| Legend of the One |
| Primal Fear |
| Primal Fear |
| Screenshots: Battle system [Page 1] 1 2 |
| This is the basic layout, Both characters are still waiting on their ATB bar to fill up |
| Sheido is the character who has the most agility, thus he becomes the first to be active, his Battlemenu appears, and the cursor is now over his menu |
| Now, Zinan is also active, the cursor is now fully move-able over both Battlemenu's. |
| Because when the Battlemenu appears, you cant see the values of your HP/SP (Health and Stamina) there is a handy feature that if you press and hold [cancel] the Battlemenu's dissapear. |
| Select the Charge option and you will immeadiatly have to select which enemy to attack. Charge is just your basicall attack like in any other RPG, only here it does a little something more, which i will reveal when the demo comes out. (theres no crime in speculating though) |
| Press the [up] or [down] buttons to select Which enemy to attack. |
| Press the [up] or [down] buttons to select Which enemy to attack. |
| You can clearly see which character you are currently dealing with because of the fact that the battle pointer takes the shape of the weapon of the character in question. |
| Press the [up] or [down] buttons to select Which enemy to attack. |
| Press the [up] or [down] buttons to select Which enemy to attack. |
| Each character has his own way of attacking. |
| Each character has his own way of attacking. |
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| RESOURCES |