320 x 240 Is Not an Acceptable Screen Resolution.
During my Half-Life session, switching between game and desktop resulted in a nasty half hour wherein my desktop resolution was reduced to 320 x 240. In full color. Amusing for a moment but a bit of a bear to fix.
posted by Kyle Beatty at 2:29 PM
On a whim, I downloaded the Half-Life demo for some first-person shooter fun. That was fine, bit it's just Quake. I did manage to get myself gibbed in a way that allowed me to look at my own head. I guess the post-mortem period is actually more of an out-of-body sort of experience. Sorry for lack of screenshot, I was anxious to get back to playing hand-grenade catch with the extra-dimensional myrmidons. But here's something I learned: don't show mercy to the "enemy" soldiers by giving them a quick death. You need them alive to distract the ceiling monsters. Pity.
posted by Kyle Beatty at 2:27 PM