Ripple Star
Stage One:  Bring the Bomb-Needle combo

Shard one: 
By going through this stage you will notice something:  Ripple Star has almost the say terrain as Popstar!  Anyway, when you come to a spot in the road with two Ghost Knights (Enemies with shields and "Pokers," there's an easy Shard to collect in between them.
Shard two:  In the second room, you'll fight a mini-boss:  A giant buzzsaw!  Beat it up with your Bomb-Needle Combo for an easy victory.  Grab the Shard it leaves behind.
Shard three:  After that shameful mini-boss, keep walking to the right until you reach the river.  You'll notice the Black and Orange platform immediately, so do what you've always been doing with the Color Barriers and bust it open with your combo.  Grab the Shard and get out of the stage.

Stage Two:  Bring the Spark-Cutter combo (a favorite).

Shard one: 
In the first part of the stage, Waddle Dee directs you down a well.  Jump down and touch the bottom.  Whip out that Power Mix of yours and cut open that Color Barrier!  Grab the Shard and swim right.
Shard two:  When you come to a place with a huge circle of stars underwater, swim down and a little left.  Keep swimming until you reach a shard.  Just collect it, nothing fancy.  Swim back to the right and up to procced (Yeah, for some reason, the game makes you think you swm all the way right...)
Shard three:  After getting out of the water, you will see Adeleine.  She will paint a lollipop.  Grab it and start plowing through those boxes!  When you find a pillar that has Green Diamonds engraved on it, use your Power Mix again to cut it open!  Grab the Shard beyond it and complete what's rest of this stage.

Stage Three:  Come unarmed.

Shard one: 
This stage is nothing but stairs and battle rooms the whole way.  In the first room, try and pick up a Fire-Needle combo while defeating the enemies.  Once all of the baddies are eliminated, grab the Shard and onto the next battle room!
Shard two:  In a later battle room with a Red and Orange Sun painted on the floor, defeat everything while keeping your Power Combo.  Once they're all gone, shoot a Fire Arrow in the EXACT CENTER of the sun.  This will cause the middle to break, revealing a Shard.
Shard three:  In the final battle room (Lost count on what number it is :) ), fight and defeat all the enemies for a Shard.  Not too hard, considering this is the last Shard of the game!

AREA BOSS:  MIRACLE MATTER (Come unarmed)

Too lazy to post something different from the Enemy Infos section...

Miracle Matter (Boss)

POWER: None (Can't be eaten)

ATTACKS: Depends on the power it's using.  With Bombs, it will send a bunch of bubbles on you.  With Fire, it blows jets of fire at you.  With Rock, it will drop rocks and try to roll Kirby over.  With Ice, it will try to hit Kirby with spinning ice crystals.  With Needle, it will shoot spikes in every direction.  With Spark, it will send a jolt of lightning which will split into smaller jolts.  With Cutter, it will cut you down like a power saw.

HOW TO DEFEAT: Let me say this first.  DON'T USE POWER MIXES AGAINST THIS GUY!  He has some sort of elemental defense against everything except what it's attacking with.  This means you're forced to spit out what he leaves behind when using each power (Except with Ice and Cutter.  With Ice, you must suck up the spinning ice crystals which are attached to it.  With Cutter, you must suck up the "tail" of the power saw).  Drop his life meter to 0 and it will regret meeting you.

ETC: This is the Boss of Ripple Star.  Be sure to come unarmed, for the reason stated in the "How to Defeat" section.  If you managed to collect the Shards from the other planets, you will be taken to Dark Star to fight O2.
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