| TERMS |
| for inline skating |
| 596: Another name for a darkslide. (NYC term for their 'grind of the month') Acid drop: A large fall or gap that you typically jump into or over. Acid grind: A grind in which your soul foot is on the bar/curb normally, but instead of your front foot being perpendicular to the bar like normal, it points in the opposite direction. Air: What you want to catch!! Air Kedidi: Any time you catch air, and your legs begin to bicycle as you lose control. It usually comes before a big fall! Alley-oop: A move in which you turn one way while rotating another. Ie- you catch air on a ramp going right to left, yet you spin clockwise. When used in reference to grinding, it means doing the grind backwards. An example of this would be an alley-oop soul. This has the same stance as a soul grind yet you slide the object soul foot first. Alley-oop Soul: A soul grind in which you have a normal soul grind stance, but slide soul foot first (or going backwards). Armor: Your pads, man! Wear them with pride! Anti-rocker: A type of wheel setup in which you have small wheels in the middle of the skates, and larger wheels on the outside. This allows you to grind easier, because of the bigger area between wheels. AWOL: Soyale in which only the toe of the boot and not the whole soul is on the rail. |
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| Backside: A type of grind. If you are approaching a bar on your right, and turn 90 degrees counterclockwise to get on it, you are doing a backside grind. Backslide: A grind using only the back foot balancing carefully on the boot and frame. Usually the free foot is grabbed. Bacon in the pan: When you wipe out good on a ramp. You slide around and shrivel up just like frying bacon.. Bannana: Another term for swithc (or unnatural). Bar: Common name for a grinding bar or rail. Bearings: The two round things in the center of your wheel that allows it to spin. Berani: A front flip with a 180 in it. Bio: Sideways spin. (Preferably horizontal) Blindside: A trick in which you turn away from the grinding object to grind it. Ie- if you lose site of the object sometime during the jump-to-grind. If you were skating backwards at the rail and did a 180 to soul watching the rail the whole time, its a half-cab soul. If you spun the other way (so that you lost sight of it), it would be a blindside halfcab soul. Whew! |
| I know there are much more terms, but I don't have enough place to put them on, sorry :-( |
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