarios evenly
split between the Eastern and Western Fronts with the Germans taking on the
Soviets and Americans respectively. The scenarios below occupy slots 060
onwards in the SCEN directory.
|
TITLE |
BATTLE
TYPE |
COMMENTS |
|
6th
October 1941 |
Germany v USSR Meeting Engagement |
Soviets and Germans attack each other. I've treated it as
a meeting engagement. Best played against a human opponent because if it's
played vs AI troops that are meant to remain in defensive positions (e.g. The
tractor factory) tend to launch inappropriate and suicidal attacks. This scenario uses the Stalingrad map from the Steel
Panthers scenario “The Factory”. I couldn't be bothered doing a faithful
Squadleader city map. Life's too short. |
|
14th November 1941 |
USSR v Germany Soviet Advance |
Best
played against German AI. The Soviets have a massive advantage in numbers but
have to advance across fairly open ground and can end up being cut to pieces
by German machine guns. Given the time of year a winter map might be more
appropriate. |
|
1st July 1944 |
USSR v Germany Soviet Assault |
Best
played against a human opponent. Again, the Soviets massively outnumber the
Germans but have to cross a lot of ground to reach their objective and a skilful
German player can decimate their forces long before they reach the hill. |
|
1st July 1944 |
USSR v Germany Soviet Assault |
As
v1 above but the German Pz IVs enter from the north, slightly delaying their
entry into the battle. This makes things a bit easier for the Soviets. |
|
12th January 1943 |
Germany v USSR German Advance |
A
small German force attempt to escape the Soviet net around Velikye Luki. Best
played against Soviet AI for a tense cat and mouse game ranging across the
map. |
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Afterword: West front scenarios to follow. Before too long, hopefully.