Updated: 15 March 1999
Khaar
9th Generation Gargoyle
Leader of the Gargoyles
Sire: | Tremere Ritual (1224) | |
---|---|---|
Nature: | Architect | |
Demeanor: | Loner | |
Humanity: | 6 | |
Secrets: | *** | |
Status: | *** | |
Esprit: | ||
Elder Status: | ||
Gargoyle Prestige: | *** | |
Nosferatu Prestige: | * |
Background:
Khaar never talks about his past. It is believed he served the Clan Tremere in its war against Clan Tzimisce, but somehow, he developped enough willpower to fight the slavery of the Warlocks. Among the first rebels, one of the greatest in strength and height, the Gargoyle called himself Khaar, and never forgot to scream his name when hacking Tremeres into pieces.
He arrived in Paris around the 16th Century, and settled there. With time, the number of Gargoyles grew, and they all sweared allegiance to their leader. Khaar accepted the show of respect, but refused, arguing that now each one was her own master, and free to do what she wanted.
Khaar had met the Nosferatu, and soon, the Clan and the Bloodline joined, the Gargoyles serving as guardians, and the Nosferatu teaching them the secrets of Obfuscate.
But the Tremere still remember Khaar. Despite the fact the Gargoyle is now meditating about his past, about good and evil, the Warlocks still remember the dozens Tremere who died by the hand of the giant Gargoyle, and they offered great prizes to the one who could bring them the head of Khaar.
Surprisingly, François Villon stopped the hunt, and accepted the presence of the Gargoyles as full Kindred. As such, their destruction, and the call for their destruction would be seen as a breach of the Sixth Tradition. The Tremere were outraged, and the Nosferatu surprised.
Now, Khaar still walks alone in the Catacombs, meditating over existence. He knows that despite Villon's protection, the Tremere want him and the whole dead or in slavery. Perhaps it is time to war, once more...
Destiny
Unknown.
Appearance:
Age: | 773+ | Hair: | none | Height: | 2m35 |
---|---|---|---|---|---|
Apparent Age: | ? | Eyes: | Red (Protean) | Weight: | 230 Kg |
Date of Birth: | Unknown | Race: | Unknown | Sex: | Male |
RIP: | 1224 | Nationality: | None | Esprit: | |
Even among his peers, Khaar is great. Among the greatest warriors, he can still stand out. He is a giant of grey stone, with wings so big he can cover himself with them like a stone-like cloak. His eyes gleam red as his Protean power is always active.
Khaar wears nothing but a belt and pouches.
Role Playing:
Khaar has been a warrior, and a general, leading armies of Gargoyles against the Tzimisce, then the Tremere, and then to the exodus to better lands where the Warlocks would not threaten the Bloodline. He is now a wise Elder, calm and strong.
His voice is something between the groal of a predator and the sound of stone moving against stone. He is intimidating, but soon enough, his friends finds him a scholarly thrist. Despite he knows little, he now tries to learn everything he can, and this shows in his etiquette and behaviour.
Notes:
In one of his pouches, Khaar keeps strands of dirty old brown hair. While he keeps no memory about that, he strongly believes this hair is his beloved one. Indeed, when he dreams about her, while her face is blurred by the Tremere Curse, he ccan swear she has long, curled brown hair...
Khaar is hunted by the Clan Tremere, who works hard to find him through mystical and mundane means. But somehow, Khaar escapes their investigations.
Actual Aim:
To learn.
Rumours:
Name: | Khaar | Nature: | Architect | Gen./Blood: | 9/2 |
---|---|---|---|---|---|
Player: | NPC (Raoul) | Demeanor: | Loner | Haven: | The Catacombs |
Chronicle: | Paris, la nuit... | Clan: | Gargoyle | Concept: | Leader |
App. Age: | ? | Sire: | Tremere Ritual | Birth/RIP: | ???/1224 |
Physical | Social | Mental | |||
---|---|---|---|---|---|
Strength | **** | Charisma | **** | Perception | *** |
Dexterity | **** | Manipulation | * | Intelligence | ** |
Stamina | ***** | Appearance | Wits | *** | |
Talents | Skills | Knowledges | |||
---|---|---|---|---|---|
Alertness | *** | Animal Ken | Academics | ** | |
Athletics | *** | Crafts | ** | Computer | |
Brawl | ***** | Drive | Finance | ||
Dodge | *** | Etiquette | * | Investigation | * |
Empathy | * | Firearms | Law | ||
Expression | * | Melee | *** | Linguistics | *** |
Intimidation | *** | Performance | Medicine | ||
Leadership | **** | Security | Occult | * | |
Streetwise | Stealth | *** | Politics | ||
Subterfuge | Survival | *** | Science | ||
Intrigue | Lore, Kindred | * | |||
*Lore, Camarilla | |||||
Gargoyle Knowl. | *** | ||||
Nosferaty Knowl. | ** | ||||
Tremere Knowl. | *** | ||||
Paris Knowl. | *** | ||||
Secrets | *** | ||||
Disciplines | Backgrounds | Virtues | |||
---|---|---|---|---|---|
Flight | **** | Status | *** | Conscience | **** |
Fortitude | ***** | Elder Status | Self-Control | *** | |
Potence | **** | Gargoyle Prestige | *** | Courage | ***** |
Visceratika | ***** | Nosferatu Prestige | * | ||
Obfuscate | ** | Esprit | |||
Protean | ** | ||||
Other Traits | Humanity | Health Levels | |||
---|---|---|---|---|---|
***** * | Bruised | ||||
Hurt | -1 | ||||
Willpower | Injured | -1 | |||
***** ***** | Wounded | -2 | |||
Mauled | -2 | ||||
Blood Pool | Crippled | -5 | |||
ooooo ooooo | Incapacited | ||||
oo oo | |||||
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The ''Clan Symbol'' for the Gargoyles was created by Types'R'us in the True Type Police: Gargoyles de France (W Letter).
© 2000 White Wolf, Inc. All rights reserved. © 2000 Black Widow Intellectual Property. All rights reserved. |