| The Base & Equipment | ||||||
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| Current Base Experience : 0 The base was compromised and destroyed. *High probability of surveillance . *Do not approach under any circumstances. *Security protocol K003 in effect for surrounding area. Satellite Intel Data in corresponding folder. All gear unavailable Current Standard Combat Gear Urban Combat Battle Dress Uniforms Forest Combat Battle Dress Uniforms Snow White Cold Weather Uniforms Toronto Police Swat Uniforms Toronto City Workers Uniforms ARMOUR Kevlar Vest & Helmet: 10 Rating: 1 / 2 Str 1 Combat knife: 10 Damage: 1 Size: 1 Stake: 10 Damage: 1 Size: 1 HANDGUNS Makarov Pistol: On hand 2 Ammo: 9x18mm (PMM) Capactity: 12 Damage bonus: +1 Strength: 2 Size: 2 Glock 17: On hand 2 Ammo: 9x19mm Capactity: 10 (can be modded for 17, 19 or 31) Damage bonus: +1 Strength: 2 Size: 2 .44 SWM Revolver Model 29: On hand 1 Ammo: .44 Rem Magnum Capacity: 6 Damage bonus: 3 Strength: 3 Size: 2 Reload: 2 rounds Colt 1911A1: On hand 2 Ammo: .45 ACP Capactity: 7+1 Damage bonus: +2 Strength: 2 Size: 2 SHOTGUNS Remington 870: On hand 1 Ammo: 12ga. Capacity: 8 Damage Bonus: +4 Strength: 3 Size: 3 Reload: 2 rounds RIFLES L1A1 (Rifle): On hand 1 Ammo: .308 Capacity: 5 Damage bonus: 4(5) Strength: 2 Size: 4 Special: Sniper: On a surprise round aimed shot Damage increases to 5, and 9 again applies AK-47: On hand 1 Ammo:7.62x39mm Capacity: 30 or 10 Bursts Damage Bonus: 4 Strength: 4 Size: 4 Special: 9 again on burst ExoMax Crossbow: On hand 1 Ammo: Bolts capacity: 1 Damage Bonus: +3 Strength: 2 Size: 4 Reload: 3 rounds Special: Staking. -3 to hit, 3 levels of Damage required to stake. Flamethrower: On hand 3 Ammo: 250 ML Butane Capactity: 1 Damage bonus: +5 Strength: 2 Size: 1 Range 1m Special: may set things on fire at storyteller discretion. Backpack Makeshift Flamethrower: On hand 1 Ammo: Kerosense based Gel Fuel Capactity: 8 Damage bonus: +5 Strength: 4 Size: 5 Range: 5 paces Reload: 1 hour Special: Very Likely to set things on fire at storyteller discretion 30 cal Machinegun: On hand 1 Ammo: .30 cal Capactity: 250 (10 rounds) Damage bonus: +7 Strength: 4 Size: 6 Special: 8 again, requires 2 men to operate |
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