
The party woke to rather crisp morning air. Sunlight streamed down onto the glassy sheen of the calm lake, blinding any who looked its way. Evan rustled up a hearty meal, a stew of sorts, "Bagged a squirrel early this morning. Guess the long sleep did me good," with hot biscuits.
Wasn't long before breakfast was over, and the Seekers began to leave.
"I can't thank you enough," said the woodsman. "Before I go for supplies this time, I'll make certain Chloe fully understands I'll be coming back . If you ever pass this way again, you're always welcome here." he assured them.
The Seekers returned to the Old Wilderness road and continued westward. They were a bit older and a might wiser then the day before when they had just started out. Grummie, Cassandra, and Drist took turns at the lead, sometimes 20 yrds ahead of the party. Naturally, when one is prepared for the worst, it never occurs. The day zipped by.
As mid-afternoon became late afternoon, they found themselves at a cross path of sorts. While still surrounded by green forest, this clearing afforded them a view of rising peaks, which loomed ahead of them due west. To the north and south, paths headed off into the lush greenery. And, resting comfortably in this idyllic setting was a reasonably sized building, built of logs, slant wood roof, with two chimneys pumping wood smoke into the waning sky. In front a sign, painted with a tree and two resting men underneath, bore the inscription, "The Welkwood Inn."
Grummie grinned widely at the site of the Inn, and muttered "Ah. An Inn, praytell in da middle o'dese vast woods. Mayhaps we ken find sum information, and a quick goblet o' ale. Let us tread softly though friends. We be in ther' wood, and be not polite to intrude upon it least they invite us." Grummie licked his lips at the thought of the fresh brew awaiting within the building ahead.
At the thought of fresh brew and good food, Jutos too licks his lips. Looking down at Grummie, he replied lightheartedly, "Aye, let us see what fine fare they have to offer some weary travellers."
Lwcynda said, "all right lead the way Grummie. I wager that this place can't be too picky about who stays in the inn and I would feel better if Jutos stayed with us." To Jutos "Won't you give it a try Jutos?"
Jutos looked at Lwcynda with honest appreciation in his eyes. "I shall indeed, though you should be prepared for the worst. Others are not as accepting as yourselves."
"Wonderful! And don't worry, if nothing else I can talk until they are just grateful that we eat and sleep."
Drist looked at everyone and said, "Well, if we are done deciding then shall we go in and look around? I would also like to get some information. I would like to know exactly where we are right now." Drist turned back and heads for the Inn.
Cassandra suggested that Gork and the centaur wait outside till she could see about accommodations "for our four legged friend." The Seekers entered the inn. It was cool and quiet inside. This entrance room was somewhat narrow, with a double half swinging doors along the left wall. Through these could be seen a tavern type room. Before them a smiling halfling, a somewhat rakish look with a patch over his left eye, stood behind a waist high wooden desk. A door behind him was labeled "Office." He welcomed them cheerfully. "Good day, travelers, would you like a drink? -a meal? - a room? -all three?"
Lwcynda answered simply, "Yes."
The halfling did not miss a beat. "Good. And from the looks of him," glancing way up at Jutos, "A meal will not be enough. How about one for each of you, and a couple of extra for him?"
Lwcynda had to think about this. Meanwhile Cassandra inquired about boarding the centaur. She was pleased to learn that the inn had a stables out back which would be very comfortable for him. Gork was free to stay inside or out. He preferred to stay in the barn, though he would come in for supper.
The halfling, whose name was Bolo, showed the party to the rooms which were available. "Just happen to have three free at the present. They go for a gp for the night. That's a room, not per person. Right back here." He led them behind the desk to a hall way which went to the right. There were four doors on either side of the hallway. "Here. Rooms 4, 5, and 6." Four and six were adjoining; five was across the hall from six. He opened the door of #4. The room had two beds across from the door. Between the headboards was a shuttered window. A small chest rested at he foot of each bed. "Here's the key to your room ....?" he looked in askance to see who would share which room.
"Er, I guess, I um will bunk with, um, Drist," said Andremar, taking the key from Bolo. He went inside.
Bolo noted that the chests had their own keys sitting in the lock. "Feel free to stow your gear in them. Take the key with you when your not in your room. Just don't walk off with in when you leave for good," he chuckled.
Lwcynda and Cassandra took the room across the hall. Grummie and Jutos, "The tall and the short of it," as Grummie described them, took the final room, #6.
"If you need anything, that's my office back up the hall. Feel free to get settled, and join us in the tavern area. You must have noticed it on the way in. Meals will be served soon. After hours, my room's back behind the tavern. Though I doubt you'll have any need of me at night. I'm not too good a lullabies," he chuckled as he walked back to the entry way.
Before he got away, Drist asked him, "Can you tell us exactly where we are?"
"You're in the Welkwood Inn," Bolo answered. Then, "You know you're in the Welkwood Forest, right?"
Drist nodded, "Yes, we've come from the Downs. We could see what seemed to be mountains to the west of here?"
"Right you are. The Dragonteeth. The peaks you saw are known as the Horns of the Dragon; tallest points in the range. Bout two hours walk from here if you take the road west."
"What about the crossroads just outside. Where does the north south path head?"
"North will take you out of the forest into Veluna and Furondy. South will take you back out of the forest, probably south of where the Downs lay."
Bolo slowly made his way back to the entry room. "In the Welkwod Inn," he laughed, "I got a million of `em. Shoulda been a Bard, I tell ya I missed my calling."
So, far, including the boarding of the centaur, the party had run up a bill of a whopping 4 gp!
Lwcynda voiced certain suspicions. "My he certainly seems to be a nice gnome and quite friendly."
"He's actually a halfling, " corrected Cassandra. "Grummie, here, is a gnome."
Unbothered she continued, "Whatever. However, I think I will quickly check this place out for any 'evil' vibrations, just in case. Then I'd like to clean up and go eat and maybe we can ask our friendly innkeeper some questions. I'm sure he must know many things." To Jutos she said, "You see Jutos, he didn't even bat an eye when he saw you; just talked about meals ... whatever."
Lwcynda cast detect evil around the rooms and the vicinity of the hallway. She detected no evil at the present time. Ether there was none, or it had not this way come.
"I indeed noticed," replied Jutos, "and for once, my acceptance worries me. I would have at least expected one of his...stature," looking at Grummie he smiled, saying, "no offense. No, he should have been nervous at best. I like it not."
Grummie chuckled at Jutos' remarks, "Nae... us wee folk hab' learned dat da bigger dey are' da harder dey fall ... no offense to yea either, me good friend. I must admit, I be no friend o' giant folk in general, it be more a personal thing wid me, an' not everyone's feelings." Grummie then began to search around his room, paying careful attention to the floor, ceiling and wall boards... trying to see if there were any secret doors or panels that rogues might use to pilfer the room in the absence of the guests.
He gave the room a thorough going over, but no such exit did he find at this time.
After completing his assessment, Grummie stowed his bow and bulky gear in the chest, locked it and pocketed the key. "Ah, friends, let us share an ale o' two..." Grummie grinned widely, and rubbed his round belly.
Jutos smiled at Grummie's comments, as he too unpacked his gear. Seeing Grummie searching the walls, Jutos took the time to inspect his armor and weapons. At the mention of ale, he looked up, or rather down, laughing, "You may be, how did you say, we folk, but suren you've the thirst of a giant. An ale sounds good, lead the way."
Stiff and sore from traveling, Andremar entered his room and looks for some place to wash off the road dust. He noticed a pitcher of water and a bowl on the bedside table. He said to the gray elf, "I, er, well you Drist, ah, the road dust that is. I just can't, you know, walk like you. The dust, ah, dirt that is. Well, it jumps up, you know, and it, well, it sticks to me. Before we go, ah, back down I just want, well, to get off some of this, ah, dirt. Ah, you can go first if you, er, want." The gangly mage dropped his pack near the one of the beds.
Dristarian paid him a never mind, as Andremar stripped off his robe and shirt, then used a cloth and some water to wash away as much of the grime as possible. Cleaner and redressed, and once the elf appeared ready to return to the others, Andremar suggested, "Perhaps we should, you know, go find the others. Some ale, er, would help, ah, wash the dust out of, well, of my throat."
Drist uttered no objections. They exited their room, and found their friends in the process of doing the same. Each locked his door, and they all made their way into the main room, the tavern. The tavern room was some forty feet wide, with main double doors which led directly outside, as well as the double swinging doors from the office entrance. Six large circular tables were set in no particular order around the room. Three of them were occupied with what looked like some woods types. Another one had obvious travelers. The Seekers chose the table nearest the hearth. Beyond it was the bar, behind which sat barrels of ale and wine. Fragrant smells waived out from behind the bar, and mingled with the sweet smell of burning wood. The ceiling was supported by large bare wood beams, darkened by age and by smoke.
Bolo nodded from behind the bar. Soon a waitress, a woman in her mid-twenties came to the table. "Welcome," she said brightly, "It is always good to see new faces. I hope you have had a pleasant journey." She proceeded to explain that ale and wine came by the pitcher for 2sp each. "They usually serve five, but," looking at Jutos, "perhaps you'll need more than one?" She added that meals were 5sp, and "tonight's special is venison stew. Regis," nodding towards one of the tables where some foresters sat, "brought us a fresh kill just this morning." She seemed very proud of this fact.
"Well good eve to you. I am Lwcynda and these are my companions, Andremar, Cassandra, Drist, Grummie and Jutos. We have been traveling through the woods and found this lovely inn. May I ask how it came to be here? And who comes here? And who else lives around here? And who are these other people -- I did not realize so many people lived around here? Oops ... Mmm the stew sounds wonderful." Lwcynda stops herself from going on and on.
The waitress smiled at Lwcynda's enthusiastic curiosity. "This inn has been here longer than most can remember. It is the last place for a comfortable bed and good meal before or after tackling the Dragonteeth just west of here. People of these woods, lumber men, hunters, are the most common visitors. But, form time to time we do get passers through such as yourselves."
Grummie stood in his chair, trying to gain height enough to somewhat equal the others who are seated in his midst. He then glanced at the waitress, with a curious smirk, and asked... "Ken ye mayhaps find me 'a pot ta sit on lass? I'ds be much appreciative, and a pitcher o' ale fur meself...", he grinned widely and wiggles his eyebrows in delight.
Again, she smiled, "Why certainly, Sir. I'm sure we have one to spare in the back." Then she whispered, "After all, Bolo's none to strong on the height side, now is he?"
Before she moved off, Drist ordered the stew and a pitcher of ale. Once she was gone, he sat back and waited for his meal. "So when are we planning to leave? I agree with Lwcynda about this place being a little to good to be true, so I'd rather not stay TOO long."
Soon the women returned with a few pitchers of what turned out to be fine ale, with mugs for everyone. She poured some of the amber liquid into each mug, raising a perfect cloud-like head. "Stew's almost ready."
A second girl arrived, "Who's this for?" she asked, holding a large copper kettle."
"That handsome one there," indicating Grummie. In short order, the gnome was eye to eye with all, save Jutos.
Cassandra took this opportunity to inquire about the journey ahead. "We caught glimpses of these Dragonteeth, and heard two mentions of them. Are they going to be much trouble to get over?"
"Ooh, I'm afraid you'll not be getting over them at this time of year. From what I hear, the snows have already blocked the major passes till spring." A bell sounded, to which she reacted, "Your stew's up. I'll be right back with it," she announced brightly, as she glided away.
It was about 7. Others had entered the inn. The noise level was rising in direct proportion to the number of pitchers per table.
Grummie eagerly began to partake of the ale, in large portions for his diminutive size. He drank vigorously, almost spilling the ale on his face as he gulped. After each huge quaff, he smiled with a foamy mustache on his lip, and a funny grin. He then exhaled heavily in a sigh, obviously a sign of approval for the frothy beverage. All the while, he listened intently to all that is going on around him, and after slapping an empty mug onto the table top, he wiped his lip, "Ahhh... Tis good ale, no? Well, me'tinks we be in a bit o' a jam. Ifen we ken no traverse dem mountains, den we hab come a long way, for naught. I dare bet one o' dese trappers an' hunters will know da way. An if not, den we had best seek the help o' a powerful mage o' a bunch of snow-shovels."
The stew arrived, and Grummie attacked it with his accustomed gusto.
Andremar racked his memory bank for a suitable spell, but neither shovel snow, nor four wheel bulldozer, was there. He, too, began to eat, as did everyone. A thick, rich and hearty meal. "Now this will put hair on your chest," pronounced Cassandra.
As they finished eating, Lwcynda confessed, "I think I'm a little tired, but I'm not sure why we have to go over the mountains anymore. Are the 'lost druids' over there? Sorry I forgot."
Cassandra pulled out the map that Delon had supplied them with. "Yes, according to this," she pointed to the paper, "the lost ones are on the other side of these mountains."
Lwcynda went on, "And I wonder if that gypsy band came through here too. Maybe someone here might have seen them. Guess you are right Grummie, we had better talk to some of these people. Perhaps if we buy them some ale they will be willing to part with some of their knowledge."
Cassandra moved away from the table, "to circulate, and to hear what I can hear."
The serving girl came and cleared away the plates. Meanwhile, Lwcynda got Bolo's attention.
He arrived brightly with a smile on his countenance, "Was everything all right? The ale, the stew? We aim to please."
"Yes, everything was good, very good indeed. I was wondering, have you heard anything about the passage of a gypsy band?"
He looked at her curiously. "Gypsies? Gypsies you say. Funny you should mention that, but I have heard tell of a gypsy group. They seem to be coming from the south. I heard that they threaten to put a curse on people if they do not give them some silver. None have dared cross my door. Thye try to pull a stunt like that on me and, well, let them just try." This oration had taken the smile off his face temporarily.
"Hmm, yes, well we have heard the same. Now another matter. There is a rumor about 'lost druids' living somewhere in this region of the Welkwood. This establishment of yours has been here for some time. Have you ever heard of these people?"
He pondered this one, then broke into a broad grin. "Lost druids? In the Welkwood? Hah! Be some kind of lame druids should they get lost in a forest. Course I heard tell of a ranger once, became scared of the forest and had to retire, so I guess it's possible."
"No, um, not lost, lost, er, just they haven't, um, been seen for a, er while."
"Oh, I see. Hmm, well have heard of the `lost ones.' Can't say if they be druids, but have heard stories that there was a group, priests I heard so guess they coulda been druids, who live here long ago, then poof! So, not in these parts. Now across the Dragonteeth maybe."
"Well, thank you for your time. Oh, one more thing, ... have you heard of any strange goings on in the woods lately?"
Another broad grin, then as he realized he was talking to an attractive female priestess, he held up, then, "Don't know what value this is but I've heard from some that Quiet Lake, bout half a day east of here, has become a very sad place. Some have heard a woman's cries, but none have seen her. Don't know whether I believe it or not. Haven't been that way in a year or two."
Bolo returned to his post behind the bar.
Cassandra eventually returned from her sojourn. "Seems there's a passage, a tunnel, so that one claims," pointing in the direction of two foresters at a table across the room, "that goes right under those mountains. Says it's old, but still useable. Good thing, cause his friend there," she indicated the same table, "claims that a dragon lives in the high peaks of the dragonteeth, and has a habit of snacking on passers through."
It was now closing in on 9PM.
Jutos drained the last of his ale, slamming the mug on the table with a bit too much force. With a slightly embarrassed grin, he looked around at the others. "Well, I say we get a good nights rest and then continue to the tunnel at first light. You did get directions, did you not?"
Cassandra assured her large friend, "I got the idea that if we follow the west road, we will come right to it. But perhaps I best confirm that. " So saying she set to make another foray into the voices of strangers.
Before she left, Andremar leaned over to her. He attempted to speak loud enough to be heard at the table but not so loud that others in the room would overhear. "The serving maid, ah girl, ah woman seemed to think, that is, much of this, er, woodsman Regis. You know, ah, the man at that table who, um, got the deer. Perhaps, I mean, maybe he could, you know, tell us something of these, um, these woods?" Thus said, he reaches down to his cup, a small mug that Cassie has automatically filled only half way with ale, and takes a sip, thinking "Gosh, I sure hate to make these long speeches."
Cassandra nodded in agreement and headed off.
Waiting for others to speak, Andremar attempted to practice some of the hard lessons that Loren, the elder mage, had tried to teach him. "Now how does that go�," the young mage thought. "It's one eye on what is happening near," as he tried to focus on his companions at the table, "one eye on what's happening far." He tried to scan the other people in the tavern. "And a third eye for the mystical." And he tried to gain the semi-trance state.
Those who looked at the gangly youth thought they saw his eyes drift in opposite directs and then roll up into the back of his head before he almost slipped off his own chair. He noticed that Bolo was speaking with Regis, and indicating the Seekers to him. Jerked back into full consciousness, Andremar mutterd, "Ah, er, strong ale," and took another sip to hide his blushing.
Grummie scanned the mugs on the table, watching to see if anyone left a drop or two behind, hoping to pilfer a few swigs before he turns in. He struggled feverishly to hold down a belch, stretched (nearly falling of his kettle), then hopped out of his elevated seat. "Well me friend, it be late, and me keester be draggin'. I had best catch me'self a wink o' two for light. I say we sleep the night, when we awake, see ifen there be a new group o' patrons in da Inn, and ask around quickly ifen they hab any more news o' da Gypsies, Druids, o' the passage, den be on our way." Grummie waited for a moment, for any responses, then stumbled off toward his room. Just before he disappeared out of sight, he turned back to his comrades, "Jutos, me big friend. Yea coming? Oh I hope yea no snore." He then turned and continued to his long awaited slumber.
Jutos laughed heartily at Grummie's comment. "I doubt I could snore as loudly as you, my diminutive friend. I doubt it highly." As Grummie turned around to look at him, Jutos smiled. "Oh yes, I've heard you before. Now, let's off to bed."
Drist yawned. "I agree with Grummie and Jutos. We can sleep till dawn, then pack up our things and head out. I think I will also retire to my bed." Drist got up and walked slowly to his bedroom
"I'll follow, ah, you shortly." Andremar said to the departing gray elf. He knew Cassandra was certainly more capable than he in this crowd, but he thought *she sometimes climbs some mighty high trees and I wouldn't want her to get stuck out on a limb in a strange place.* He kept an eye on Cassie for a while, just to make sure was working the crowd with a smooth hand. Andremar knew how much she hated getting up while she is still tired so he figured she'd not be long. *'Besides I haven't finished my half of cup of air.*
With no more thoughts of mental or metaphysical exercises for the night, Andremar kept and eye on his friend, and any others who might be watching her.
He saw that she headed to the table she had indicated earlier, and then turned towards where Regis had sat. She looked perplexed, then around. Andremar's watchful gaze followed hers till both homed in on Regis. The elder woodsman was heading towards the table still occupied by Andremar and Lwcynda.
Cassandra slinked her way through the now crowded room, and arrived at the table about the same time as the woodsman. Up close his age was more obvious. A weathered face, balding pate, rough-hewn clothes, ragged hands, all confirmed a hard and hearty life. He spoke in a moderate tone. "Bolo tells me yer been askin` `bout the `Lost Ones.' It was a statement.
Andremar gulped; Cassandra feigned indifference; Lwcynda kept her composure. She spoke sweetly, "Why yes, we are in search of the Lost Ones. Do you know anything of them?"
"Yes, yes I do. From what I heerd, they be over ta the other side of the Dragonteeth. Heerd they have and encampment well west o' Wild River."
Lwcynda pursued with, "And Wild River would be...?"
Cassandra interjected, "a river which must be crossed once we emerge from the tunnel which undercuts the mountains. Is that not right?"
Regis was singularly not impressed. He answered simply. "That be correct, Missy, and be careful crossin her. She runs swift and cold this time o year." He voice took on a bit of a glimmer, "Oh yes, that gal has a cold streak come fall." A brief smile crossed his face, then he moved away.
Lwcynda realized she was tired. "Yes, I guess sleep is what I need too. Cassandra, did you get directions to the tunnel or should we hire a guide to get there?"
Cassandra told the others that she felt confident in her ability to locate the tunnel entrance. "Piece a cake."
Andremar had heard that one before, "Um, like breaking into, ah, Loren's, right?"
"Not to worry friend. We'll find it."
The gangly mage rose and headed towards his room, the rogue in tow. He entered quietly without waking Dristarian.
Cassandra entered her room, and waited for Lwcynda who went to on Gork and the centaur. She was back in minutes. "Everything seems fine out there. Time for a good sleep. You better be able to find that tunnel tomorrow."
"Not to worry," Cassandra reassured her. Then she proceeded to toss and turn for hours before drifting off to dreams of darkness, and lights at the other ends.
--------- Grummie, sated from his food and drink, quickly fell off to a sound sleep. `Sound' being the operative word, as his rhythmic snoring wafted through the room. Jutos somehow managed to ignore it and drifted off as well. Grummie's snoring slowly died away. His breathing became less deep. He was actually partly awake. He thought he heard something, or someone moving about his room. A surreptitious look across the way should him the rising and fall form of Jutos chest still deep asleep!
Grummie returned to a soft false snore, watching the shadows, trying to see through the darkness, and confirm the presence of anyone or anything in the room. As his eyes adjusted he discerned a smallish figure rummaging through the chest at the foot of Jutos' bed. Quickly, in a single bound, the bold gnome grasped the closest object-just happened to be his pee pot, fortunately empty- and threw it at the intruder. At the same time, he leapt from the bed, yelling very loudly, as if to wake the dead, " THIEF!!!!" He rose so quickly, his feet spun in the air. Once they his feet hit the floor, however, he was propelled to the door. He thrust it open, and yelled into the dimly lit by torch light hallway, "Help! Thief, I say, Help! Thief!" His head swiveled about, looking for reaction to his cries. Peering back into the room, he saw Jutos' head rise, and look in his direction. He saw something, or someone else, maybe 4' tall, upright, with a rat like head, rubbing its head and looking about nervously. Was there a second one? Grummie was not sure.
Jutos had been sleeping comfortably, resting, dreaming of a larger bed. The bed of his dreams was wide, downy soft, yet firm, with blankets which covered his feet. The clang of metal hitting something disturbed his slumber, "THIEF!" echoed through his ears. His eyes began to open. A cacophony of sounds erupted around him. The door of his room slammed open, "Help! Thief, I say, Help! Thief!" came from his roommate, who stood in the doorway, his figure illuminated by low torch light from the hallway beyond. .
-------- Cassandra and Lwcynda had been enjoying sweet dreams. The fresh forest air was very conducive to complete restfulness. A muffled clatter, followed by, "Thief" echoed through their unconscious, then more clatters, a slam, and, "Help! Thief, I say, Help! Thief!" As their eyes opened, each asked the other, "Is that Grummie?"
------- Drist was already asleep when Andremar entered the room. The mage made only a few noises as he stumbled about in the dark, stubbed his toe on the chest, jumped about trying not to scream and hit the wash basin with his elbow, sending the object to the floor. Finally, he slid under the covers, and fell asleep. They both slept soundly, peacefully, in this restful inn, deep in the forest. A muffled clatter, followed by, "Thief" echoed through their unconscious, then more clatters, a slam, and, "Help! Thief, I say, Help! Thief!" As their eyes opened, each asked the other, "Is that Grummie?"
Andremar's speech sometimes gave one the mistaken impression that he would be slow to react. But, when the chips were down .... Quickly grabbing his gear, the deft mage moved towards the door. However, he did exercise his natural caution by allowing the gray elf to proceed him. Meanwhile, he reviewed a few spells in him mind.
Lwcynda turned to Cassandra, "Quick Cassandra, let's go see what that's all about!"
Cassandra leapt from her bed, pulling her dagger from beneath her pillow, grabbed her sword, and raced out into the hall, looking for the voice and anything else that might be there.
As the four opened their respective doors, they were treated to the sight of Grummie, nattily attired in his long, er make that, short-johns, reaching feverishly for a torch from one of the wall scones. Stretching to his full extent, and riding a fortuitous stiff breeze, he got one. He dashed quickly back into his room, waving the light about. He continued to curse about thieves.
Cassandra rushed to the room, followed by Drist, Lwcynda, and the ever cautious, but `spell' prepared Andremar. They were treated to quite a sight, indeed.
Jutos appeared to be intent on squishing some varmints with his mighty mace. But the gnome, waving his fiery stick about, kept getting in the way. Jutos had to resort to using his mighty mace as a means to not allow his thick and rich fur to be set one fire! Two dressed and upright `rats' scurried about. leaping from bed to bed, just ahead of the torch and the mace. Finally they dove through a small [2' x 2']hole in the west wall, presumably leading to room #8, the last room in this hallway. The main door of this room appeared to be shut.
"Someday we'll look back upon this moment and laugh, but for now..." muttered Cassandra.
Grummie attempted to back out of his room, yelling "Nae let dem theivin' varmits get away! Jutos beat da't door down, ifen yea must, but git 'em!"...
Jutos reached out and grabbed a hold of Grummie, actually picking him off the floor. The gnome's feet moved a mile a minute, but his body went nowhere. Looking at his diminutive friend, eye to eye, he spoke softly, though his voice still rumbled like an avalanche. "Calm yourself, Grummie," as smoothly as possible. "We shall deal with this. But first, we must call the innkeeper."
By now other guests, having heard the commotion, began to poke heads out into the corridor. Looking out into the hallway at the others, Jutos asked them to summon Bolo the owner. Someone headed off in the correct direction.
Then, turning back to Grummie, Jutos continued. "What exactly were those things? Were they just giant rats? Did they take anything?"
The gnome pointed with his toes, "Well look fer yerself, they be poking about yer chest and me own, they be." Jutos' gaze turned towards his, open, chest. He could see his things had been tossed about. Thus distracted, his grip on the gnome relaxed just enough and Grummie was free, scurrying feverishly, still wielding only his torch, trying to both get to Room #8. He continued to babble, rarely taking a moment to breath.... his face growing red as his anger mounted.. "Spread out, an make sure dey no have 'nuder hole to git out .. an run out o' dis Inn."
"Well that's a sight!" proclaimed Lwcynda. "I will go outside and watch for another escape route. I'll shout if they come out. Maybe someone should stay in here and wait to see if they come back this way? If there's big trouble and you need me, shout. This whole place must be awake by now." She headed into the hallway, pushed through some onlookers, and turned the corner.
Cassandra went with Grummie to the door of #8. Finding it locked, she fiddled with the key hole.
Viewing this, Andremar expressed his concerns. "Er, Jutos speaks wisely. We have been, ah, shouting `thief.' We might make ourselves, that is, us, seem to be the guilty, um, group if we, you know, if we go breaking down, um, doors. Perhaps we, ah, should just try to hear what is going on in, er, in the room first while someone fetches Bolo. I doubt it that, um, the small one would, er, turn down Jutos' invitation."
Cassandra looked up. "Rest assured, they'll be no need to break down any doors." She stood up, turned the knob, and pushed the door open.
Andremar was left to ponder, *Rats in clothes? Something is very odd here. I would like to speak with one of these folk.* He started reviewing capturing spells like charm, sleep and hold person.
Grummie's torch illuminated the room. In addition to the two beds and two chests, now open, there were four bi-pedal, rat-like creatures, ranging in size from 3' to 5' tall. Two were busy stuffing stuff into sacks; the other two brandished short swords and appeared to know how to use them.
Bolo's voice could be heard in the distance, "What the hey is going on here? It's the middle `o the night."
Grummie found it difficult to contain his excitement. Perhaps it was the sudden surprise, finding someone (something) snooping around his room. Perhaps it was just the mere idea of being robbed in his sleep that concerned him. Nonetheless, now, at the sight of these armed creatures, the sound of Jutos approaching footsteps, or the nearness of Bolo, he took several deep breaths, and began counting quietly to himself, in an effort to calm down. "Ah, o'k, ok... me know yea are right." While he snorted in contempt, he awaited the arrival of the others.
Cassandra was prepared to rush the varmints, but she stepped aside for Jutos. Jutos waved the fingers of his left hand before him, summoning a globe of light to illuminate the room. Counting on the sudden burst of light to cause the rat-things to hesitate, he strode into the room.
Tapping his mace into his open left palm, he calmly spoke to the creatures. "There be no need for violence this night. Lay down your weapons and yield." While doing so, he braced his feet and prepared to strike if the things should attack.
Grummie grinned up at his monumental friend, then took a position behind one of his legs... He peered around from the protective trunk of a thigh and, shaking his torch at the rat creatures, reprimanded them, "Aye, stand to, admit yea theft, an' surrender, an' there'll be no blood spilled, but challenge us anae once, and may all da gods have mercy on ye when we a' done."
Accepting the inevitable, *and with Cassandra and a locked door, I should know what is inevitable by now* thought Andremar, the gangly mage attempted to stay out of the way while Jutos made an impression on the wee creatures. Hearing the loud slaps of Jutos' mace when it "lightly" tapped into the large one's palm, Andremar was secure in Jutos' ability to make a very 'deep' impression into these entities. Still, always the cautious one, he prepared to cast a spell of slumber on the rat-like forms if they did not respond wisely to the huge priest's suggestions.
Still a bit down the hallway, Drist motioned to Bolo to `come here' and then pointed to his friends and the rat-like creatures. "See for yourself. Those creatures were found searching through my friends, Jutos' and Grummie's, equipment." Drist turned back to watch the reaction of the rats, his long sword ready just in case.
Most of the defensive preparations went for naught as the nearest rats dropped their weapons as they froze, then fainted dead away at the sight, size, and suggestion of Jutos and his mace. The other two dropped the sacks that they had been stuffing and fled through yet another small [2' x2'] door, this one in the front wall of the inn.
By now, Lwcynda had arrived around the outside of the building, and she saw two upright rat-like creatures making a bee-line for the woods.
Assured that Cassandra will discover much about, or perhaps on, the fallen creatures, Andremar remembered that Lwcynda wss outside alone. Turning to the gray elf who was faster and in a better position than the others in the party, and who was better suited for a fight in the woods at night, the gangly mage said, "Dristarian, Lwcynda is, er, outside, alone you know. And two of the creatures, well, two of them have fled. Outside I mean. She might need, ah, some help?" He held out the hope that the elf understands his disjointed suggestion and goes to the aid of Lwcynda.
Drist smiled at the mage, "Of course. I'll go outside and look out in the woods for those two rodents." As if to verify it, Drist took his longbow off his shoulder and ran out the door, stopping only to get some arrows.
Andremar stood by, waiting for the other to complete their scrutiny of the fallen rat-folk.
Grummie quickly grabbed one of the petrified rat-thing's swords, ran to the hole and dived in, hoping he can manage to pursue those which had escaped. His lithe body zipped through the opening. He quickly found himself outside where the moonlight enabled him to discern two rat creatures making a bee-line for the tree line, with Lwcynda in hot pursuit. He heard the unmistakable voice of Gork screeching, "That way! Shee go that way!"
The valiant gnome quickly took up the chase. His diminutive legs pumped gamely, but were no match for the swift and practiced strides of the shapely, and in shape, cleric. Nor were the legs of the rat men. Lwcynda ran with the graze of a deer, leapt with the agility of a large cat, and tackled the both of them with the ferocity of Reggie White (no longer in retirement). Grummie now quickly closed the gap, and helped in the subdual. Both Seeker were soon joined by Drist, bow in hand, who helped put an end to any struggle left in the rat men. These three Seekers dragged their prey back to the Inn.
"Wee got theem! Weee good," proclaimed Gork.
Meanwhile in the calmer interior, Jutos turned to the onlookers. "Somebody get a good rope and tie these critters up. And make it tight, they look like they could squeeze under a door." This was quickly done.
Cassandra began a search of the critters and the room.
Andremar began escorting Bolo through the onlookers, saying, "These, er, varmints, were, ah stealing from my friends-"
Jutos went to slip his mace through its belt strap when he noticed that, not only did he not have his belt on, but was wearing nothing but his old loin cloth. He looked around coyly, checking to see if anyone noticed, as he blushed slightly. [a seven foot tall ogre-like character in only a loin cloth, very inconspicuous indeed!)
But, hearing Andremar addressing Bolo, he shook off his brief embarrassment and strode over to him. "Perhaps we should ask you what is going on," he said rather gruffly as he looked down at the halfling. "Yonder rat-things tried to lift our valuables, but this time they seem to have bitten off more than they could chew."
With a glance back at the now trussed up rat-creatures, Jutos continued. "So, what do you know about this?" he said sternly. With one hand he fingered is holy symbol and added, "and do not attempt to lie, for I shall detect it in an instant." He then brought his mace up, resting it back over his shoulder, "And I don't take too well to liars."
Bolo seemed totally flabbergasted. "Er, what the? Stealing? Ah, well, I know those two. They and, ah, two others, rent this room. They have done so for some months now. But, stealing?"
"Yes, stealing," said Cassandra. "How else would you explain these in their room?" she asked, holding up certain articles of clothing which were obviously gnome size and ogre size. "Or all this loot?" as she poured two sacks of valuables onto the floor. Much of it was coin, but there were also a variety of gems and jewelry, many suitable for female wear, as well as a few special items such as a jewelry box monogrammed 'Leiter', some glasswear embossed `Burkette'.
Bolo rummaged through the stuff. "Why, Leiter, that must be Lord Felix Leiter. He stayed here sometime last month. And the Burkette's, lovely couple, stay here from time to time. These items cannot belong to these creatures. ......", as he looked at the two tied villains.
He looked up at Jutos. "I know how this looks, but I assure you I knew nothing of this. These four guys ranted this room. They pay their rent. They come and go. And, no one has yet to complain." He paused, then, "Oh, true I remember one patron, have to check the register, mentioned some thing about misplacing her earrings." He found two separate pairs in the pile of stuff. "This is not good, not good at all. I'll have to see about getting this stuff back to my customers."
A slight commotion in the hallway announced the return of Lwcynda, Grummie, Drist, and their two rat captives. Quickly thrust in with there two accomplices, that sat on the floor offering menacing snarls.
Cassandra had finished her perusal. "Got maybe 1,000 pieces of gold, 500 coppers, those gems and such, plus this vial of liquid. Has a familiar look to it. Think I had one like it once."
Bolo had regained much of his composure. "I give you my word that this was done without my knowledge or approval. If you allow me to take charge here? Please bring those four to the back room. I'll lock them up till morning, and then see about having them taken to the nearest city." He still shook his head worriedly. "But all these items, ..... . Guess I'll have to try to match them up. Send letter to all recent guests. Don't know much else I can do." He seemed truly crestfallen as he moved out into the hallway, his head hanging down, unable to look his guests in the eyes.
Jutos felt a bit of remorse over his handling of Bolo, having expected the Halfling to be in on the crimes. His heart now told him he had erred, and he felt truly sorry. Reaching out, he put a hand on Bolo's shoulder, as gently as possible. "Nae," he said, as Bolo turned around. "It is I that is sorry. I assumed you one of them, on account of your size more 'en anything. You'd think one such as I immune to such errors. Anyway, think no more 'bout it, and please, accept my apology." With that, he knelt down before Bolo, though he still towered above the Halfling, and offered him his hand.
Bolo took the cleric's hand, or rather, the halfling's hand was engulfed in that of Jutos. "Shake gently," he cautioned. So warned, the ogre merely raised Bolo a couple of inches off the ground.
Grummie snorted gruffly (effectively as well, with that monster of a nose). He then turned to his companions, and waved with his hands so as to gather everyone in a huddle, and speak quietly. In a whispered but obviously distrusting voice, he inquired, "Wait ya but a minute. I still nae trus' dis Bobo chap. Me'tinks de rat-kin will nae be here in da morn' ifen we let him lock'em up. Nae to mention, what o' dese hole in da walls. Where dids't they come from? An how convenient dey go unnoticed all dis time? Nae, me no trust 'em. Ken anyone speak to des thieves? I'm sure Bobo ken, ifen he rent ta dem, but me no trust 'em! Nope! Nope!" Grummie then turned his attention back at the innkeeper and asked with a scoff, "How be it dat dese holes bin in da walls, praytell ya, an nae be noticed by ya patrons till now?"
Lwcynda, too, could no longer hold her tongue "Yes, and you rat people, or were creatures, for you must be that as I have never seen a rat walk upright, who do you work for and where were you headed when I caught you? And no lies because if my friend Jutos here doesn't lay a hand on you, you two know that I will, and I can! So speak up now!"
In between snarls, one of these creatures simple said, 'Fleeing for our lives."
Still unmoved by Jutos' touching scene, Lwcynda said to Bolo, "My friend is kind and apologizes for what he might have said, but I also want to know how it is no one noticed these holes? Also, I will guard these creatures tonight if I must, because I do not trust as easily as Jutos. Were-Creatures!!! -- why did you rent them a room anyway? Where do they come from? Perhaps you might have seen someone with them at times?" Lwcynda paused to catch her breath and wait for some answers.
Bolo had no simple explanation. "I, er, I rent to whoever can pay. AH, my inn is here in the middle of a forest, on the edge of a vast mountain range. What kind of a patron, or person, would I be if I turned guest away." Some of the halfling's confidence was returning. "What if upon arrival I had refused you a room because you are a woman. Or this one here," indicating Jutos, "oh you can get up now. What if I refused him because he was an ogre."
"Part ogre," Jutos clarified.
"Yes, but what if? Or him," he pointed at Grummie. "What if I said his nose would use up too much of my other patron's air? Then where would you have been. Or that goblin," his voice was very loud now, "What if I said he could not even stay in my barn!"
By now Bolo had pulled himself to his full 37 1/2". "I said I am sorry. I will make restitution for what has happened. I will see that as much of this," indicating the loot Cassandra found, "as possible will be returned to the rightful owners. Whatever else will be given to a good cause. If that is not good enough for you Lady, then that is just too bad. You can sleep in the forest next time. Yes, the forest." He was beginning to rant. "Yeah, sleep in these woods, and complain to mother nature if the night creatures get you." He began heading down the hallway. "So if you're so damned interested, than bring those bleedin' rats along so as youse can see they're locked up for the night. You can stay with `en all ya like, for all I care, you can marry `em." It was as if smoke was coming out his ears, as the halfling stamped off down the hallway. "Shows over. Everybody back to bed. There's nothing more ta see here." He turned the corner and was gone.
Cassandra began to put the goodies back in the sack. She also gave the room a going over. Under the bed , in a wooden case, she found a well used set of carpenter's tools, "Just the sort of thing to make those little disguised doors they use," she added. "And, if I remember correctly, didn't you," asking Grummie, "search your room when you first entered. How come you failed to find these doors that you expect Bolo to know about?" She continued to gather the stuff together. "It has been my experience that a talented and patient thief can operate with no one's knowledge. In a place like this, it would be a breeze." Once she was certain she had put everything back in the bags, she picked them up, along with the tool kit. "I am going to bring this to Bolo." And she moved out into the hallway.
Still off-balanced from the night's events, Andremar took some time to absorbed what had happened. Still unsure, he spoke. "I would not, er, gainsay that which Bolo claims. I would, ah, not be reluctant to, um, release these 'guests', that is, to Bolo and, well, wash our hands, ah, of this. But do we, er, have any, you know, responsibility to follow up? Perhaps the innkeeper, that is er, Bolo, could give us a list of guest and their claims, you know. Them we could, that is, we could determine the worthy owners. I mean, ah, since Cassandra has already, er, inventoried the, um, ill-gotten gains, ... I mean, we are the Seekers. I just wanted to, um, mention this, er, thought."
He set about making sure that the knots he had tied on some of the thieves well quite secure. Then, as the others considered actions, Andremar appeared to be having a conversation with one of these rats. Soon, other realized that the rat was speaking, in a somewhat controlled voice.
"We operate independently, a roving band of thieves. We hit many inns throughout the forest environs over the past few years. We usually stay in one place for six months or so. The owners never know about us. We would have been leaving in another week or two. We pay no mind to whom we steal from. You have all our current loot."
Andremar looked about, only to see confused looks on the faces of his comrades. "Oh, er, I took the, um, liberty of being, um, charming to the one, er, rat. He was, ah, very informative, um, don't you think?"
With this extra information, Jutos helped corral the rat-creatures and followed Bolo in order to see to it they were locked up tight.
Lwcynda followed quickly, wishing to speak with Bolo. They found the halfling, aided by Cassandra, clearing some stock out of a storage room. When he saw the other Seekers, and the rats in tow, he said. "Here. Will this do?"
The room was a small storage area, maybe 6' square, with no windows and just the one door. The floor had some dark, dried stains on it. "Secure them to the irons there," as he pointed to iron rings, probably used to hang game from. "I'll bar the door from the outside. They'll not be going nowhere this night."
Cassandra assured, "I have made a close check of the room. I am certain there is no way out other than the main door."
The ratty thieves were secured within, the door closed, and Bolo set a solid wooden bar across the outside.
Lwcynda took this opportunity to mend some fences. "Bolo, I did not wish to disparage you. Indeed, this inn is a wonderful godsend and I would not have you deny your patrons. I am prone to excitability and after this night's events I am somewhat overwrought. I apologize to you for my outburst. I do trust that you will see to these creatures and the disposal of the goods to their rightful owners. If on our return we stop by and you have need for us to return something to someone in Chatwin, I would gladly do you this service. I will say good eve now, as we will have a hard day of travel tomorrow."
The little fellow allowed himself a minor grin. "I know, Miss, we say things when we're upset. Guess I'm more embarrassed then mad. Sorry, hope I did not get too out of line. Now, I set one of my staff to set here till morning. I'll also send for some authority to help deal with them."
Now that he was sure everything was all right, Jutos declared, "I must say, it has been quite a night," picking up his gear to return to his room. "Let us meet again in the morning to decide what is to be done."
Cassandra picked up a sack, "Good idea. Yes, to sleep."
"Er, Cassie, is that sack yours? Or um, is it the, er, one that you found in the, um, room just now?"
She stopped and smiled slightly. "Oh, silly me. Yes, it _is_ the one. Oh, I guess Bolo should lock it up. You do have a secure place, now don't you?"
"Yes, I have a --," he thought for a moment, "a secure place. Not to worry you pretty little head off about it." He trudged off with the sack, refusing Cassandra's offer of help carrying it.
The Seekers made their way back to their rooms. As Jutos passed through the door to his room, he called over his shoulder, "I, for one, am tired and cold. I'm going to sleep, and Heironeous help any who interrupt me again."
Everyone else echoed similar thoughts, as the entered their rooms, secured their belongings, and eventually drifted off to sleep.
Due to the late night wanderings, the companions slept beyond their normal early morning rising. When they gradually woke and made their way to the tavern room, they found Bolo talking with a man and a woman. The man wore flowing robes, appeared to be old, the a thin face, graying hair, and a slightly haggard expression. The woman, some years his junior, seemed rather vigorous. Dressed in forest greens, with leather vest, and swords at her waist, her voice carried across the room.
"Rats! Thieving rats. So that's whose it's been?" It was a full robust voice. "Can you beat that, X?" she asked the older man, flicking her elbow into his rib cage.
He shivered as if about to collapse. He responded softly, "No, Marcella, I cannot. No, never guessed it could be rats."
Bolo became aware of the Seekers' collective presence. "And, here come the heroes of our tale. Yes, they were the ones who unmasked the culprits."
The woman stood up, all six plus feet of her. "Well, I am very glad to make you acquaintances," thrusting out a paw which made Jutos' look normal. "All of you. I am Marcella. We," indicating the old man, "have been trying to solve this one for `bout a year now. Always seemed to be two steps behind them, didn't we, X?" Since she was standing, she settled for slapping the old man on the back. Dust rose from his shoulder, or was it skin which she had dislodged?
"Yes, Marcella, we did," he agreed meekly.
"Rats," she bellowed once again, lest no one in the Welkwood not know by now. "Guess we weren't two steps behind them, we were two feet above them," her voice rose to a hearty laugh with this declaration. And, again, poor X got the back pat. And, again, his old body shuddered as if a tree had fallen on him.
Bolo began to explain. "These two have been commissioned by some of the people who lost items, and by other innkeepers who have been, er," he looked at Lwcynda, "falsely accused of having something to do with the disappearances. It is all here in this document." He offered the paper for any and all to read.
"Though, I have known Marcella and X for many years, and they are trustworthy."
"We sure are, aren't we, X?" The old man flinched in anticipation, but no reassuring love pat came. He opened his squinting eyes. "Well, yes, yes we are."
As those who could read, read the document, it confirmed that these two had been haired by about three patrons, and two innkeepers, to find and recover the lost items, and to bring to justice those who had perpetrated these thefts. A finder's fee of 25% of cash recovered was offered. It bore the seal of the City of Narwell. It seemed authentic.
Bolo continued. "Now, since it was you who captured them, it is you who get the finder's fee. Marcella has authorized me to take 250 golds from the recovered treasure and award it to you all. And, since their is no record of the vial being a stolen item, you can have it as well. Marcella reckons that it has the ability to heal whoever drinks it."
"But, er, what about the villains?" asked Andremar.
"We'll be taking them to Narwell post haste, won't we X?" Since she had returned to her chair, her elbow once again found his ribs.
His ancient eyes rose skyward, "Yes, if I live that long. Yes we will."
"Good one, X, good one," she laughed heartily, and rewarded his humor with yet another poke in the ribs.
Bolo asked the Seekers. "Will you be heading off today? Is there anything else I, or we can do for you before you leave?"
Drist turned to his companions, "I think we agreed that we would leave today, right?"
The others shook their heads in agreement.
Drist spoke, "No, Bolo, I don't think we need anything. Although, I would like to what the terrain will be like once we cross the mountains."
Marcella offered, "On the other side of the mountains is a very deep forest."
Grummie was obviously more comfortable with the situation, and grinned at Bolo in acknowledgment of his efforts. Nonetheless, he stood his distance from the two newcomers, specifically the "heavy-handed" lass, stating... "Aye, tis a good thing yea do. Be wary' o bandits in da area, for we hab seen our share o' dem in our journeys."
"Bandits?" boomed Marcella, "Why just let bandits try to get the better of us, eh X?" as she offered him another love poke.
The old man jostled to the side, "Yes," calmly, "just let them."
"That�s right, the boisterous continued, "why ol X here would just blow `em to smithereens, of to the Grand Kingdom." With that she let out a loud whooping laugh. "Good one, hah, X?" followed by a slap on the back for punctuation.
When he got his face back up from the table he answered, "Yes, my dear, wherever you say, I�d blow them off to."
Grummie took a brief moment to inquire of their knowledge of the surrounding area, specifically the road ahead, any dangers or areas of interest.
"Well, the road ahead�s pretty straightforward, though something your elven friend there said made me wonder. You don�t intend to go over the Dragon�s Teeth at this time of year, do you?"
Cassandra answered, "Actually, last night I heard of a cave, or tunnel, or some sort of passage through the range. Is that not the better choice."
"I�ll say it is,' boomed Marcella, "Less yee can fly, like ol X, here." Her rib poke shook him again. One wondered why he didn�t just fly, fly off that is.
"So, the cave tunnels it will be," Cassandra assured her.
Jutos looked relieved at the news of the journey; yet, he still had some misgivings. Turning to Marcella and X, he asked, "So, what shall become of the rat-creatures? I do not like the idea of simply executing them on account of their race or disease, though we shall leave that to philosophers."
Looking at Bolo, he continued, "I have been straight with you, little one. Tell me what you plan. If it is the gallows for these, then I would assume they be set free, with warning sent to all the nearby inns."
Jutos looked Marcella in the eye, and said, "I am well aquatinted with the misgivings of birth, and would lycanthropy be any different? I do not wish to see these poor wretches suffer for that which is not their fault. Perhaps some other solution is possible?"
Bolo said, "My role in this affair is over. What happens to them in Narwell is the affair of Narwell, and the justice of that fine city."
Lwcynda said to Marcella and X,"I too am pleased that you will bring these bandits to Narwell. I do not know much of law in Narwell, however, I do not think that stealing is a 'hanging' crime. I have heard that the Lord there is just and I think that these creatures will receive just punishment. Is that not so, X?" The old man flinched instinctively, expecting a poke, slap, or some other physical enforcement.
When none came forth, he looked surprised. "Er, ah, punishment? We do not know exactly what the punishment will be. Theft in not usually a hanging crime. But, then, there is the extraordinary circumstance of these creatures� existence. I wonder, ... ."
"Not to worry, all. I am certain that the good clerics of St. Cuthbert, who are firmly established in Narwell, will have some say in the matter." She glanced at Jutos to gage his reaction.
Cassandra added, "Yes, I�ll wager Narwell is a fairly forgiving place. Truflight tells of a time when he and the Heroes caused a section of the city to burn to the ground. Rather than be incarcerated, they were made to perform some service, a quest for Lord Blaine I believe, to atone and raise the funds to have the city restored. Can�t see that some theft would be cause for stronger punishment."
Lwcynda reinforced Grummie�s warning, "Also be wary for we have met other bands of bandits in the woods. Perhaps Drist can tell you exactly where as I have little direction sense. But you may not have any problems as Jutos here may have frightened them away."
Marcella assured her that the two of them were more than a match for any bandits.
Lwcynda suddenly remembered. "Would you two have ever heard of the Lost Druids? Or have you seen a band of traveling gypsies within the last months?"
"Ah Hah, yes, the gypsies, Yes we�ve heard of the gypsies, haven�t we, X?" her elbow headed for his ribs, then stopped short, as did the rest of her. Marcella seemed frozen in place.
The old man�s soft voice broke through everyone�s amazement. "Just a minor hold~ spell. Excuse me, but I resort to them from time to time. These old bones can�t take her the way they once did. Now, about the gypsies, yes, we�ve heard of them. Seems they are in the habit of extorting money, and bestowing curses when they do not get it. Yes, we are on the lookout for them, too. But haven�t had much luck in that regard."
Lwcynda said, "I will bid you fare well on your journey and may we meet again."
"I, er, we thank you. I am certain that Marcella will thank you to. You�ll hear her no matter how far you�ve traveled, once she loosens up again," he smiled, "isn�t that right, my dear?" He faked a poke in her ribs, but was careful not to make contact.
Still yawning after getting less than his usual hours of sleep, Andremar got around to speaking. "Will it be, um, cold in the mountains? I mean, do we need, ah, special clothing? Do you suppose, Mr. Bolo, that, er, some extra blankets or, um, wraps would help?"
Lwcynda echoed his sentiments, "Yes, perhaps we might have need of extra blankets." "What say you about that, Master Bolo?"
Bolo was only too happy to offer some extra blankets, and some provisions as well. "Even if you�ll be going under the range, it�ll still be cold."
The Seekers gathered up their belongings, took what Bolo made available to them, and bid X a final good bye. The elderly man seemed to be enjoying a meal, while carrying on a rather one-sided conversation with Marcella, still stuck in time and saying very little. "Till we meet again," he waved, and went back to his breakfast.
Once the supplies were tucked away into back packs and dog packs, and Gork and the centaur were retrieved, The Seekers took up the road heading west.
It was a beautiful mid-morning. The forest was green and splashed with sunlight. The trail headed straight for the tall mountains which rose to the sky. They closer they got to the mountains, the less thick were the trees. As well, the trail appeared to lead towards, up into, the mountains. A wind, suggesting change in the weather, began to blow.
Ahead, two spires of naked gray rock jutted upwards, looming high above the mountains. From here they seemed almost impassable. As the Seekers drew nearer to the base of the mountains, they found a trail which skirted the bottom of the spires, and seemed to somehow run between them.
Cassandra said, "From what I heard last evening, this lower trail should lead to the pass through the mountains."
She began to lead the way slightly southwest, following this trail, and looking for any signs of other travelers. Ten minutes walk brought them to what appeared to be a big cave, from which a strong breeze was emanated. The tunnel looked well used; the rock had been worn down in places. Cassandra found evidence of others having passed this way. She asked Drist and Grummie to examine them foot tracks.
"These are beasts of burden, probably mules," noted Drist, "Looks like they were led by men. Boot tracks proceed them," he added.
"Aye," agreed the gnome, "They be humans a`right. But these here," pointing to another, somewhat separate set, "They be humanoid, orcs id be me guess. Couple a days old."
Grummie stepped to one side, examined the tracks more closely, then his eyes lit up with thought. "Be it that large band o' rogues yea mentioned? Da ones dat hab lay claim ta dis wood? If it be, den we best be most careful. Dey may be usin' dis as one o' dere camp, for it twood make a good fortification. Lest, I must admit, it be far from travelers an' da loot they wouldst be after?!" Grummie's look of enlightenment became more perplexed as he pondered the possibilities, and looked around for squirrels or other wildlife in the area.....
The others were temporarily perplexed by the sight of Grummie crawling about the ground while making a series of rather odd sounds, even for him. In fact, the idea that he had gone off the deep end crossed some minds, as he appeared to be holding on a conversation with some small burrowing animals. When he got up, he explained, "Aye, tis orcs or somethin similer, lots `o dem be by `ere, but where dey go, and ifen dey live inside, these little voles couldn't say."
Noticeably agitated, Andremar was already nervous about the having to go into the cave. His last time underground was certain less than pleasant. He just couldn't help imagining the things that come out of dark spots in caves. Unfortunately, the gangly mage had a vivid imagination.
To the gnome, Andremar asks, "Grummie, can you tell which, um, way the tracks, that is the orc tracks, go? Can you also, er, guess, I mean, tell how many, ah, there are, of the orcs I mean?"
"From what I sees, dey comes and goes. If I had ta guess, I'd say I sees a good half dozen `a sets. "
Andremar pulled the blanket, the one he had pulled over his shoulders as soon as the breeze picked up, tighter about him. Perhaps it was just the weather that made his hands shake.
Lwcynda said " Andremar, do not fear this cave. The last time you Cassandra and I ventured into a cave we were much less experienced or equipped. Why Andremar, you are a much improved mage since that time. Do not worry as I have no worries at all. Remember we did best the berberlanger beast after all. To Cassandra she says, Isn't that right Cassandra?" To the others she says, Let us continue with care as Andremar is right in suspecting that there may be trouble ahead."
Cassandra answered, "Yes, I remember it well, the cave, the crawl, the climb, the beast, the return of the beast, the beheading of the beast, Andremar's fainting, er, I mean, his need for a rest after spellcasting, but most of all, I remember what we learned from the experience- the need for torches." So saying, she moved over to Heckle and got a few torches from his back.
"Should we be going it, we will need these. Anyone have any other sources of light?"
Drist took out a torch and some flint and steel. He carefully lit the torch and Cassandra's as well. "I would guess that these human tracks are the gypsies', and that the orcs are following them." Drist took his extra blanket and wrapped it around his shoulders, then tying the two corners together, so that the blanket looks like a cloak. "Are we ready to get moving?"
Lwcynda said, "Let us continue with care as Andremar is right in suspecting that there may be trouble ahead."
Forewarned, forearmed, and torched, they headed into the cavern. The entry way was a large empty cave, with little of interest, save a tunnel, some 10-15' wide, 7-10 ' high which led further in.
"If they live in here somewhere, they post no sentries," noted Cassandra.
Grummie, with Drist and his torch at his side, took the lead. The two tried to follow the orc tracks, but once in the tunnel 100' feet or so, the ground became hard stone and rock, with little sign of anything. Lwcynda followed behind the two leaders, then Cassandra, with torch in hand, and Andremar, with Jutos bringing up the rear.
The tunnel wound its way southward, then northward. The party estimated that they had traveled about a mile when the came upon a `T', with another tunnel which cut sharply to the south. A brisk breeze came from the west.
"Well Cassandra, which way did the man say we should go?"
Cassandra looked about, as uncertain as everyone else, "He said there was a pass under the mountain. He never mentioned anything about possible side routes or detours," she paused then added in a quieter tone, "nor did I think to ask." Then she mumbled to herself, "Least I remembered the torches this time."
As Grummie studied the walls, winds and slopes within the passage, he asked, "Err... Did them directions ya got mention any'thin about a crossroads in this 'er cavern passage?" He chuckled slightly under his breath, as he remembered all the unexpected crossroads he has encountered in his travels, and the sometimes unpleasant results of the path taken.
Grummie did his best to use his gnome abilities to sense direction, get a hint of slope, and any shifting or sliding areas. He found very little to go on at this particular junction, however.
After hearing Lwcynda's and Cassandra's words, Andremar gripped his blanket harder to stop his hand from shaking. The gangly mage forced his mind to concentrate on the task at hand. When conversation permitted, he spoke up. "The, er, breeze. It must come from the, um, outside. Perhaps the, ah, tunnel,.." He paused for a moment to let a shudder pass. "Wouldn't the, ah, tunnel with a breeze would, er, lead, that is, to the outside?"
Cassandra looked at her housemate with her accustomed pride. "He may be shaky, and have difficulty expressing himself, but his mind's always on the beam. That's it! The breeze. For the most part, we should follow the breeze." And so they did, until .....
The tunnel they chose continued to the north-northwest for about 2,500', until another noticeable split, this time with three branches, occurred. To the south-southwest a narrow spur ran into darkness, with nothing noticeable about it. Cutting sharply to the northeast a wider branch ran off. Grummie's careful search found a single set of footprints, maybe a day or two old. Drist identified then as dwarven. The final tunnel continued to the north northwest. It was from this latter one that the familiar breeze blew.
"Well," asked Cassandra," shall we stay on course heading into the breeze, or investigate?"
Grummie pondered the situation for a brief moment, then he interjected "Well, fen dye be a day o' two old... Den dey be far from here by now. I see nae reason ta lose ourselves in dis cavern, trackin' long gone wee-folk. Let us follow da breezy way, or be lost might we become."
"We should remember, er, this event and place for, um, future reference." Andremar responded in support of Grummie. "But we already have, ah, much on our, um, plate. Perhaps it would be better, that is ah, wiser to postpone exploring this, er, alternate passage for, um, another time."
After speaking the gangly mage appeared to be trying to look down the northeast tunnel. Those familiar with him might have detected the mild shudder that went across him just before he moved closer to the tunnel with the breeze.
"I guess you are probably both right. We can always investigate the tunnel another time. I'll follow whichever way you chose." Lwcynda added.
Drist looked towards the tunnel with the winds coming from it. "I think we should continue to follow the winds until we get out of the caves. We need to find the Lost Druids or even those gypsies. We can investigate these side tunnels on the return trip."
Cassandra shrugged her shoulders, "OK, but I sure am curious."
The party headed onward into the breeze. On three more occasions they came upon choices, and, noting nothing special about the other tunnels, each time they continued into the breeze. They figured that they had covered a couple of miles, when they came upon yet another choice. What they figured to be their tunnel, the breezy one, headed to the southwest. Spurring off it, was one to the south east. From this one they clearly heard the sound of echoing footsteps, seemingly moving away from them. Unfortunately, no trace of prints could be found at this junction.
Drist looked down the tunnel with someone walking down it. "I can't stand much more of this. I think my curiosity has got the best of me. I think that we should just quickly investigate, then back track to here." He looked to the rest of the group for suggestions.
Grummie chuckled lightly under his breath... then he added.. "::hehehe:: Aye Drist, I agree... Let us see who be in dese caves so close? Mayhaps it be da lost druids. 'Eaven knows ifen we would be druids, den we would be lost ::hehehe::" he continued to chuckle as he mulled over the endless comical possibilities, then he grasped at the hilt of his sword and prepared for an encounter in the enclosed cavern, trying to stifle the snickers.
Lwcynda said, "I agree. Maybe we can get some information and if not, well so be it. We will deal with the situation."
Andremar looked from one member to the other as if doubting their sanity. Then he turned to Cassandra, only to see that familiar gleam in her eyes. He knew better than to fight the inevitable, and that the curiosity of the other members of the party was only exceeded by that of his long time friend.
Shrugging his shoulders the gangly mage said, "I guest we, um, must. Follow the entities, that is. If we are to, er, catch up with these, ah, footsteps I would urge, um, haste." He accepted that he will be drawn along with the others. While they focused on the chase, however, he concentrated on memorizing their path and turns. Andremar was not one to relish the thought of being lost under this mountain.
The Seekers followed this tunnel as it led to the southeast for at least 500'. Gradually some light drew them towards what turned out to be a huge cavern. Torches along the walls, while not in any way brightly illuminating the place, did allow for its size to be estimated at some 1,500' long, 750' wide, and 20' high. Standing across from this opening, some 50' to 70' away were maybe two dozen man-sized, pig-snouted humanoids. They pointed towards the Seekers and spoke to each other in grunts and slurred sounds. One group of four stood central two the others. Three of these wore chain mail, brandished short swords, and held shields which appeared to have a hand emblazoned upon them. The fourth wore leather and carried a spear. The rest were organized in two group of six to eight each, all in leathers, with an assortment of short swords, axes and spears. One of the chain mailed men spoke. Though he was starring at the Seekers, he spoke through the leather clad one. "You do well, Orrick. These make good slaves. Hey, that man horse come in handy, too." The others grunted in apparent pleasure and agreement.
He moved slightly to his right, allowing him a direct line of sight to the Seekers. "Welcome to your new home. We orcs of the Bloody Hand will treat you good, for slaves that is ..." This dangling assertion resulted in an outcry from the others of his tribe. They raised their weapons in an obvious threatening manner and prepared for the assault.
Three orcs off to the left unleashed spears. Two of them flew harmlessly overhead, but the third cut Drist on his right side. The large group on the right charged, but while slow of speech, Andremar was not slow to action. Evidently he had understood the grunts and snorts of the orcs and seeing their large numbers, the young mage could almost predict what would come out of the leader's mouth. Perhaps this hint had given him enough time to draw a small flask from his robes. He handled it carefully and unleashed the vial at the feet of this onrushing group. A ball of red flame engulfed them, and but one came through unscathed. He advanced on Drist, but his sword missed the mark. Drist struck back, slashing his attacker across his left side.
Grummie's eyes blinked widely, and his jaw grasped at the very ground (not a tall feat, for a short guy). Nonetheless, he was "bamfoozled" by the unhealthy odds facing the Seekers. Furthermore, he glanced back, and found no place to retreat to, least he open up the spell casters to danger. So, he inhaled deeply once, and began to grasp his sword. Then, he recalled the fancier one they had taken from their encounter several days before... He instead reached for it, and hefted it into battle readiness. He yelled loudly, "Jutos... Get up here!", then he looked at the new sword and whispered, "I hope yea cuts as well as yea shines."... Grummie stood ready to receive the charge of the pig-nosed attackers.
Another group of orcs whooped wildly and raced for Grummie, brandishing axes and swords. They arrived at about the same time Jutos did. "The odds are a bit more even now," noted the ogre, as he towered over the slightly cowering orcs. But, driven by their blood lust, they pressed the attack. Each was hit by one of the two orcs attacking him. Grummie struck back and struck down one of them. Jutos, unfortunately missed his strike completely.
Cassandra slunk off into the gastly shadows, her movement covered by the sounds of battle and Grummie's call to arms.
Andremar had anticipated such a move, and had kept close watch on the one who had done the talking, assuming him to be the leader. Though his knees trembled and his head felt light, and shamed by his fear, he was even more fearful of failing his friends. Swallowing the bile backed up to his throat, he concentrated on the action before him. As this one was about to thrust towards Drist, a single bolt of colored light hit him in the chest. He grimaced from the pain, then fell stunned to the floor. The other two attacked Drist, one missing and one catching him in the thigh. The elf struck back with sword and knife, felling one in the process.
Cassandra, who had snuck off into the shadows choose this propitious moment to stab and slay the other one which had been menacing Drist.
Grummie had no luck with the two who faced him; one of them, however, struck him a slashing blow. Gork took damage from one, as did Jutos. The big guy proceeded to crush one with his mace. Lwcynda's light blinded the one menacing Gork. She then moved to the feisty goblin's side.
The remaining orcs, not realizing the depletion of their ranks, swung wildly and poorly at the Seekers. Lwcynda missed, but Gork landed a blow. Jutos crushed another. Grummie took out one, and Drist and Cassandra combined to kill another. As the smoke cleared a wounded orc stood before Gork. Four others still stood, or stood still, some thirty feet away.
Grummie panted furiously, from a combination of fear and adrenaline. He glanced around quickly, taking note of his companions and their injuries. As he turned to charge the remaining orc, he yelled an inquiry, "How long wilst they be held?" Not waiting for an answer, his eyes fixated on the target, and he rushed at the orc, anger, or perhaps insanity, in his eyes. Just before he reached the lonely orc, he stopped suddenly and taunted the creature, hopping in front of it and saying "Nanny nanny" repeatedly, while making sure to defend himself, and smiled crazily at the orc.
The wounded orc gave a last confused look, before it was felled by Drist, who had limped over to it. Drist put his hand on the gnome's shoulder. "You didn't need to tease them, just kill them and get it over with. I've seen enough blood for awhile." Drist smiled slightly, then winced at the pain of his wounds. Meanwhile, Lwcynda, Cassandra, and Gork moved quickly to the four that still remained motionless, and made swift work of them.
Drist managed to move back to the wall and he leaned against it to rest. "I suggest we stay here awhile, get healed and bandaged, then be on our way. I don't want to find out if any other orcs could be in these caverns."
The three others returned to the party. Cassandra noted, "That one there," indicating one which had be stunned by Andrmar's colored missile, "still breathes." She drew her long sword and was about to finish him when, from behind those who engaged so closely in the battle, the fading voice of the young mage was heard, when he says, "Save,... save the stunned,... the, ah, fallen,... the fallen one for,... for, um, questioning,...
Cassandra stopped and turned to Andremar, only to see him slump to the ground with a soft muffled flop. She rushed quickly to his side. No blood spilled from his form and his chest moved with the rhythm of normal breathing. "Just time for his nap, and nothing more. He'll be right as rain in a few minutes." To Lwcynda she mouthed `fainted.` The cleric responded in kind, `as usual.'
Lwcynda set about helping the wounded party members with healing and bandages. Jutos did the same. Each of the clerics used two cures and brought the party members back to, or very near, fighting trim.
Gork took up a position as sentry, moving some twenty feet back down the entry tunnel, sinking into the darkness, and allow his dark sight to take effect.
Cassandra had securely bound the stunned one. Andremar, now rested, picked himself up off the ground. He pointed to the bound orc, and remained everyone, "He, er, was the one, um, who did, ah, all the talking. He must, er, know, ah something worthwhile."
Cassandra was taking a tour of this cave. "Seems as if they called this one there home. Bags of grain, fire pits," he voice faded as she got farther away, "bedding, piles of bones, ches-" then silence, "and other stuff." Her voice fell silent, but the sound of metal against metal could be heard.
Lwcynda said, "I will never submit to slavery and I will never accept evil doers. These orcs meant to keep us as slaves and so I did advise killing them. Yet one still lives and Andremar is right, we should interrogate him. Please, someone begin the interrogation while I finish healing."
She turned to her friend and asked, "Gork, do you need healing?"
The goblin replied, "No mee fine, mee stand guard. "
She used her healing proficiency on other still injured members.
She said to the others "If you do not wish to kill this creature after you question him fine; but get him out of my sight or I will."
Andremar, whose idea it was to save this fellow, for now at least, moved him beyond Lwcynda's line of vision.
To Jutos she said, "This is justice for what they have done. If we had not been strong enough, they would gladly have done us the injustice of taking us as slaves. This is something I cannot abide with and this is why I would kill them all."
Jutos listened to Lwcynda's speech, but had no response.
As this went on, Grummie suddenly realized the gravity of what had happened, and sat down to rest and gain his senses. He muttered to himself lightly, "... use the bow, use the bow, me nae big 'nuf fer dat..." After composing himself a bit, the blood finally returning to his pale face, he climbed to his feet and began nudging the fallen creatures, making sure they were not just "playing" dead. As he searched them for items of interest or use, he glanced over to the others... then inquired hesitantly, "Errr... Andremar, uh... What happened to yea? Do the sight o' blood bodder yea?" He worried a bit about the mage, and the likelihood that such an encounter would again occur.
Grummie quickly realized that all of them were indeed dead. He found among them an assortment of well worn weapons, short swords, axes, and spears, but nothing of real value.
Lwcynda gradually calmed down and considered asking the captive some questions.
Cassandra returned from the far reaches of the cave. "I doubt we were the first to be attacked by these creatures." She held forth some sacks. "This one holds gold; this one gems. I left the silver and copper behind for now. Only so much I can carry."
"Er, Cassie?" Andremar said with a slight hang to his voice. When she turned to face him he asked, "I, um, was wondering. .... What is that which, er, protrudes? from the rear section, um, of your, er pants?"
The lithe thief looked behind her, or at her behind. "Oooooh, that's where I put it. Almost forgot." She extracted a bone colored tube, and held it out. "Don't know what to make of this. The top seems to come off," she offered.
"Er, Cassie, anything _else_ you, er, might have, um misplaced?"
She pondered this brain teaser for the moment. "Misplaced, er, no, I know exactly where I hid, er, where I , ah, in which damn pocket I put it!" And reaching into an inside pocket she produced three vials of clear liquid."
Replying to Grummie, Andremar's face flushed and he said, "my, er, sash was to tight or, ah, something,..."
Attempting to change the subject the gangly mage again spoke to Grummie, "I know nothing of, um, underground places. But this one," he said pointing to the bound orc leader, "er, must. Perhaps you, ah, might convince, you know, persuade him to, um, speak of these tunnels?"
Andremar will turn back to Cassie and accepted the proffered tube. He carefully opened it. "As I, er, guessed, a rolled parchment." He removed it from within, and carefully unraveled it. He studied the writing intently. "Seems this has the, er, power to keep, ah, undead at bay."
"All of them?" asked Cassandra
"No, um, not all, but it would be effective against, ah, groups of lesser ones, say wights or lesser types."
"Sounds like a good thing to me," said Cassandra.
Lwcynda had become a bit restless. She approached the orc prisoner and cast zone of truth. The orc could not move out of it. "Well, perhaps now that the odds are a little more even you might speak with us. I assume you and your friends live here and so must know these tunnels well? So tell us where this and others lead. "
The orc remained mum till Jutos moved towards and began to tower over him. "My friend asked you a question," he reminded him, using his mace as an exclamation point.
Still surly, but certainly less than he had been, the orc spat out. "This our cave. Main tunnel lead outside. You go now?"
Lwcynda continued. "Who do you work for?"
"Me. We worked for me."
"Are there other orcs around here or near-by?"
"Many, many more. You have no chance to survive. You best flee."
"That was a lie," announced Lwcynda, "now wasn't it?"
The orc had no response.
She continued. "Have you seen any gypsy travelers or anyone strange within the last few months come through here? Have you heard of the 'lost druids'?"
The orc merely looked, seemingly having no idea what the cleric was talking about.
"Can you draw us a map of these tunnels?"
The orc laughed. "Me draw? Hah. Me draw." He found this idea rather humorous, for whatever reason.
Lwcynda stopped for a breath.
Drist turned towards Lwcynda. "I don't think we'll get much more out of him. He is, after all, only an orc. I don't think he knows much more that we need, although I have a question to ask him first." Drist turned back to the orc and said bluntly, "Were did you get that scroll against undead?" Drist pointed to the tube Andremar held.
The orc snarled proudly, "Me took it from a loser like yourselves."
Andremar gulped, and checked his own scrolls, glad to find they were still safe and secure.
Grummie pondered the ramblings of the orc, and the ever-waning hour. "Me tinks we not gettin' much from dis pigling. Nae much o' da truth. It be gettin' late; but me'tinks we had best not stay here for da night. Dere perchance be patrols o' scoutin' parties dat will return dis eve'. We should press onward or be caught in dis cavern. But we ken take a moment to eat, be dere any food in dis place, dat be nae spoiled? Me hungry, and it may be many moon 'fore we find food again." Grummie began searching for edible food, inspecting it for rot and poison.
To her companions Lwcynda said, "Well I guess you are right. He is only an orc. Ask any other questions you like and then we can eat and refresh ourselves. Jutos what do you think we should do with this creature of evil?"
While Jutos pondered this one, Lwcynda asked Cassandra and Drist, "You know I have no great direction sense so do you think you can find this main tunnel? Is that the one we have been following?"
Cassandra said, "Yes, the main tunnel is the one we've been following, where we were keeping the breeze in our faces. Maybe you should ask him how much farther we have to go to get out of this mountain? Ask him in such a way that the truth becomes obvious, in spite of his response."
Then she wondered, "Since we know there are no orcs behind us, if we press on out, we're likely to run in to whatever is left of them. If we're going to leave we best be prepared for this possibility."
Grummie nodded as he considered Cassie's wondering. He then interjected, "But we nae know ifen dey be orcs behind us. Dey could hab entered da caves afteren we did. Or dey could hab been down on o' dem oder tunnels, patrolling or such. Or like yea said, dey could lay in wait o'side da other end." He considered their options for a moment and concluded..." Well, dey be sure ta return here, or at least send scouts ta report back to da clan. Da question be, do we wish ta wait here an face 'em, mayhaps picking them off in small groups, or face dem in da open? I be a bit torn, ta be quite honest, but me- tinks we could wait 'or a long time fer naught." Grummie was obviously undecided, and for all his logic, could not discern the best course of action. He continued to pilfer for food, or better yet, spirits.
"So Mr. Orc, how long would you say it takes you to get out of the main tunnel -- one hour?, a few hours?, a day?..." Lwcynda paused after each of the times mentioned in order to determine which answer may be the truth. In short order, she gather that the exit point was no more than an hour from here.
Grummie's rummaging had turned up some left over well cooked meat and a jug of slightly sourish wine. "Probable dey make it from dentsdelions," he concluded. He held his nose and took a few swigs. "Not bad. Not good, but not bad either." He took a few more.
"So," asked Cassandra, "are we staying or leaving? And what are we doing with him?" pointing to their would be master, now captive.
Jutos looked down at the orc, holding back his natural urge to smash his mace into the brute's smug face. He then turned to the others. "We should bring him along until we have exited the tunnel," he said, "else he may bring more of his tribe down on us." Glancing back at the orc, Jutos continued, "Let us tie him up. We can release him when we reach the other end."
Drist checked his pack. "I agree with Jutos on what to do with the orc, and I suggest we stay here for the night and get a fresh start in the morning. I might have some food in my pack..." Drist continued to look through his things. He found a reasonable supply of rations.
Grummie chugged at the wine he found, then after holding back a belch, he came up for air and added... "Now dat me tink 'bout it," tapping the wine bottle, "me see no reason ta be 'asty an leave so soon. Me likes da big guy's idea 'bout keepin' da orc wid us. Ifen he be o' rank, den he may be our ticket out o' ere." Grummie wasted no time returning to the drink, then realized he was hogging it. "Err.. any o' yea want a spot o' dis wine? It be a might sour, yea nae will like it... I grant yea." Grummie offered the drink and food he had found to the others.
"Then it is settled," replied Jutos as he reached for the wine Grummie had offered. "We shall hold on this one," he said, pointing at the trussed-up orc captive.
Taking a big gulp, he licked his lips, revealing the tips of his white fangs. "Not bad," he said to Grummie. "A bit bitter, but it sits well, eh?" He was about to finish it off when a sour look from Grummie held his hand. With a smile, he handed the wine back to his diminutive friend.
Hoping to discern the travel time remaining through the tunnels from Lwcynda's questioning of the orc, Andremar listened attentively, or at least as attentive as he could between yawns. Finally Andremar admitted, "I am not, er, that is, I mean, I do not have your, ah, endurance and am, um, feeling fatigued. The dead here may, er, draw scavengers or, ah, worse. Still, this band perhaps, um, kept the area clear? If we can find, um, a defensible chamber,... well, I am, er, pretty tired,... the strain of magic and all, ..."
Andremar expended the last of his remaining reserves on seeking any magic that may have remained on the orcs or in the vicinity. Once he had done so, he was assured that only those items which Cassandra had already gathered, the three vials and the scroll, were indeed magical.
"I agree, I think we should keep him for a while. He may be our 'ticket' out. Anyone need any more healing or anything before I get some sleep?"
So, since this was a reasonable sleeping chamber, save for the dead, camp was set. After all, they had all this good orc food and drink. The dead were piled in a suitable corner, with the captured orc doing most of the hefting. The party took turns guarding, and a surprisingly quiet night was had by all.
When all had slept, risen and eaten, the Seekers began to make their way back to the main tunnel, then west to what they hoped would be a soon to come exit. The captive orc, legs loosely bound roped round the waist, was made to lead the way, followed by Drist and Grummie, then Cassandra and Andremar, Lwcynda and Gork, with the centaur and Jutos bringing up the rear.
Within an hour they noticed a freshness in the air, they began to hear what they identified as the sound of running water. It was not much longer before they saw the streaming rays of sunlight that marked the end of their under mountain journey. The orc was reined in, and Drist and Cassandra moved quietly towards the outside world, to see what might await them, before they themselves were seen.
What awaited them, as the others were soon waved out to view, was rather breath taking. The under mountain pass exited onto the banks of a rushing river, which cut a gorge north to south. On the other side, another vibrant forest awaited. A bridge, made of rope with wood plank bottom, suspended the gorge and swayed back and forth some 20' above the rushing river. It was obvious that to enter the river, as cold as it was, and with as strong a current, would mean death.
"I wonder if that bridge is safe?" Lwcynda muttered. "What do you think Cassandra? Drist? Will it hold us? It seems to be the only option we have."
Drist scanned the area around them then walked over to the bridge. He motioned for the group to follow. "This looks like the only way to go." Slowly, he stepped on to the bridge to test it's strength.
While it did sway, it easily held his weight. He clung to the rope side for support.
Grummie was very uneasy. He scouted around the area immediate to this end of the rope bridge. When he returned, he declared that the level ground soon became mountain. "Me no like dis. It be too eady ta booby-trap o' ambush. I'd be willing to wager..." He reached into his pockets, jingling around in his coin collection. "err nebermind. Jes be yea careful." Grummie drew his bow, and set an arrow, preparing for anyone or anything that might appear to challenge the first bridge crossers. Obviously, he was not going to be one of them.
Pleased to be out of the caves, Andremar moved confidently to the rope & wood bridge. "Why, it is only a, er, short walk to the, um other,... other,..." When the gangly mage get to the edge of the ravine and looked done, he could only gawk.
He took few steps back. He looked first at Drist who still stood upon the structure. Then his gaze flowed through the others, till it finally settled. "Do you think, er, that is, do you suppose, I mean, ... Cassie, do you think, um, that it is safe?"
Cassandra knew she had only her profession to blame. "Only one way to find out." She moved towards the span. "OK, Drist, I'll take the first giant step for Seeker kind." After a deep breath, she put one, then two, feet upon the bridge. She allowed for the bridge's rhythm to become her own. "The trick is to not look down." Eyes forward, as years of roof top strolling had taught her, hers arms outstretched, hands loosely flowing along the rope sides, she crossed to the other side.
"Well, Andremar, my friend," she called back across the gorge, "It's safe enough for a woman." She waved him on. "Oh yeah, there's a second trick."
"Um, what's that, the, er, other trick?" he called back somewhat hesitantly.
"Don't fall off!"
The nimble elf Drist made his way across the bridge with surprising agility and got to the other side with no apparent trouble. He yelled to the others that had not stepped on to the bridge, "Wait until we are all off, then have Jutos go by himself. After that will be Grummie, Andremar, and the rest of you." Drist waited for the arrival of the rest of his companions.
Jutos hesitated, and waved other across. "Watching the rear," he explained.
Grummie was none too happy about the river crossing. He awaited his turn, while keeping close watch. When his turn came, he inhaled deeply, stowed his bow, swallowed heavily, then stepped to the beginning of the swaying egress. As he gazed straight ahead, at the other side of the gorge, he took one small step at a time, never dropping his gaze below the level of the horizon. Nor did he ever slow in pace. His cadence was slow, but rhythmic and steady. All the while, his voice echoed through the gorge as he repeated to himself, "Nae look down, Nae look down..." Before he knew it, the gnome had crossed.
Gork was next. He gulped audibly, till Lwcynda said, "Gork, if you don't go, who will lead the centaur? He only listens to you." The goblin could not see the cleric's crossed fingers tucked into the back flow of her white robe.
"Mee go. Mee go now." The emboldened goblin led the four legged creature to the edge of the bridge. The centaur balked; Lwcynda gave it a gentle shove.
"Heem scared. Heem see down." A light bulb appeared above Gork's head. He drew a rag from his pack, a fixed it over the animal's head. "Now heem not see. Now heem follow," he bubbled. And so, Gork led the centaur across. Lwcynda followed.
Jutos had watched the crossings, praying silently to Heironeous as his companions braved the rope bridge. While it seemed to hold their weight quite easily, he was unsure if it would hold his own. Holding onto a small tree, Jutos leaned closer, peering over the edge, he could see the raging river below. His mind began to think of what it would be like to fall into the torrent. He could imagine his great bulk, weighted down with equipment, slipping beneath the churning rapids, being slammed again and again into the rivers treacherous rocks. He could see himself gasping for air but inhaling nothing but ice-cold water. As the others continued to cross, Jutos gripped the tree tighter until it almost snapped in his vice-like grip. When his companions looked, they saw him, paralyzed with fear, holding onto the tree as if it were the only thing between him and certain death.
Seeing Jutos's distress Lwcynda said to her companions "Do you think we might have a potion of levitate or fly that we could use to help Jutos? What about those new potions we found? Should we test them and see?" To Jutos she shouted comfort, "Hold on we'll think of something, Jutos."
Andremar had been dreading the crossing. But seeing Jutos in duress took his mind from his own problems. Andremar called out, "Drist, give me a, er, hand please."
The elf began to come back to the east side.
To Cassandra, who Andremar believed has special talents in appraising weights of objects, he shouted, "Cassie, how much do you think Jutos weighs?"
Used to his unusual association of ideas, Cassandra knew better than to ask why. She pondered the cowering ogre. "Fully loaded? I'd say he tips the scales at about 400lbs, give or take. You gonna carry him?" she asked with a laugh.
"Er, no, I guess, um, not. Not that way, er at least." Andremar turned to Jutos and began talking to him, though no one could hear what was being said. While the others looked in askance, Drist had arrived at the near side. What he saw confused him. Jutos seemed intent on Andremar's every word. He heard the mage say, "Now Jutos, there is no way I can possible cross this bridge; unless of course you, Jutos the Just, help me. Your are my friend Jutos. You must help me, your friends, cross this bridge. There is no way I can do it without you."
He turned to Drist. "I think, er, he will try it, um now."
Drist stepped aside. Jutos took Andremar's outstretched hand and began to move slowly but steadily to the span. He did not look down, only across. "That's correct Jutos, you must help me get to the other side. Out friends await us."
To the others he called, "Ah, wave in, er, encouragement. Wave. don't speak, er, just, um wave."
"Look, Jutos, look. Your friends are waving. They need you to lead us across."
Jutos could see the others. In other circumstances, he might have laughed, but he merely waved back. Then he began to cross the span with Andremar in tow. Once they had crossed, Drist followed.
As all welcomed the three, they noticed two things. Jutos stood meekly saying nothing. And second, Andremar exhaled, ........, and fainted.
Grummie knew not what had transpired, or why the mage had again fainted. He shrugged his shoulders, sighed, and began to scout around the nearby area for tracks, traps and the like.
After a time, Andremar awakened and stood up. To those who face him with questioning looks, he mumbled, "The ah, er, ah, altitude, ... thin air or, um, something, ..."
Moving aside with Jutos, the gangly mage spoke to the large priest. "Jutos my, er, friend. I must , um explain and ask your, ah, forgiveness. I cast a spell, you know, a spell on you without your, um, approval. I placed a need, I mean, an urgency upon you to, ah, help me. You know, to help me cross the bridge. I um, er, apologize,..." He stopped speaking, not wishing to shame the Jutos and, at the same time, hoping his large companion understood rather than responding physically. Trusting to the gentle heart of his heavy friend, Andremar awaited Jutos's response.
Jutos flashed his fangs angrily at the mage, his eyes narrowing and his hand reaching for his mace. Then, as Andremar's eyes widened, fearing the worst, Jutos laughed aloud, clapping the mage on the back, almost knocking the wind out of him. "I had you," said Jutos, with a devilish grin.
While they waited, Grummie returned. "Voices, I heerd voices. Be more orcs, be me guess, off inta thee woods over ta there." His nimble fingers pointed to the south west, where nothing could be seen but woods. The trail continued due west. As all listened, they could not hear voices, but they could here what seemed like chopping sounds.
Andremar had paused to let his heart stop pounding after Jutos's joke. When he could breath again he smiled in a manner that he hope matched Jutos's grin but probably appeared more tentative.
Drist strained to hear the sounds coming from far off. He spoke quietly to his companions. "Are you sure they're orcs? Could they just be people chopping wood? I think I'd like to go get a better look at them before making any decisions."
Turning with the large priest, the gangly mage listened intently first to Grummie's words and then to those of Drist.
Jutos gave Andremar one last wink, before turning to Grummie. "Yes, what new peril have we stumbled into?"
Trying to phrase a question before Drist departed, Andremar addressed Grummie. "Could you, ah, make out any words? I mean, um, the language, could you tell the, ah, language?"
Grummie thought for a second, then responded to Andremar and Jutos... "Nay... Nay, I didnae understand dem. Ner am I sure o' da tongue dey used. But it dids't sound most akin to da grunts o' dem orcs we thwarted last eve. Dey not be tryin' ta be quiet, dat fer sure. Must nae be 'xpecting us." Grummie grinned widely and bounced his eyebrows, then continued... "Mayhaps dey be mere peons, cuttin' da lumber fer da army we dun dealt wid. Ifen so, dey sure to hab food an' ale!" Grummie's countenance got even more bright, as he pondered the thought, and awaited Drist's report.
Lwcynda said, "Cassandra, why don't you do that slinking thing you do and go with Drist and see what's there?"
Cassandra nodded in agreement. She and Drist slipped off into the woods, following the sounds, to see what they might see.
Concerned about sound carrying to the wood-choppers, Andremar approached Lwcynda and in a quiet voice, "My, that is, much of my, er, mystical strength was used up in, um, getting Jutos's help across the, ah, bridge. I have little reserved, you know, reserved magic power if it, er, comes to a battle."
Thus said, the gangly mage looked for a tree to climb. To the others he offered the cover, "I, er, might be able to, um, spot them." Lwcynda had seen this look in his eyes many times before. She heard him mumbling under his breath, "now where is a safe spot, ...." It was not long before the mage was safely perched ten feet off the ground, doing his best to blend into his surroundings.
Drist and Cassandra made their way into he woods. They came upon a small path which had footprints, probably humanoid, upon it. They decided to wind their way criss-crossing a small path, rather than follow it and blunder into whatever was out there. By following the intermittent sounds of chopping, they soon the centered in on the source of the noise. From a safety of cover they could see a small knoll covered with trees, one of which was much taller, towering over the others. They could make out four orcs. Two sat aside drinking from wineskins. The other two held axes and they hewed away at the trunk off the huge tree.
Drist and Cassandra made their way back to the group and reported on their findings.
Cassandra looked around for Andremar. She was about to ask what happened to him, till she surveyed the area. "Ah what squirrel dost hide his nuts in yon tree?" she wondered.
Once the report had been given, Cassandra added, "This knoll is well over there," pointing off to the south. "The main trail heads west. We do not necessarily have to confront them. Of course, there were only four ..... "
Drist looked back towards the place where the orcs are. "The orcs must be chopping down that tree for a reason. I've never known orcs to be good lumberjacks. I think we should capture a couple and question them." Drist waited for other suggestions.
Jutos pulled his ax from his belt, gripping it tightly, and almost snarled at Drist. "Capturin's too good for 'em," he snapped, waving his ax
With Cassandra's and Drist's return, Andremar climbed down the tree. Happy that he had not fallen nor suffered injury in the process, he even managed to extract the end of his robes from a splintered branch just before it revealed a bit too much of his "mage's secrets". Only blushing a mild shade of chartreuse, the young mage joined the discussion.
"Perhaps, um, perhaps there is more here than, ah, meets the eye. Drist seems to, er, think that the orcs are, um, not acting natural. If this is a, er, trap, then others may, ah, surprise us. However, if the orcs are under, ah, some directing agent, you know, something making them do this, it may, um, affect our efforts to find the druids. Perhaps it would be wise, ah, to spring a trap of, er, a trap of our own. Perhaps an attack in which, um, one orc were to escape?... I imagine that Drist and, um, some of you could follow and, ah, keep um with the fugitive?...
Having spoken at length, Andremar moved back to the periphery of the discussion, mumbling quietly as he retreated, "I mean, ah, it was just a thought,..."
Grummie's grin widened as did his excitement. He had to fight back the urge to shout, and barely managed to confine his comments to a whispered tone, "Aye! Aye! Lets us see what dey be up ta. Mayhaps dey be usin' such a large tree fer a batter'in ram o' ta build some war device. Nae'-da-less, it be in me nature ta find out. But I mus' agree wid Andremar... A trap be da most worthy method. What sae ya we ambush 'em... two o' us be bait, an get dey attention... whilst da others take'm by surprise from da trees an shrub?"
It seemed that the Seekers had set on a course of action. They would attack the orcs, deliberately allow one to escape, and follow that one to wherever. It seemed a reasonable idea. ....
.... But, unbeknownst to them, while they had been spying on the orcs, they, too, had been under observation. They heard a voice, a female voice, somewhat choked, said, "Since you have shown interest, I'll tell you what they are up to."
All heads looked around, searching, seeking, till a young girl, blondish white hair, about sixteen, clad in a robe of pastel green and yellow appeared from beyond the trees, where she had almost blended in with the surroundings. She wore a laurel wreath about her head; her skin seems almost snow white. Her big brown eyes were on the verge of tears. "Those vile creatures are on the verge of destroying my tree. Please stop them."
Grummie leapt and tensed in surprise at the utterances from the unseen maiden. At first taking a defensive posture, he listened intently to her words and came to a sudden conclusion... He inquired, "Dear maiden o' da wood, yea said it be YOUR tree, did ya not? Woulds't thou be a druid o' dese here wood?"
Before she could answer, Andremar guessed, "A tree sprite!" These words escaped from the lips of the astonished mage.
Remembering the situation, Andremar spokes in a more subdued voice. "Although, I think that, ah, they use another name for their, er, race. I know not the, um, ways of the forest and, er, would refer to Drist on this, ah, subject. Yet it seems, you know, it appears to me that the, um, Druids would not think well of those who, er, wantonly cut down the, um, forest. Would they not also favor, that is, look with favor upon those who, er, protect creatures of the woods? Perhaps the Druids would, um, consider her such a creature."
Turning his attention to the fair-skinned female, Andremar said, "Tree demoiselle, if you wish that your, er, tree be saved I urge you to, um, follow the gnome's, um, advice and speak with haste. The three questions I would, ah, know are these: What is the intent and, um, number of these orcs? What do you know of the, ah, Druids of these woods? And, how can you,er, aid us in stopping these orcs and finding the Druids?" Having spoken his fill, Andremar awaited the wood maiden's response.
"Actually, I am Perciss, a Dryad, though tree sprite is a good guess, those orcs ...."
But she had said enough already to get Jutos' blood boiling. He looked from Andremar to Drist then to the young maiden. He knew nothing of "tree sprites" and such, but he was sure of only one thing. This poor woman was threatened by orcs! He gripped his ax ever tighter, a snarl escaping his throat. As the others turned towards him, Jutos seemed to explode in fury. With a howl that would have made a banshee run in fear, Jutos pounded through the forest, his great ax hewing down branches and even small trees as he tore a path into the clearing and erupted amongst the startled orcs.
Grummie grimaced as his mighty friend Jutos plowed through the forest. As he continued his efforts to discontinue the parlay and save the tree, he started to yell, then held back... Then realizing that the huge half-ogre had already made enough commotion to wake the dead, he exclaimed... "Mind DA trees Jutos... Mind DA trees!"
Lwcynda followed Jutos in all haste, brandishing her sword. Cassandra was in quick step behind her.
Picture the moment. Four orcs having a grand time hacking away at an ancient oak. Their intention to plunder the home of the Dryad. Two working, the other two on break sharing a wineskin between them. The four or them passing little orc jokes. "Your mother rides shotgun on a garbage truck through Dwarfville." "Least I have a mother, not two Dwarves and a bottle a cheap wine." Their pleasant day going along quite well, actually, till ....
They heard a commotion, something akin to an elephant stampede. Their attention was drawn to the sound, the axes to their sides, and then Jutos burst through the trees into the glade, quickly followed by other armed and angry Seekers. By the time the four of them realized they were in the fight of their lives, they had no lives left to fight for.
A search of the orcs bodies produced 10gp, 20sp, two good axes, four short sword, some wine very similar to that enjoyed the night before.
Jutos took some time to cool down. Andremar reminded Perciss of the questions he had posed earlier.
"Oh, yes," she said. "Well, I guess you know there were only four of them. Though a whole tribe lives in the undermountain pass."
"Um, not anymore," the mage informed her.
This pleased the young girl. "Now as to druids, there is a group which resides some days' journey west of here. They are the Druids of the Golden Bough. From what I know, they are an ancient group going back almost as long as the Welkwood. If you follow the main path, you will come upon them, or perhaps they upon you. The live up in the trees. If you will excuse me for a moment?"
Perciss entered her tree, then quickly returned. "For all you have done in this area, I want you to have this." She held out a vial in her hand. "It will help you fly."
"Ah, a potion of, er flying?"
"Not exactly. It merely helps you go up and down. Side to side is up to you," she smiled. "You are welcome to stay in my tree if you'd like. If you wish to go on, you should be aware that large wolves have been reported in this area of the forest. As well, if you will be making a return trip, I strongly advise against coming back this way. There is a lower route which will be safer. These orcs did have friends, and they might want to waylay you on your return."
Grummie glanced up at Jutos, saying, "Yea might best keepin' dat potion fer yeaself, me big friend. Just in da case we come cross anoder bridge." Grummie was obviously fighting back a snicker.
Jutos accepted the vial.
Grummie then stifled the humor, glanced at the centaur, and asked the Dryad, "M'lady o' da wood," he nodded his head slightly, in reverance, "might yea look upon dis here magical beast, and akin for us the nature o' it's plight." He described the mental condition of the centaur, and what they have been told about it.
Perciss answered, "Seems as if it's lost its mind. If anyone can help you, those of the Golden Bough can. Stories abound of their prowess."
Drist turned to the dryad. "I have one question which I would like to ask. Are there any more of your kind in these woods? If so, will we encounter any on our journey?" Drist patiently awaited her answer.
She smiled demurely. "There may well be many more like me, but whether they'll favor you with their presence remains to be seen.
Drist turned around and spoke to the rest of the Seekers, "What do you think? Should we go on now, or accept the offer to stay here til morning?"
Andremar found the Dryad attractive but remembered tales and rumors that led him to believe that a visit to a dryad's tree was not always temporary. Replying to Drist, the young mage said, "Ah, our goal would be the, um, druids to the west, I think. Perhaps we should, er, get what distance we can behind us before, um, the day is done?"
Lwcynda, too, wanted to keep going. "After all, it is but mid-morning."
Perciss seemed slightly disappointed, but understood. "You still have a difficult journey ahead of you. I wish you well." And then, she was gone.


