Below are renders of models I have done to test things I have learnt in the lectures.
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The model below I made using a displacement modifier and bump maps.
This model was one that I had modelled previously. I chose to put bump maps on to see what it would look like and to practice doing water.
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In this model I used a displacement map I made myself to create a valley. I then used a top bottom material to give the effect of grass and stone cliffs.
On the next two I put fog and clouds into the model to give a more realistic effect.
Final Fantasy Genesis
Sunset Phoenix's BOS
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