LEFT ARM

CRITICAL HIT TABLE

RIGHT ARM
          HEAD      
  1. Shoulder         1. Shoulder
  2. Upper Arm Actuator   1. Life Support   2. Upper Arm Actuator
1 3. Lower Arm Actuator   2. Sensors 1 3. Lower Arm Actuator
  4. Hand Actuator   3. Cockpit   4. Hand Actuator
  5. Endo Steel   4. Endo Steel   5. ERLL
  6. Endo Steel   5. Sensors   6. ERLL
        6. Life Support      
  1. Endo Steel         1. Double Heat Sink
  2. Endo Steel         2. Double Heat Sink
2 3. Endo Steel       2 3. Double Heat Sink
  4. Double Heat Sink         4. Double Heat Sink
  5. Double Heat Sink         5. Double Heat Sink
  6. Double Heat Sink         6. Double Heat Sink
                 
LEFT TORSO               RIGHT TORSO
                 
  1. XL Engine         1. XL Engine
  2. XL Engine         2. XL Engine
1 3. XL Engine       1 3. XL Engine
  4. ERPPC CENTER TORSO   4. ERPPC
  5. ERPPC         5. ERPPC
  6. ERPPC   1. Engine   6. ERPPC
        2. Engine      
  1. ERLL 1 3. Engine   1. Med. Pulse Laser
  2. ERLL   4. Gyro   2. Med. Pulse Laser
2 3. ERML   5. Gyro 2 3. Med. Pulse Laser
  4. ERML   6. Gyro   4. Double Heat Sink
  5. Endo Steel         5. Double Heat Sink
  6. Endo Steel   1. Gyro   6. Double Heat Sink
        2. Engine      
LEFT LEG 2 3. Engine RIGHT LEG
        4. Engine      
  1. Hip   5. Endo Steel   1. Hip
  2. Upper Leg Actuator   6. Endo Steel   2. Upper Leg Actuator
  3. Lower Leg Actuator         3. Lower Leg Actuator
  4. Foot Actuator     Engine Hits ¡ ¡ ¡   4. Foot Actuator
  5. Endo Steel        Gyro Hits ¡ ¡     5. Endo Steel
  6. Endo Steel     Sensor Hits ¡ ¡     6. Endo Steel

BATTLETECH is a trademark of FASA Corporation.

MECH DATA
Type:
Monolith
Tonnage: 100 tons
Movement Points:
  Walking: 4
  Running: 6
  Jumping: 0
WEAPONS INVENTORY
  #   Type     Loc.
1   ERPPC   RT
1   ERPPC   LT
1   ERLL   LT
1   ERLL   RA
2   ERML   RT
3   Med. Pulse Laser   LT
         
         
         
         
AMMO:
AutoCannon Rounds _______________
M.G. Rounds _______________
S.R.M. Packs _______________
   Missiles per pack _______________
L.R.M. Packs _______________
   Missiles per pack _______________
TOTAL DOUBLE HEAT SINKS
  ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡
  ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡
                     
WARRIOR DATA
Name:
_______________________________________
Gunnery Skill:
_________________________________
Piloting Skill:
_________________________________
Hits Taken:
(Consciousness Number)
 1st  2nd  3rd 4th 5th    6th
 (3)  (5)  (7) (10) (11) (Dead)
      Heat Scale
  30   Shutdown
  29    
  28   Ammo Explosion, avoid on 8+
  27    
  26   Shutdown, avoid on 10+
  25   -5 Movement Points
  24   -4 Modifier to Fire
  23   Ammo Explosion, avoid on 6+
  22   Shutdown, avoid on 8+
  21    
  20   -4 Movement Points
  19   Ammo Explosion, avoid on 4+
  18   Shutdown, avoid on 6+
  17   -3 Modifier to Fire
  16    
  15   -3 Movement Points
  14   Shutdown, avoid on 4+
  13   -2 Modifier to Fire
  12    
  11    
  10   -2 Movement Points
  9    
  8   -1 Modifier to Fire
  7    
  6    
  5   -1 Movement Points
  4    
  3    
  2    
  1    

BattleMech designed by Koichi



Ishitandai MechWyrksto the Ishitandai MechWyrks | Koichi's Mech Bayto Koichi's Mech Bay

Copyright © 1997-2001 by Koichi Ishitandai, Kioshi Ishitandai, and Jason Caesar. All rights reserved.

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