LEFT ARM

CRITICAL HIT TABLE

RIGHT ARM
          HEAD      
  1. Shoulder         1. Shoulder
  2. Upper Arm Actuator   1. Life Support   2. Upper Arm Actuator
1 3. Roll Again   2. Sensors 1 3. Roll Again
  4. MRM-40   3. Cockpit   4. MRM-40
  5. MRM-40   4. Endo Steel   5. MRM-40
  6. MRM-40   5. Sensors   6. MRM-40
        6. Life Support      
  1. MRM-40         1. MRM-40
  2. MRM-40         2. MRM-40
2 3. MRM-40       2 3. MRM-40
  4. MRM-40         4. MRM-40
  5. Ammo MRM-40         5. Ammo MRM-40
  6. Ammo MRM-40         6. Ammo MRM-40
                 
LEFT TORSO               RIGHT TORSO
                 
  1. Engine         1. Engine
  2. Engine         2. Engine
1 3. Engine       1 3. Engine
  4. ERLL CENTER TORSO   4. ERML
  5. ERLL         5. ERML
  6. Jump Jet   1. Engine   6. Jump Jet
        2. Engine      
  1. Endo Steel 1 3. Engine   1. Endo Steel
  2. Endo Steel   4. Gyro   2. Endo Steel
2 3. Endo Steel   5. Gyro 2 3. Endo Steel
  4. Endo Steel   6. Gyro   4. Endo Steel
  5. Endo Steel         5. Endo Steel
  6. Endo Steel   1. Gyro   6. Endo Steel
        2. Engine      
LEFT LEG 2 3. Engine RIGHT LEG
        4. Engine      
  1. Hip   5. Endo Steel   1. Hip
  2. Upper Leg Actuator   6. Jump Jet   2. Upper Leg Actuator
  3. Lower Leg Actuator         3. Lower Leg Actuator
  4. Foot Actuator     Engine Hits ¡ ¡ ¡   4. Foot Actuator
  5. Roll Again        Gyro Hits ¡ ¡     5. Roll Again
  6. Roll Again     Sensor Hits ¡ ¡     6. Roll Again

BATTLETECH is a trademark of FASA Corporation.

MECH DATA
Type:
Kowai
Tonnage: 90 tons
Movement Points:
  Walking: 4
  Running: 6
  Jumping: 3
WEAPONS INVENTORY
  #   Type     Loc.
1   MRM-40   RA
1   MRM-40   LA
1   ERLL   RT
2   ERML   LT
         
         
         
         
         
         
AMMO:
AutoCannon Rounds _______________
M.G. Rounds _______________
S.R.M. Packs _______________
   Missiles per pack _______________
M.R.M. Packs 4
   Missiles per pack 240 (6ea)
TOTAL DOUBLE HEAT SINKS
  ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡
  ¡ ¡ ¡ ¡            
                     
WARRIOR DATA
Name:
_______________________________________
Gunnery Skill:
_________________________________
Piloting Skill:
_________________________________
Hits Taken:
(Consciousness Number)
 1st  2nd  3rd 4th 5th    6th
 (3)  (5)  (7) (10) (11) (Dead)
      Heat Scale
  30   Shutdown
  29    
  28   Ammo Explosion, avoid on 8+
  27    
  26   Shutdown, avoid on 10+
  25   -5 Movement Points
  24   -4 Modifier to Fire
  23   Ammo Explosion, avoid on 6+
  22   Shutdown, avoid on 8+
  21    
  20   -4 Movement Points
  19   Ammo Explosion, avoid on 4+
  18   Shutdown, avoid on 6+
  17   -3 Modifier to Fire
  16    
  15   -3 Movement Points
  14   Shutdown, avoid on 4+
  13   -2 Modifier to Fire
  12    
  11    
  10   -2 Movement Points
  9    
  8   -1 Modifier to Fire
  7    
  6    
  5   -1 Movement Points
  4    
  3    
  2    
  1    

Mech Designed by Jason Caesar



Ishitandai MechWyrksto the Ishitandai MechWyrks | Koichi's Mech Bayto Koichi's Mech Bay

Copyright © 1997-2001 by Koichi Ishitandai, Kioshi Ishitandai, and Jason Caesar. All rights reserved.

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