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4.5.4 Thunder's Tools of Destruction
Neither quick, nor crafty, Thunder's units are
nevertheless the most powerful in the skies of Nimbus.
Ideally suited for direct assaults, Thunder's armies
are perfect for aggressive generals.
4.5.4.1 Thunder Generator
A Thunder Generator spreads Thunder Energy in a circle
centered on the Generator. Left-click the Generator to
see the range of its Energy. Thunder Generators are
required to build Thunder-aligned units in battle.
Thunder Generator, Level I
Hits: 800
Range: n/a
Damage: n/a
Cost in Storm Power: 400sp
Energy to Build: 1 Sun Unit
"As night fell around us We tended to our fallen
cohorts By the Gen'rator'sstrobe and glow."
--From the Anthem of Thunder Ridge
4.5.4.2 The Bulf
The Bulf is a Ground Transport ideal for gathering
Storm Power, capturing High Priests, collecting and
casting Spells. It is the toughest Transport in Nimbus,
but quite slow.
Bulf, Level I
Hits: 1200
Range: n/a
Damage: n/a
Cost in Storm Power: 600sp
Energy to Build: 1 Thunder Unit
"In its natural habitat the Bulf grows no larger than
a cannonball, but on a strictdiet of nickel and
limestone, he explodes to a hundred times that size."
--Field Journal, J. T. Kierken
4.5.4.3 The Bulwark
The Bulwark is a defensive unit; set it between a
valuable unit and hostile fire to block incoming shots.
The Bulwark is the toughest building in Nimbus. It is
invincible when attacked from the air, and a formidable
target for ground fire. However, it is not cheap.
Bulwark, Level II
Hits: 5000
Range: n/a
Damage: n/a
Cost in Storm Power: 800sp
Energy to Build: 1 Thunder Unit and 1 Sun Unit
"How is a Bulwark like your mother?"
--Last Words of Bernie Lovell,
Nimbian Comic
4.5.4.4 The Thunder Cannon
The Thunder Cannon is the meanest weapon in Nimbus. It
has long-range, inflicts heavy damage, and can take a
beating. On the down side, it does not fire as often as
other weapons, and can only fire in one direction
(north, south, east, or west). As you place it you must
orient it (by right-clicking) to the direction you wish
to fire.
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Thunder Cannon, Level II
Hits: 1000
Range: 42
Damage: 40
Cost in Storm Power: 1200sp
Energy to Build: 1 Thunder Unit and 1 Sun Unit
"Expect to go permanently deaf."
--First Line of the Tenth Thunder
Artillery Handbook
4.5.4.5 The Vander Tower
The Vander Tower is a short range weapon that targets
air-borne attackers or airborne Transports. The Vander
Tower builds a charge and then releases it in a shock
of violent energy. It fires in any direction.
Vander Tower, Level III
Hits: 400
Range: 15
Damage: 20
Cost in Storm Power: 600sp
Energy to Build: 2 Thunder Units and 1 Sun Unit
"If you throw a raw Bulf egg into the air in front of a
Vander Tower, it'll hit theground hard-boiled." --Tok Nocow, Nimbian Chef
4.5.4.6 The Arc Spire
The Arc Spires form barricades. Set up two Spires and a
deadly pulse courses between them. The maximum distance
from Arc Spire to Arc Spire is less than other
Barricades, but it only damages enemy units.
Arc Spire, Level II
Hits: 1400
Range: 35
Damage: 50
Cost in Storm Power: 400sp
Energy to Build: 1 Thunder Unit and 1 Sun Unit
"If a captain sees an Arc Spire ahead and doesn't turn
his vessel around forhome, it means that he is either very brave, very stupid, or has absolutelynothing to
lose."
--Air Admiral Heike Kamerlingh
4.5.4.7 Thunder Workshop
Workshops build the units of battle. Each Workshop can
only build a few units, and they must be aligned with
the Workshop, so choose carefully. Unfortunately, if a
Workshop is destroyed you will lose the ability to
build anything that Workshop was currently producing,
until you build another Workshop to replace it. When a
Workshop creates a unit, a Storm Power Stream streaks
from the Workshop to the build site. When the Power
Stream combines with the proper Energy the unit will be
immediately created. Thunder Workshops produce Thunder
units. They have twice the hit points of Sun Workshops
and are slightly more expensive.
Thunder Workshop, Level I (upgradable to III)
Hits: 4000
Range: n/a
Damage: n/a
Cost in Storm Power: 1000sp
Energy to Build: None
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