|
|
|
|
OBJECTIVE
To pursue a career in computer graphics and 3D animation in all areas
of its application, to meet all professional challenges with zeal and
to grow with a dynamic organization.
SUMMARY
An established professional with both technical and artistic skills
in computer graphics and 3D animation.
EDUCATION
- 3D
Digital Animation - Alias/Wavefront Maya, 2002, Seneca
College, Toronto
-
Web Site Design & Development, 2001, The Institute, Toronto
-
Diploma in Multimedia-Graphics and Animation, 1995, New
Delhi, India
-
Diploma in Commercial Art, 1990 - 1993, Delhi Polytechnic,
New Delhi, India
-
Bachelor of Arts, 1991 - 1994, Delhi University, New Delhi,
India
Animation
and Graphic Softwares
Alias/Wavefront
Maya4.0.1, Adobe PhotoShop 6, Adobe Premiere, Adobe PageMaker, QuarkExpress, Adobe
Illustrator 8, Fractal Design Painter 5, Animator Pro, 3-D Studio, Macromedia
Director, Flash
Others
HTML,
Macromedia Dreamweaver, CSS, Java Script, XML, Perl/CGI, Windows 2000,
Windows NT, Mac, Lotus Notes, MS Office
AREAS
OF STUDY IN MAYA
-
Character Designing, Story Boarding and Production Planning
-
3D Modeling - CPS, Polygon, Nurbs
-
Skeleton Setup - Inverse Foot, advanced Pole Vector, IK Handles, set
driven key
-
Character Animation - IK, FK, IK Spline, Blend Shapes, Path animation,
Expressions Textures, Lighting, Camera shots and Rendering
-
Introduction to Compositing
-
GI Joe, Toon Shader
References
Available
upon request
Next
|