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Screenshots from the Matlab functions, which generates the meshes for the surface and the trees.
First image of some meshes from Milkshape. The chapel and the house are taken from TurboSquid homepage.
First image from the environment with the Matlab tree a little lake and the grass. The first weapon mesh is also included.
This is a screenshot showing the art of the user interface.
Yet another screenshot with some atmosphere. The user panel in the bottom of the screen has its final look.
The AI (a multibody ODE system) is incorporated.
The new surface algorithm together with some serious code changes. Engine is much faster now.
new_code
The first trials on cave exploration...
Cave
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