If, you wish to love me then hold me dear.  If, you wish to hurt me then shove me away.  If, you wish to help me then always stand by my side even in my darkest hours.
Intergalatic Trade
The title pretty much says it all.  This is just a table of what the planets trade and its usual value per a cargo.
Pirate Raids
Main Menu Affiliates
    Well, I will explain how pirate raids work here.  Since, I don't feel like putting it on the job page just yet.  A pirate is allowed to RP out their raid in the forum or type it up in a text document and send it to me.  The document must be at least a page in length though for me to except it.

     The only aspects of a raid that I control is if it is successful, a failure, or a failure with your death.  Obviously, after you take a raid you can not back out of it.  Though, feel free to ask me the ratings on an opposition you may come across on raiding a particular ship in a particular area.

     As far as the raiding of load goes it is based on the number of people carrying out the raid.  Obviously, it requires a lot of people to steal a lot of loads so a guild is defnitely a good thing to work with if you wish to make a big raid on a valuable cargo.
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Planet: Zi
Value of Cargo: 10,000
Type of Cargo: Zoid Parts
Destination: Earth
Job Open: 3/28/06
Arrival: 4/02/06
Forces in the Area
- Angel Links: 33% chance of intereference

Planet: Lulukess
Value of Cargo: None
Type of Carge: Two Ban Pirates
Destination: Lobnas II
Job Open: 3/30/06
Arrival: 3/04/06
Forces in Area
- Abh: 50% chance of major interference
- United Mankind: 30% chance of interference

Planet: Yardat
Value of Cargo: 5,000
Type of Cargo: Training Scrolls
Destination: Tenrei
Job Open: 4/01/06
Arrival: 4/06/06
Forces in Area
- Ban: 40% chance of interference

Planet: Earth
Value of Cargo: 9,000
Type of Cargo: Rare Metal Alloys
Destination: Arlia
Job Open: 3/28/06
Arrival: 3/29/06
Forces in Area
- Phoenix: 100% chance of interference
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Working, toghter is the key to success.  Though, what they key unlocks is up to you.
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