OBJECTIVE To pursue a career in computer graphics and 3D animation in all areas of its application, to meet all professional challenges with zeal and to grow with a dynamic organization.

SUMMARY An established professional with both technical and artistic skills in computer graphics and 3D animation.

EDUCATION

  • 3D Digital Animation - Alias/Wavefront Maya, 2002, Seneca College, Toronto
  • Web Site Design & Development, 2001, The Institute, Toronto
  • Diploma in Multimedia-Graphics and Animation, 1995, New Delhi, India
  • Diploma in Commercial Art, 1990 - 1993, Delhi Polytechnic, New Delhi, India
  • Bachelor of Arts, 1991 - 1994, Delhi University, New Delhi, India

Animation and Graphic Softwares

Alias/Wavefront Maya4.0.1, Adobe PhotoShop 6, Adobe Premiere, Adobe PageMaker, QuarkExpress, Adobe Illustrator 8, Fractal Design Painter 5, Animator Pro, 3-D Studio, Macromedia Director, Flash

Others

HTML, Macromedia Dreamweaver, CSS, Java Script, XML, Perl/CGI, Windows 2000, Windows NT, Mac, Lotus Notes, MS Office

AREAS OF STUDY IN MAYA

  • Character Designing, Story Boarding and Production Planning
  • 3D Modeling - CPS, Polygon, Nurbs
  • Skeleton Setup - Inverse Foot, advanced Pole Vector, IK Handles, set driven key
  • Character Animation - IK, FK, IK Spline, Blend Shapes, Path animation, Expressions Textures, Lighting, Camera shots and Rendering
  • Introduction to Compositing
  • GI Joe, Toon Shader

References

Available upon request

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