These are what I have done since Jan 2002 when I entered CCS. It took me a while to realize what I was doing and what I should be doing, but it was during the summer break in June when I was somehow "enlightened" and can finally handle things better.

However the style of Transportation Design in US just don't appeal to me after really looking at the industry and comparisons with some European schools. I see it as a form of Product Design and not another vase. Function comes before form for me.

The following works are done with various mediums from my experiments with them. Well, I like the Canson papers most as it can easily bring out effects that you want in a dramatic way. It's quick too! The fashion pad gives a very soft feel even with extremely hard forms. However it has its limitations and maybe one day I can bring it further. The vellum is something that I still got to work hard on.

You probably can see the progress with time when the works were done, and now that I have decided to go into Product Design, the progress did help me with a quicker start and understanding in the class.

Please click on the thumbnails for larger pictures... as usual.

Click here for the latest work!

Transportation Design

The following series of 6 sketches is an evolution and exploration of the opened-wheel concept, turned from a personalized vehicle to a lux-limo. It was done over a period of 5 months casually, not a part of my class, but most of them are done during the later part of my summer break from June to August.

Now these are works done during the Winter semester, mainly for class between Jan and end of April.

Next are what I have done since the first to the last day of my summer break 2002, between May and September.

I did these 2 recently( Sept 2002) initially for a Lancer body kit competition but did not went through due to some reason which I considered insignificant. Nevertheless this was my first successful attempt of merging pencil sketch with existing picture, and will definitely help in my future presentations with computer effects. BTW these 2 were done with Corel Photopaint 8.0.
There will be more to come when I have digitalized other of my works, here and in other sections. So please be patient and I will be sure to bring you good stuffs!

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Here's my entry piece to Peugeot's 2nd contest. The theme is "Retro Futurism". The concept, as you probably can see, originated from the forms on the top of this page, which is actually from that of a stage coach. I intended to submit just one of those I have already done, as them coincidently match the theme of the contest. However the details just don't suggest "Peugeot", thus I made this coupe version of the concept, giving it more live and energy. This is probably my best attempt of using vellum, the cleanest time:) Hope you will like it!
Here is my latest rendering done for vis-com class. It's a redesigned Honda NSX as I really think the current design is getting out dated. This design is geared towards the S2000 styling, with more balanced proportion( doesn't have big butts like the current NSX), and a little of the European element in it. Also this is my first attempt on the hardest color to render---white. Well, it's relatively successful but what you see here has been edited, so the original one doesn't look as good.
Bugatti Micro PickUp!!!

I was all onto micro cars suddenly and decided to do this design....:)

CCS Club Car. CCS Style...:(   This is a stereotype illustration of the rendering styles used in this school for many years. Although it's been changing with the rest of the world, some are still evident in many of the current student's works. Just goes to show the negative effect of pure styling. Lot's of "cool" elements but stupid as it does not give the viewer any sense of reality of how this design will be real life. Many of the techniques used are just contradicting the purpose of the rendering, that is to show the design and form, in my opinion.
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