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C......
Cab: A term for a fakie 360.

Cabalerno: A backflip with a 180 in it.

California Roll: See Med Spin.

Camel: Another word for a toe-tap.

Capped: When a rail has caps put on it that makes it impossible to grind.

Caveman Rail: Rails that are really high and hard to get on.

Cess Slide: Where you are doing a hockey stop with your skates. Ie- you slide sideways on both skates. Its usually done going down a slope or on a smooth surface.

Christ: A backslide in which the heel of the non-grinding skate is resting on front of the sliding skate.

Clicking in: Phrase used to describe the click you make when you jump up and lock in a rail for a grind.

Coping: The metal bar going horizontally across the top of a ramp. This allows you to grind or stall easily.

Corkscrew: A fakio bio 540.

Cowboy Grind: Grind in which you do a frontside (or backside) on both outside edges. To do this your feet have to be close and your knees bowed out like you are a cowboy on a horse.

Crab: Where you skate along sideways with your heels touching each other.

Crossed: Term used to describe grabs in which you reach over (or cross) your body to do the grab. Ie- A crossed rocket is when you are in a rocket, and grab with one hand the skate on the opposite side.

Crossed up: Similar to crossed. However in this one, your feet are what crosses up, and not your hands. Ie- A crossed up mute is a mute grab with one foot behind the other, a la crossed legs.

Crosswalk: A Sidewalk grind in which the front foot is acid.

Curb grind: A grind that is done on a curb. (See grind)
D.......
Darkslide grind: A grind in which you are doing a 'double' royale. Your front foot is pointed in the opposite directions (acid).

Deadfish grind: A grind in which the front foot is topside and the back foot is rolling on the front wheel.

Demon grind: A grind in which you soul grind using the inside of your skate instead of the usual outside.

Diana: A term for a farside alley-oop miszou.

Dickey Grind: See Neighborhood grind.

Disaster: Generally assosiated with grinding. You do a disaster grind when you jump high (possibly doing a grab), land, and grind.

Double Ore-Ida: Vert trick in which you an alley-oop 720
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