KORG Past Events

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KORG Past Events: Eclipse Eternal

This was the first event KORG ever organized, and was run at Gen Con 1993. It remains the only three round team tournament KORG has ever run (it turns out that a three round tournament is a huge amount of work!) This is the event KORG was organized to run. As gamers we had enjoyed team tournaments, where your advancement to future rounds of play was based on how well your team did. Unfortunately, we found that there weren't many team events to play in. Our hope in organizing this event was that others would be inspired to do the same. Eclipse Eternal was very well received by the players. There were 18 or 20 six person teams that played in the event, with about half making it to the second round and six teams advancing to the final. Many of the people that played in Eclipse Eternal came back in succeeding years to play in other KORG events, something which has pleased us greatly.

Adventure Synopsis

Here is the player introduction that was read aloud at the beginning of this event.

In this adventure the participants got to play fairly powerful characters (level 12 to 14). For unknown reasons there was a total lunar eclipse, as the moon stayed between the players' world and the sun day after day. This had the effect of driving most living creatures insane, including the PCs. The god Loki (who was somewhat immune to the madness due to already being mostly insane) cured the players of their malady so that they could seek the cause of the everlasting eclipse. With time running short (due to the effects the lack of sun was having on plant and animal life) the players had to decide quickly what to do.

Player Characters

You'll note that some of the characters are good, some evil. We did this on purpose, but were careful to make the good characters outnumber the evil ones and to give the evil characters reason to work with (and not screw over) the good guys. It worked out pretty well - there were good role playing opportunities for the evil and good characterss to snarl at one another, but overall the teams worked together. The fact that it was a team tournament, as opposed to one that featured indivual advancement, probably helped. We've found that when you reward strong indivual play that can lead to players sacrificing team goals to play up things in their character (even when the character realistically would not do that). We've dubbed that tendancy the "RPGA Effect", after the way many RPGA tournaments give each character a role playing hook that, if played to its fullest, would cripple the party's ability to complete the task at hand but would make the player stand out as a good role player.

Notable Encounters

There was a lot of combat in this event. One of the features of Eclipse Eternal was that most everyone the party met was insane due to the continuous eclipse (after all, the moon has a legendary effect on sanity - witness beliefs about full moons and such). Thus nothing could be taken at face value - unicorns might have turned to waylaying travelers, for example. Some of our favorite scenes from this event are below.

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