Adult Gold Dragon:

           The adult is similar to the hatchling version but alot more powerful and the ability to control their auras to affect any being within the defined radius. Adult gold dragons are not recommended as player characters.

Alignment: Principled or Scrupulous only
Attributes(adult): IQ: 3D6+12 ME: 3D6+12 MA: 3D6+6 PS: 2D6+32 PP: 3D6+10 PE: 3D6+12 PB: 3D6+10  SPD: 2D4x10 running and 2D6x10+100 flying.
MDC(adult): 2D6x1000
Horror Factor: 18 when in dragon form
PPE: 3D6x100+200
ISP: 3D6x10+80 plus ME.
Size: 20 feet tall and 100 feet long
Natural Abilities: Impervious to poison, toxins, drugs, and gases, nightvision 500ft., see the invisible, turn invisible at will, fire and cold resistant(does half damage), bio-regenerates 1D6x10 MDC per  minute, metamorphosis indefinitely, teleport 98%, and dimensional teleport 95%..
Holy Breath(special): 1D6x10 MD x3 damage to beings of evil alignment. Range: 100 ft. and 6ft. wide.
Luck Aura(special): Provides the following bonuses to beings of dragon's choice within 50 feet: +3 to initiative, +1 to combat rolls, +1 melee action, and +1 to saving throws.
Negative aura(special): Provides the following penalties to beings of dragon's choice within 50 feet: -3 to initiative, -1 to combat rolls, -1 melee action, and -1 to saving throws.
Psionic Powers: Master psionic with all psionics from the healing, physical or sensitive categories plus one super psionic per level.
Magic Knowledge: Can use techno-wizardry devices without instruction, read magic, use scrolls, and recognize magic circles, rune weapons and enchantments. Knows all spells levels 1-15 and temporal magic spells. High level adults can chose another OCC at half thier level.
Bonuses: +4 to strike,parry, and dodge, +24to initiative, +4 to roll/pull punch, , + 8 to save vs. horror factor, +4 to all other saving throws.
Combat: 8 physical attackes or three by magic.
RCC skills: Basic and advanced math 98%, speaks and literate in Dragonese/elven and 8 other languages of choice at 98%, demon and monster lore and fairie lore at first level profiency. Choose another 20 skills from the following categories: communications, domestic, espionage, military, physical (no hand to hand combat skills), rogue, science, technical, wilderness, and weapon proficiency all at 98%.
Habitat: Anywhere in the megaverse.
Money: Start with 2D6x1,000,000 in credits, gold, artifacts, or magical items..
Average Life span: 8000 years
Enemies: Evil beings of any kind.
Characters:
Johnny (Ley Line Walker)
Bobby (Techno-Wizard)
Joesph (Bounty Hunter/Sniper)
Mike (Vagabond Thief)
Korran(PF Warlock)




Other Stuff:      

The Mitarian Atlantean Clan
Magic Strategies and combos
(Note: More strategies to come)
Monsters
Adventure ideas
Chat (New!!!)
Character Quotes
Pics




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