| Ultimate Airsoft @ SAC |
| We all lay still on our backs looking downhill. After 5 minutes, I hadn�t seen anything except a noisey blackbird 3m to my right. It was digging in the leaf litter, looking for grubs. Wraith whispered, that he had seen the RFG pass. We waited another 5 minutes. Before deciding that the game must be a patrol/counter patrol. We decided that we could push on quickly, knowing the ghosts were now behind us. Rejoining the path, we tabbed the route until we rejoined the main path, some 500m further on. We had now made up for starting 50 minutes late, while the RFG were unsure if we had backed off to lay an ambush and were moving cautiously. Once back to the woodcutter�s hut, we dropped back into our usual patrol line. We slowed down and tried to switch on our senses. We stopped and studied the map, we decided it was likely we would bump into the opponents soon if they had the same route as us. Stalking 100m along the main path we came once again to the gate to the Bull Field. Covering the threat areas, we slipped around the gate and along the lower fence line. Studying the map, we had to move through a gap in the fence and into the woodland bordering the field. I decided to stay within 15m of the fence line, as then I knew my left flank was safe. I signalled to spread out and was now 20m in front. (Unknown to me, Ian was on point and had actually got me in his sights at this point.) Moving forward, I suddenly saw 3 ghosts; Roper, Simpson and Skelly 80m in front. I went to ground and crawled back to Wraith and Papabear. I explained the situation and we all took cover; hoping to evade the opponent�s, as was our brief. (It turned out the Ghosts also had to evade us!) 10 minutes passed and there had been no sign of movement. We moved along the fenceline slowly. Reaching the edge of the field again, we knew we had avoided contact. Another 10 minutes, after checking our rear, we were back at camp. I could finaly relax. Napoleon soon arrived and debriefed us. He had been on the Ghosts patrol and on the first contact; they had walked straight into us. They had been unsure where we had gone after that. Napoleon outlined the next game. TMA would have to infiltrate the opponent�s camp and take out 2 of the Ghosts in particular. They would be identified by speaking with Russian accents! (OK, it was cheesy!) We would be able to fire anytime after 7pm (Dusk). Napoleon left and returned to the Ghost�s camp. We psyched ourselves up and loaded up. Eating our tea, we knew this would be a hard game. Our only friend would be the darkness. Only after 7pm, did we actualy depart into the night. Moving as a spaced out line, we covered a kilometer in an hour. I had been point and by the time we neared the Ghost�s camp, I was on edge. We had come in a different way to before; from down hill. We had decided to pioneer a new route. As we huddled, in all round defence, on a path 80m from the camp; we whispered our ideas for attack. Settling that Papabear would flank right, while Wraith and myself would crawl up along an avenue of pine trees. We were unsure who our targets were and would have to make a call once near the camp. We sneaked off towards our planned routes. Wraith took point, to my relief. Under the pine trees, all planted in rows, the darkness was intense. We could hear the odd noise drifting from the camp; helping us get our bearings. On the floor under these pine, lay a thick carpet of dried leaves. Our only chance of using stealth, was to actualy clear the leaves where we would put our elbows and knees. A technique we now call, �Ghost Walking.� We would both move along the same route. Crossing the 40m of leaves probably took an hour, I don�t know, as I lost all track of time. Moving up, we knew the Ghost were close. Fewer noises had been heard coming from camp. Although, we had listened to a conversation amongst our targets. Wraith and myself whispered our ideas; We figured Dave and Ian were the Russians, although Dave had mentioned �Alanski� which did confuse us. We strained our ears, but had no further clues. Silence descended on the area. No artificial lights could be seen. Wraith and myself still had 20m to cross before reaching the clearing. |
| Now and again someone was walking around in camp. Suddenly as they moved on the right, a burst of auto fire came from Papabear�s MP5 40m to our front right. �Hit� shouted Alan. A torch came on in camp and swept the right flank. Papabear�s MP5 replied, running dry. Soon followed by his semi automatic pistol. After some scrambling in camp, return fire started sporadically. |
| What a nice diversion, I thought and with Wraith crawled closer. We reached the corner of the clearing and stopped to listen again. Papabear walked out of the game and into the Ghost camp, sitting down in a bunker. He had not been hit, but didn�t fancy reloading in the dark. Wraith and I whispered our plan; I would move to the right into some ferns 5m from camp, while Warith would move further uphill, on the left. I was to try and take out Dave, while Wraith said that Ian was his target. We nodded and went our separate ways. Spending another 10 minutes moving into position, I crawled through the low ferns, until laid looking up hill into the camp. I waited for my shot, adrenaline pumping. After a long time, someone moved towards me , in camp. They held a torch, pointing low to the ground. They passed within 10m of my position and moved to the right. I was unsure who it was. After 30 seconds, they returned along the same route. I decided, that I was not likely to get a better shot than this and took aim. As they moved straight in front of me; I fired. �HITSKI!� yelped Dave. |