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->1.7 Terminology:
Although Nimbian culture is similar to ours, several of
their terms carry subtle connotations you must understand
before you can use them effectively. This is, by no
means, an inclusive list, but here are some common terms
used by the Nimbians:
-Building: This term encompasses Temples, Workshops,
Altars, and Outposts.
-Unit: This term describes anything (except buildings or
bridges) created or placed in NetStorm.
-Battle Unit: A sub-category of the term "unit",
encompassing all units that are placed in the Battle
window for purposes of waging war or defending. Thunder
Cannons, Whirligigs, and Bulwarks are examples.
-Transport: A sub-category of the term "unit", encompassing
all units that collect Storm Crystals, capture enemy
High Priests, and learn Spells. High Priests perform the
functions of Transports, but are much more powerful than
the average Transport, since Priests have the ability to
construct buildings, Pray, and Sacrifice enemy Priests.
Also, High Priests cannot capture other High Priests.
-Generator: A sub-category of the term "unit", encompassing
all units that produce Energy. Each Generator produces
one unit of Energy specific to the Generator's alignment
(Wind, Rain, or Thunder).
-Energy: A source of power, given off by Temples and
Generators, allowing the existence of units in the
sky-battlefields of Nimbus. There are three types of
Energy: Wind, Rain, and Thunder. Sun Energy is another
way of saying any type of Energy.
-Storm Geyser: Created by the conflict between the Furies,
Storm Geysers create Storm Crystals, which are harvested
by Nimbians for Storm Power.
-Storm Power: Once harvested (in the form of Storm
Crystals, created from Storm Geysers), Storm Power is
used by Nimbians in the creation of all things.
-Neutral Islands: Islands, only present in multiplayer
games, that are located in the center of the
sky-battlefield. Players may build units and buildings
on, and connect bridges to, a Neutral Island at any
time. If you build an Outpost on a Neutral Island,
you will be allowed to build bridges off of that island
and prevent enemy units from building on that island.
Some Neutral Islands also contain Obelisks, which
Transports can read to learn Spells (see The Handbook
of Nimbian for details).
-Home Island: The island on which you begin each scenario
or multiplayer battle. |
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>1.8 Energy:
"As night fell about us We tended our fallen cohorts By
the strobing Gen'rator's glow"
--From the Anthem of Thunder Ridge
A Temple produces one unit of Energy, as does each
Generator. This Energy pulses from the source, in a
fixed-range circle, and feeds any unit built within
the circle. Left-clicking on a Temple or Generator will
display the limits of its Energy influence.
To place units, you need Energy. Each of the Furies
produces a unique Energy, and specifically-aligned
Battle units need their Fury's particular Energy, or
else they cannot be placed. For instance, to build a
Thunder Cannon, (a Thunder Fury Battle unit), two units
of Thunder Energy and one unit of Sun Energy are
required. That is to say, to build the Thunder Cannon it
must be constructed in a place where three different
Energy sources overlap.
Note: Although unit construction requires Energy, their
operation does not. Once placed, Battle units will fight,
Transports will transport, and Generators will generate
until destroyed regardless of whether there are Energy
sources nearby.
->1.9 The Sun:
Sun Energy is another way of saying any Energy, and may
be supplied by any Generator. Hence, Sun units (which
require Sun Energy) can feed off any type of Generator.
->1.10 Storm Power:
The coagulation of the Geyser into Crystal form is like
watching white fire turnto ice... a very powerful ice.
Nimbians need Storm Power to construct units, cast
Spells, and upgrade Workshops. Your Storm Power reserves
are displayed in the upper left corner of the Production
window. Storm Power is the "money" of Nimbus. There are
four ways to accumulate Storm Power:
1.You may harvest Storm Crystals from Storm Geysers (the
Crystals will automatically be converted into Storm Power
in your Temple or Outpost).
2.You may reap it as reward for destroying enemy units.
3.You may gain it when you salvage your own units.
4.You may pick up a loose Storm Crystal dropped by enemy
Transports (if the Transport is destroyed, for instance). |
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