| "Then it is to my best interest to abandon you," I said. "I can force you to take me," she said. "How?" I asked. "Like this," she responded, kneeling before me, lowering her head and lifting her arms, the wrists crossed. She laughed. "Now you must take me with you or slay me," she said, "and I know you cannot slay me." I cursed her, for she took unfair advantage of the Warrior Codes of Gor. {Tarnsman of Gor, page 109} "Yield her or I will have my tharlarion trample you," he snapped, "or would you prefer to be spitted upon my lance?" "You know the codes," I said evenly. "If you want her, you must challenge for her and meet me with the weapon of my choice." {Tarnsman of Gor, page 117} "Do not harm him," said Kazrak. "He is my sword brother, Tarl of Bristol." Kazrak's remark was in accord with the strange Warrior Codes of Gor, codes which were as natural to him as the air he breathed, and codes which I, in the Chamber of the Council of Ko-ro-ba, had sworn to uphold. One who has shed your blood, or whose blood you have shed, becomes your sword brother, unless you formally repudiate the blood on your weapons. It is part of the kinship of Gorean warriors regardless of what city it is to which they owe their allegiance. It is a matter of caste, an expression of respect for those who share their station and profession, having nothing to do with cities or Home Stones. {Tarnsman of Gor, page 119} "I was once as young and brave as you," he said, "and perhaps as foolish - yes, perhaps as foolish." The eyes of Marlenus stared over my head, into the darkness outside. "I risked my life a thousand times and gave the years of my youth to the vision of Ar and its empire, that there might be on all Gor but one language, but one commerce, but one set of codes, that the highways and passes might be safe, that the peasants might cultivate their fields in peace, that there might be but one Council to decide matters of policy, that there might be but one supreme city to unite the cylinders of a hundred severed, hostile cities and all this you have destroyed. {Tarnsman of Gor, page 155} |
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| Tarnsman | Outlaw | Priest-Kings | Nomads | Assassin | Raiders | Captive | Hunters | Marauders | Tribesmen | Slave Girl | Beasts | Explorers | Fighting Slave | Rogue | Guardsman | Savages | Blood Brothers | Kajira | Players | Mercenaries | Dancer | Renegades | Vagabonds | Magicians | Witness | |
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