The
Dark Litany
-
Serve the Wyrm in all its forms -
The
Thirteen Tribes continually war with each other, but the forces of the Wyrm must
be stronger. This mandate enforces the tribe's unity, allowing their alliance
with such diverse societies as PenteX and the Sabbat. Service to the Wyrm is more
important than a philosophical debate.
-
Beware the territory of another -
This
dictum allows separate Hives to maintain separate territories. Competition for
land is usually not a problem, since most new Hives are created from distant Garou
caerns. This law also applies when Black Spirals from different Hive encounter
each others within the tunnels of the underworld. A Black Spiral may travel through
the tunnels of another Hive as long as he does not endanger it. If he does, the
transgressor is tortured and devoured by the offended werewolves.
-
Slay those who will not join you -
Offering a Garou
the chance to walk the Spiral is a signal honor. Prisoners are sometimes offered
the chance to transmogrify instead of submitting to hours of messy torture. Those
treated with such esteem should show proper deference. Those who reject such overtures
are destroyed.
-
Respect all those who serve the Wyrm -
This stricture allows
Hives to consider ideas advanced by humans with PenteX and Sabbat vampires. Though
they may choose to disregard the Veil or extol the use of technology, they both
serve the Wyrm. Black Spirals may also accord a modicum of respect to Garou who
are on the long dark path toward corruption. One might argue against slaying a
Shadow Lord cultist or Uktena occultist outright if they believe the cur is destined
to walk the Shattered Labyrinth.
- The
Veil shall not be lifted
-
This idea is not
only upheld by Garou and Black Spirals alike, but by most supernatural creatures.
By enacting their schemes silently and discreetly, Black Spirals can hide from
the Garou who hunt them, infiltrate human society more thoroughly, an employ the
advantage of surprise. In a more general context, this dictum becomes a point
of contention between Black Spirals and the Sabbat. The werewolves don't care
for plans that force them to compromise the secrecy of their Hives, but also don't
mind if Sabbat vampires bring human retribution down upon themselves.
-
Do not suffer thy people to tend to thy sickness -
Unlike some Tribes
of the Garou Nation, the Black Spirals uphold this dictum religiously. A weak
cub should not grow old enough to poison the tribe's gene pool. A weak elder is
a liability, and if he can't defeat challenges to his position, he should be destroyed.
As a corollary to this, some Black Spirals are so insane that they pose a threat
to the security of the Hive. In this case, they are either made ronin or torn
limb from limb in sacrifice to dark powers.
-
The leader may be challenged at any time during peace -
This stricture has
remained in intact since the days of the White Howlers. Defeating Black Spirals
of renown is an effective way to gain infamy and power. If a leader can not defeat
his own followers, then he has no right to lead them against their enemies.
-
The leader shall not be challenged in times of war -
Once battle begins,
the forces of the Wyrm must be united. This is the Black Spirals chief advantage
over the Thirteen Tribes. Admittedly, arguing this point of the Dark Litany is
difficult, as the tribe is always involved in some sort of conflict, but it's
usually reserved for when an outright skirmish has begun. There are few notable
exceptions, such as when a vampire or Nephendus is attempting to lead Black Spirals
into battle and does so poorly.
-
Ye shall take no action that causes a Pit to be violated -
The interpretation
of this guideline usually applies to secrecy and security. If anyone that is not
a Black Spiral Dancer or Wyrm-spirit enters a Pit, he must be killed swiftly.
Prisoners are never brought back to a Pit, nor does anyone speak of the sanctum
outside its boundaries. If prisoners are honored with an invitation to the Shattered
Labyrinth, the Rite of the Black Spiral must be performed away from the Hive's
sanctum.
(Taken
from Werewolf: the Apocalypse Book of the Wyrm 2nd Edition, pages 94 - 96)