Business Card Game: dotCOMbust

dotCOMbust

Dot-Com's die. Some have their affairs in order before this sad event, but most do not. Their creditors fight amongst themselves for what assets are left. You are one of the creditors, left with a 'fair share' by the courts. You have a part of this, a piece of that, and some portion of something which you cannot identify.

dotCOMbust is a turn-based simultaneous-play parody card game of creditors fighting over the remains of a belly-up dot-com for 3 or more players.

Setup

Print out one set of business cards (80 cards). The last page is optional: it's the card back art. This game is in color, but will work if printed in black and white.

Punch out the cards, shuffle them, find a flat surface and two or more other creditors (players).

Deal the deck out to all the players. Some players will have one more card than others. That's all right - pick on them first. Play.

Rules

This game is turn based, but everyone plays each turn.

  • The first turn you play to the player on your left.
  • The second turn you play to the player two down on your left.
  • The third turn you play to the player three down.
  • Continue until you're supposed to play to yourself. You can play to yourself if you want, but it doesn't gain you anything, so better to skip it.
  • Repeat.

Playing to an opponent is simply passing them a card or two, both face-up or face-down. Both cards need to be from the same asset. (You cannot pass one face-up and one face-down, sorry.)

One Card, Face Down
If your opponent has another part of that asset, s/he is to pass back your card, plus one other part of that asset.

If your opponent does not have any part of that asset, s/he gets to keep your card.

Two Cards, Face Down
If your opponent has other parts of that asset, s/he is to pass back your card, plus all other parts of that asset s/he possesses at that time.

If your opponent does not have any part of that asset, s/he gets to keep both your cards.

One Card, Face Up
If your opponent has another part of that asset, s/he is to pass back your card, plus one other part of that asset.

If your opponent does not have any part of that asset, s/he does not get to keep your card.

Two Cards, Face Up
If your opponent has other parts of that asset, s/he is to pass back your card, plus all other parts of that asset s/he possesses at that time.

If your opponent does not have any part of that asset, s/he gets to keep only one of your cards.

As a mnemonic, think of playing face-up as safe (you get the card back), and playing two cards as aggressive (it's all or nothing.)

When you complete a set, you may show it immediately and claim the points, or keep it in your hand. Note that you can show your points at the end of the game as well, so there is no advantage to showing them early, save to make your hand a more managable size.

Note that the card(s) you're passing to your opponent are currently not part of your hand, so they're not eligible to be taken.

Winning

Each asset counts for one point less than the number of cards in the asset. This balances the larger assets against the smaller ones. Whomever has the most points for completed assets when the game ends is the winner.

The game is over one player has one or no cards in his/her hand. Everyone show sets they've completed and total up their respective points.

Optional Rules

Smaller Decks
80 cards is a lot for only 4 people. Take out a few assets to make hand sizes more managable.

No Tagbacks
You cannot attempt to take back part of an asset from the player to whom you just lost it. This keeps two players from fighting over one item.

To the Bitter End
If someone has only 1 card left, s/he gives that card to the opponent of that turn. No one passes to him/her that turn. The game goes on until all players agree it's pointless to continue. Whomever has the most points wins.

Both Barrels
You are allowed to pass two cards of different sets as a play, if you play both face-down. Your opponent treats each card as a separate transaction.

Links

Author's Notes

Having (luckily) no experience in being on either end of a business bankruptcy filing, I have no idea as to the (in)accuracy of this game. I just like the morbid idea of players fighting over the domain name or server farm.

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