Below is a map of the environment I will create and a key of all the trigger events to be put in.
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Final Fantasy Genesis
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Ruined fort and the haunted tower:

Hundreds of years before a war had been fought on this spot. An army charged the castle thousands of which were cut down with crossbow bolts in the moat, the rest managed to overwhelm the defences and chased the owner into the south tower where he was caught and hung from the window the rest of the fort was burned to the ground leaving only the tower standing.  It is said that every year on the night of the battle the dead rise and the sounds of the battle are once more heard.

1) The sounds of fighting and cries of agony as men are stuck by arrows.
2) Faint glowing objects moving along the moat. They won�t be clear enough to see what they are as some of the fear is removed if you know what something is so I just want some sort of movement to be seen.
3) A light coming from the top of the haunted tower to tempt people in it.
4) The first thing to be seen on reaching the top of the tower is a silhouette on the wall of the man hanging out of the window.
5) As the body is approached I want it to start to move suddenly either turning to look or struggling.

The abandoned church

About twenty years ago the last Vicar of the church went mad. He began to believe that the only way to save people from sin was death. During one Sunday service he locked the congregation in the church and butchered them all with a sword. After doing this he went to the top of the bell tower and threw himself off. It is said that he returns every Sunday night to rid the church of sin.

6) The same as in the tower, a light to draw people in.
7) Cries of fright and pain as the Vicar murders everyone trapped inside.
8) A sword swinging about the church on it own.
9) As the door of the church is approached the bell in the tower begins to ring.

The mausoleum

This was where the people who were killed in the church were laid to rest. According to some though their souls have no rest and rise on a Sunday to hunt down the Vicar and get revenge for their early deaths.

10) The door slams shut behind those entering.
11) The light goes out plunging everything into darkness.
12) The sound of coffins scrapping open and footsteps heading towards you.
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