GHOST-FACED KILLER
(adapted to 2nd edition)
XP: as for Rogue
Hit dice: d8 per level up to LVL 10
Stats required: no minimum stats
Attributes:
- Automatically proficient with all martial arts weapons (e.g. katana, yari, nunchaku etc.) and simple weapons (e.g. club, knife)
- Starts with the following proficiencies:
- Swimming, starting score: STR
- Hide : DEX
- Tumbling : DEX
- Search : INT
- Listen : WIS
- Spot Hidden : WIS
- Starts with the following special abilities:
- Climb Walls, starting score: 60%; increase 1% per DP spent
- Jump : 10 feet, increase 1' per 8 DP
- Open Locks : 10%, increase 1% per DP
- Move Silently : 10%, increase 1% per DP
If these are in addition to other special abilities, the character does not gain additional DP to spend per level; e.g. if the character already has 8 special abilities, he or she will still only receive 120 DP at LVL 1 plus 30 per level thereafter.
- Gets the following additional feats:
- At LVL 1: Beyond Sight (can go invisible once per day per level)
- LVL 2: do an extra d6 hits damage on any sneak attack
- LVL 3: can do a Killing Blow on a sneak attack
- LVL 4: Frightful Attack: anyone within 30' who witnesses the attack is panicked, unless they successfully save vs. Fear.
- LVL 6: Beyond Touch (can go incorporeal once per day per LVL for a duration in rounds equal to (LVL + charisma bonus))
- LVL 8: Ghost Sight (able to see ethereal)
- LVL 10: Spirit Sword (nominate one edged weapon as a spirit sword; this is able to be used while incorporeal)
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