Zell Dincht | |||||||||||||||
The quick. The strong. The chicken-wuss. | |||||||||||||||
"We're here to liberate Balamb, ya know!?...I mean...uh...We're here to liberate Balamb!" | |||||||||||||||
Zell is the hot head of the group. A loudmouth by nature, his brashness and quickness to anger can prove to be a great weakness to Garden's best martial artist. Age: 17, Height: 5'3", Blood type: B, Birthdate: March 7 A Garden Cadet with unsurpassed martial arts skills. Aspiring to become like his grandfather who was once a soldier, Zell entered Garden at the age of 13. Not being one to think matters through, he is known to act on impulse rather than reasoning. At heart however, he is an honest, dedicated young man. |
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Weapon: Gauntlets Best Weapon: Ehrgeiz Personal Opinion: With mastery of his limit break command, he can become the best fighter in the game. However, some people can get frustrated with his attack, but I've become a master at it! Ha ha! Duel-Use the correct combinations to create killer combos with Zell's attacking moves. Zell can learn more moves with Combat King magazines. Punch Rush-Punch the enemy three times in succession-Initial Attack Booya-Give the enemy a stunning headbutt-Initial Attack Hell Drop-Slam your heel down on an enemy-Initial Attack Mach Kick-Deliver a shocking kick to an enemy-Initial Attack Dolphin Blow-Summon a dolphin to smack an enemy-Read Combat King 001 Meteor Strike-Grab an enemy and slam them to the ground-Read Combat King 002 Burning Rave-Create cracks along the ground and attack all enemies (Finishing Blow)-Initial Attack Meteor Barret-Slam into an enemy with burning fists (Finishing Blow)-Read Combat King 003 Different Beat-Pull an enemy to the skies then crash to the ground (Finishing Blow)-Read Combat King 004 My Final Heaven-Rush around the world and ram enemies (Finishing Blow)-Read Combat King 005 |
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LightSoul: Hey, Zell. Say 'it's a transcontinental railroad' for me, wouldja!? | |||||||||||||||
Zell: Okeydokey. AHEMHOCCKK!!! It's a transcontinental railroad...! | |||||||||||||||
LightSoul: ...Wait for it... | |||||||||||||||
Zell: ...b...urgh...must resist...for...normality... | |||||||||||||||
LightSoul: He's about to burst! | |||||||||||||||
Zell: BABY!!! It's a transcontinental railroad, BABY!!! Gasp...I...have a problem. | |||||||||||||||
LightSoul: Got dat right! Suckah! |