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TWIST OF FATE
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The Storyline The people in Tharia always lived well for many thousands of years. According to the legends of elders, all beings were created by the two goddesses. Aria, Goddess of the Light, the hawk. And Vesi, Goddess of After-Light, the dragon. Sisters as they were, they created all creatures, with different abilites. First, elves were created. Fair creatures they were, valuing the earth and it's goodness. Then, the Demis were made. The demi's were powerful elf-like mages with powers over all the elements, a threat, yet peaceful they were staying in their own boundries. Last the humans were created. Greedy the humans were, and they owned their land with power and swords. Many years have come to pass and legends fade. King Firense has been in power for 13 years now, and quite a stain he has made. According to the King, the Demi's are dangerous creatures, a threat to the races of Tharia. He ordered his guards find all the Demi's, and rob them of their powers, cleansing as he called it. But alas, with their techniques the Demis were not all caught. A small band, called the Arora, have lived long, and alas, the last of them is dieing out. Upon the death of her mother, Mastia is the last of her kind, a powerful people. She seeks revenge on those who robbed her of her kind. But, in the west of Tharia, a new quest is being saught after. Young Arron has been encountered by a mystical witch-doctor, informing him of an evil deed. The King plans to steal the Garma, crown of the Princess Llana. With the crown, he would have control of both Aria and Vesi, as well as the mystical power that lay dormant in the crown. With no Demi armies around to protect the powerful jewel, it could perhaps end the world as it is known. Two forces come together in this tale as Arron and his companions travel to the royal city to seek out their vengence and regain justice in Tharia. |