| This is a massive fleet flagship with room for an obscene number of fighters. Like an EA Poseidon, you're not likely to see this ship, and when you do, you probably should run. |
| This is a more common carrier, though still likely to be a command ship. Its role in life is similar to an EA Avenger: bring 48 fighters to the battle. |
| This is the most common carrier in the fleet. It is often used for escort duties because of it's cheapness and its jump drive. Its almost an HCV, but it is able to leab a frigate squadron into battle(i.e., Cap ship for tourney rules) |
| A nicely balanced frigate found in many uses. This ship more than any other has the guns swapped about to satisfy a particular captain's desires. It is uncommon to see one configured the exact way it is shown on this sheet, but the number of permutations makes it prohibitive to make sheets for all of them. |
| This is a speedboat with nasty plasma guns. The types of people who end up commanding these ships are the type who will abuse the manueverability it has, so play it up. It usually runs around like a White Star or a Thentus, shooting a ship from an angle it didn't know it had open. The B variant was an excercise to see what they could do with the new Heavy Gatling Cannon. |
| Binthornor Corvette |
| This is standard police vessel for Emuria. While the ship itself is fairly weak, the flight of fighters it carries should be about harrassing its target, giving this ship the chance it needs. |
| Dunkarie Escort Frigate |