A Note From Roberta Williams On The Dagger Of Amon Ra
'So much to do, so little time. The scope of each game was larger. King's Quest V took 10 months to create. King's Quest VI would take 14 months. Each leap in technology meant more work and less time to work on new projects.
The writing and puzzle design for Laura Bow II were handled by Bruce Balfour. It was my job to make sure the feel of The Colonel's Bequest and The Dagger Of Amon Ra remained consistant. I wanted to make sure Laura Bow was the same person who would respond the same way. I was involved in the beginning, working on characters, art, style, and teh look and feel of the game. Then Bruce took over. It was a very rewarding experience; I was freed from the huge time commitment to manage every single detail of the project, and I was delighted with teh fresh ideas Bruce brought to the game.
By the way, on the box cover, we asked our receptionist Lisa Crabtree to pose as Laura Bow. It was kind of cute how visitors would sometimes ask where they've seen her before.'
This quote originated from the Roberta Williams Anthology manual.
